Player Matchup

Tsukuyomi
Tsukuyomi
Chromeroni
Tsukuyomi
Level 23
God Stats
21W - 12L
1,879 SR
Queue Stats
27W - 20L
1,763 Elo+
Party 1
Chang'e
Chang'e
IO 4967
Chang'e
Level 62
God Stats
5W - 6L
1,285 SR
Queue Stats
87W - 119L
1,384 Elo+
Party 3
Zeus
Zeus
Obscurium
Zeus
Level 85
God Stats
1W - 3L
1,404 SR
Queue Stats
281W - 336L
1,402 Elo+
Party 3
Merlin
Merlin
Pacm3ns
Merlin
Level 124
God Stats
10W - 4L
1,966 SR
Queue Stats
326W - 316L
1,485 Elo+
Party 1
Mulan
Mulan
XxXMCPGamerXxX
Mulan
Level 49
God Stats
8W - 7L
1,459 SR
Queue Stats
26W - 21L
1,497 Elo+
Party 1
Team Averages
Level 69
1,599 SR
1,506 Elo+

VS

Team Averages
Level 106
1,552 SR
1,382 Elo+
Cernunnos
Cernunnos
ChubbaChup
Cernunnos
Level 85
God Stats
18W - 16L
1,600 SR
Queue Stats
267W - 377L
1,403 Elo+
Party 2
Aphrodite
Aphrodite
EatRhythm
Aphrodite
Level 105
God Stats
10W - 17L
1,468 SR
Queue Stats
260W - 371L
1,315 Elo+
Party 2
King Arthur
King Arthur
FatAndFurious25
King Arthur
Level 84
God Stats
5W - 9L
1,522 SR
Queue Stats
193W - 302L
1,325 Elo+
Party 2
Nemesis
Nemesis
KOKALOPOUTSAS
Nemesis
Level 149
God Stats
1W - 1L
1,738 SR
Queue Stats
88W - 79L
1,491 Elo+
Solo
Vulcan
Vulcan
Physix
Vulcan
Level 106
God Stats
5W - 7L
1,434 SR
Queue Stats
228W - 344L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chromeroni
Tsukuyomi
18
3 / 1 / 1
10,598
505
9,816
14,898
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
IO 4967
Chang'e
13
1 / 4 / 3
8,101
386
7,656
15,057
4,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
15
3 / 5 / 1
9,659
460
18,261
9,680
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Pacm3ns
Merlin
16
2 / 6 / 2
9,991
476
11,006
14,801
4,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 4 / 1
10,257
488
11,219
17,189
14,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChubbaChup
Cernunnos
17
6 / 3 / 7
10,432
497
13,199
18,083
6,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
EatRhythm
Aphrodite
16
1 / 1 / 8
9,239
440
4,502
16,542
9,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
FatAndFurious25
King Arthur
19
3 / 3 / 0
11,503
548
12,524
21,519
17,354
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
18
6 / 1 / 6
10,831
516
10,674
18,412
8,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Physix
Vulcan
18
4 / 3 / 1
11,161
531
14,179
10,103
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
11
Kills
20
20
Deaths
11
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Chromeroni
Tsukuyomi
3
1
1
3.5
W
Cernunnos
ChubbaChup
Cernunnos
6
3
7
3.17
W
Aphrodite
EatRhythm
Aphrodite
1
1
8
5
W
King Arthur
FatAndFurious25
King Arthur
3
3
0
1
L
Chang'e
IO 4967
Chang'e
1
4
3
0.63
W
Nemesis
6
1
6
9
L
Zeus
3
5
1
0.7
L
Merlin
Pacm3ns
Merlin
2
6
2
0.5
W
Vulcan
Physix
Vulcan
4
3
1
1.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,958
Damage
55,078
71,625
Taken
84,659
30,063
Mitigated
45,044
16,771
Healing
46,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Chromeroni
Tsukuyomi
9,816
2,448
0
4,594
14,898
5,402
0
4,741
9,847
0
70,307
W
Cernunnos
ChubbaChup
Cernunnos
13,199
6,477
0
5,124
18,083
6,540
1,446
12,836
4,539
0
63,346
W
Aphrodite
EatRhythm
Aphrodite
4,502
341
8,687
12,789
16,542
9,453
392
10,317
5,524
46,629
0
W
King Arthur
FatAndFurious25
King Arthur
12,524
1,322
0
8,061
21,519
17,354
0
1,307
19,684
0
86,690
L
Chang'e
IO 4967
Chang'e
7,656
446
367
3,901
15,057
4,042
0
2,515
12,542
38,187
0
W
Nemesis
10,674
4,326
0
8,512
18,412
8,001
123
4,658
13,567
0
85,751
L
Zeus
18,261
1,110
0
2,239
9,680
2,452
0
2,273
7,367
70,057
0
L
Merlin
Pacm3ns
Merlin
11,006
837
0
2,659
14,801
4,094
0
7,804
6,567
60,938
0
W
Vulcan
Physix
Vulcan
14,179
4,039
0
2,983
10,103
3,696
270
5,633
3,908
74,750
0
L
11,219
2,069
0
3,011
17,189
14,073
240
528
16,351
0
58,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,606
Gold Earned
53,166
532
Minions Killed
628
0
Camps Cleared
0
1,945,034
Distance Traveled
2,056,208
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,598
505
117
6
0
459,082
0
W
Cernunnos
10,432
497
101
5
0
373,558
4
W
Aphrodite
9,239
440
97
5
0
411,670
1
W
King Arthur
11,503
548
164
8
0
383,980
0
L
Chang'e
8,101
386
52
2
0
393,496
1
W
Nemesis
10,831
516
122
6
0
471,936
4
L
Zeus
9,659
460
125
6
0
361,771
2
L
Merlin
9,991
476
117
6
0
381,190
4
W
Vulcan
11,161
531
144
7
0
415,064
3
L
Mulan
10,257
488
121
6
0
349,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role