Player Matchup

Tiamat
Tiamat
AmaterasusHips
Tiamat
Level 85
God Stats
8W - 0L
1,588 SR
Queue Stats
35W - 18L
1,608 Elo+
Party 1
Fenrir
Fenrir
X-HungrigerHugo
Fenrir
Level 14
God Stats
9W - 4L
1,576 SR
Queue Stats
11W - 6L
1,695 Elo+
Party 3
Fafnir
Fafnir
Xx-Takuya-xX_
Fafnir
Level 27
God Stats
3W - 1L
1,478 SR
Queue Stats
86W - 82L
1,417 Elo+
Party 3
Sol
Sol
Zonekiler
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 68L
1,411 Elo+
Party 3
Tsukuyomi
Tsukuyomi
athenaships
Tsukuyomi
Level 7
God Stats
11W - 1L
1,941 SR
Queue Stats
28W - 8L
1,684 Elo+
Party 1
Team Averages
Level 40
1,617 SR
1,563 Elo+

VS

Team Averages
Level 19
1,537 SR
1,535 Elo+
Anubis
Anubis
 
Anubis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
CiaoCarina
Medusa
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
163W - 154L
1,380 Elo+
Solo
Horus
Horus
Lonely_WarriorPB
Horus
Level 10
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
TigreScarlatta
Sol
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 30L
1,515 Elo+
Solo
Da Ji
Da Ji
king_ishtiaq_678
Da Ji
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 17
11,807
1,181
20,590
9,715
9,015
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 15
9,580
958
5,547
6,124
5,736
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

17
5 / 0 / 24
12,173
1,217
4,434
10,000
13,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
12 / 1 / 15
11,226
1,123
19,793
9,696
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
athenaships
Tsukuyomi
18
9 / 1 / 21
11,503
1,150
24,222
8,941
3,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

345

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
0 / 8 / 2
8,791
879
10,251
21,053
9,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
CiaoCarina
Medusa
15
2 / 6 / 1
9,607
961
11,795
17,104
6,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 8 / 1
8,386
839
2,739
15,222
10,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 5 / 1
8,644
864
7,494
11,062
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 11 / 0
8,311
831
3,974
15,324
5,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
9
38
Kills
4
4
Deaths
38
92
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
8
2
0.13
W
10
1
17
18.5
L
Medusa
CiaoCarina
Medusa
2
6
1
0.42
L
0
8
1
0.06
L
1
5
1
0.3
W
2
1
15
9.5
W
5
0
24
17
W
12
1
15
19.5
W
Tsukuyomi
athenaships
Tsukuyomi
9
1
21
19.5
L
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,586
Damage
36,253
44,476
Taken
79,765
36,545
Mitigated
35,933
15,234
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,251
340
677
2,764
21,053
9,581
0
12,323
8,730
32,401
0
W
20,590
3,044
264
4,929
9,715
9,015
0
3,096
6,464
43,185
0
L
Medusa
CiaoCarina
Medusa
11,795
6,241
0
1,219
17,104
6,258
0
8,990
8,114
0
29,784
L
2,739
1,824
111
958
15,222
10,409
0
7,729
7,493
0
8,420
L
7,494
662
0
715
11,062
3,861
0
6,160
4,902
16,920
0
W
5,547
986
391
429
6,124
5,736
0
1,684
4,196
229
12,861
W
4,434
1,883
243
3,990
10,000
13,984
0
5,266
4,460
7,933
0
W
19,793
5,498
0
4,233
9,696
3,909
0
4,111
5,489
36,340
0
W
Tsukuyomi
athenaships
Tsukuyomi
24,222
7,558
0
755
8,941
3,901
0
2,679
6,122
0
42,343
L
3,974
497
0
0
15,324
5,824
0
9,706
5,618
0
6,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,289
Gold Earned
43,739
171
Minions Killed
111
9
Camps Cleared
3
996,744
Distance Traveled
853,465
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,791
879
57
6
1
157,377
2
W
Tiamat
11,807
1,181
46
5
7
177,798
0
L
Medusa
9,607
961
30
3
1
176,552
0
L
Horus
8,386
839
5
1
0
171,844
0
L
Sol
8,644
864
10
1
0
181,695
0
W
Fenrir
9,580
958
17
2
0
177,646
3
W
Fafnir
12,173
1,217
18
2
1
205,775
0
W
Sol
11,226
1,123
42
4
1
213,832
0
W
Tsukuyomi
11,503
1,150
48
5
0
221,693
0
L
Da Ji
8,311
831
9
1
1
165,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role