Player Matchup

Sobek
Sobek
BuffGenji
Sobek
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2
Horus
Horus
HypnoFrogg
Horus
Level 66
God Stats
4W - 2L
1,712 SR
Queue Stats
23W - 7L
1,844 Elo+
Party 2
Anubis
Anubis
slapmynutts
Anubis
Level 29
God Stats
4W - 0L
1,800 SR
Queue Stats
16W - 4L
1,867 Elo+
Party 2
Team Averages
Level 73
1,671 SR
1,737 Elo+

VS

Team Averages
Level 85
1,560 SR
1,476 Elo+
Cthulhu
Cthulhu
Akirα
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Emyxam
Ra
Level 121
God Stats
1W - 3L
1,724 SR
Queue Stats
39W - 35L
1,626 Elo+
Party 1
Neith
Neith
miyuki63
Neith
Level 7
God Stats
1W - 2L
1,457 SR
Queue Stats
2W - 3L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BuffGenji
Sobek
11
3 / 1 / 14
8,290
829
5,408
9,907
9,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Horus
10
7 / 0 / 8
8,101
810
5,666
4,865
2,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
11
7 / 1 / 9
8,106
811
12,358
6,552
3,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akirα
Cthulhu
9
2 / 2 / 0
6,663
666
6,577
11,572
6,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
9
0 / 8 / 2
6,111
611
3,823
8,340
1,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
miyuki63
Neith
7
0 / 7 / 0
5,450
545
1,204
6,915
1,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
17
Kills
2
2
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Akirα
Cthulhu
2
2
0
1
W
Sobek
BuffGenji
Sobek
3
1
14
10
L
Ra
0
8
2
0.13
W
Horus
7
0
8
11
L
Neith
miyuki63
Neith
0
7
0
0
W
Anubis
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,432
Damage
11,604
21,324
Taken
26,827
15,637
Mitigated
8,848
8,677
Healing
2,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Akirα
Cthulhu
6,577
74
275
1,334
11,572
6,158
0
7,696
3,776
14,812
0
W
Sobek
BuffGenji
Sobek
5,408
521
0
2,907
9,907
9,694
449
3,230
6,677
15,744
0
L
Ra
3,823
427
443
588
8,340
1,417
0
5,283
2,932
18,375
0
W
Horus
5,666
2,119
498
1,221
4,865
2,857
576
3,332
1,533
0
14,399
L
Neith
miyuki63
Neith
1,204
197
0
0
6,915
1,273
0
4,891
1,949
0
7,673
W
Anubis
12,358
1,405
0
4,051
6,552
3,086
1,079
3,844
2,708
33,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,497
Gold Earned
18,224
98
Minions Killed
57
0
Camps Cleared
0
530,913
Distance Traveled
458,919
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,663
666
14
1
0
178,958
2
W
Sobek
8,290
829
20
2
0
183,438
1
L
Ra
6,111
611
30
3
0
155,293
0
W
Horus
8,101
810
16
2
0
197,995
1
L
Neith
5,450
545
13
1
0
124,668
0
W
Anubis
8,106
811
62
6
0
149,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role