Player Matchup

Fafnir
Fafnir
Bromunculus
Fafnir
Level 108
God Stats
25W - 6L
1,824 SR
Queue Stats
347W - 148L
1,689 Elo+
Party 2
Mercury
Mercury
DerpinatorV2
Mercury
Level 52
God Stats
10W - 2L
1,710 SR
Queue Stats
300W - 107L
1,761 Elo+
Party 2
Cthulhu
Cthulhu
MrRedarrow
Cthulhu
Level 46
God Stats
6W - 1L
1,690 SR
Queue Stats
69W - 36L
1,683 Elo+
Party 2
Nu Wa
Nu Wa
plsf6
Nu Wa
Level 89
God Stats
1W - 0L
1,738 SR
Queue Stats
332W - 186L
1,695 Elo+
Party 2
Neith
Neith
theapocalypse
Neith
Level 87
God Stats
19W - 8L
1,684 SR
Queue Stats
188W - 63L
1,742 Elo+
Party 2
Team Averages
Level 76
1,729 SR
1,714 Elo+

VS

Team Averages
Level 79
1,448 SR
1,446 Elo+
Ao Kuang
Ao Kuang
BoYoŁo
Ao Kuang
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,370 Elo+
Party 1
Fenrir
Fenrir
Dutler117
Fenrir
Level 86
God Stats
8W - 8L
1,438 SR
Queue Stats
102W - 111L
1,450 Elo+
Solo
Mulan
Mulan
Jegeskv
Mulan
Level 60
God Stats
0W - 1L
1,301 SR
Queue Stats
9W - 5L
1,509 Elo+
Party 1
Freya
Freya
ThePedoBear150
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,413 Elo+
Party 1
Nike
Nike
combender
Nike
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 14L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
4 / 0 / 9
7,169
597
6,179
8,616
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
DerpinatorV2
Mercury
11
1 / 2 / 6
6,389
532
4,511
6,988
2,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
MrRedarrow
Cthulhu
11
3 / 2 / 2
7,116
593
5,104
9,150
6,967
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
plsf6
Nu Wa
14
6 / 0 / 5
8,218
685
6,093
3,024
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 1 / 2
7,039
587
4,856
6,067
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BoYoŁo
Ao Kuang
9
0 / 4 / 1
4,995
416
1,974
6,236
1,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Dutler117
Fenrir
11
1 / 2 / 1
6,126
511
2,684
9,075
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
Jegeskv
Mulan
9
2 / 3 / 2
5,942
495
5,563
7,821
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 5 / 1
5,933
494
2,684
8,213
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
10
2 / 4 / 2
6,027
502
5,845
8,636
4,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
5
5
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BoYoŁo
Ao Kuang
0
4
1
0.13
W
Fafnir
4
0
9
8.5
W
Mercury
DerpinatorV2
Mercury
1
2
6
2
L
Fenrir
Dutler117
Fenrir
1
2
1
0.75
L
Mulan
Jegeskv
Mulan
2
3
2
1
W
Cthulhu
MrRedarrow
Cthulhu
3
2
2
2
L
0
5
1
0.1
L
Nike
2
4
2
0.75
W
Nu Wa
plsf6
Nu Wa
6
0
5
8.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,743
Damage
18,750
33,845
Taken
39,981
18,593
Mitigated
15,134
12,932
Healing
10,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BoYoŁo
Ao Kuang
1,974
592
0
1,182
6,236
1,952
0
3,569
2,547
14,013
0
W
Fafnir
6,179
1,487
0
4,355
8,616
6,650
152
1,235
7,331
19,845
0
W
Mercury
DerpinatorV2
Mercury
4,511
1,311
0
500
6,988
2,038
352
715
6,248
0
39,045
L
Fenrir
Dutler117
Fenrir
2,684
563
0
3,583
9,075
2,793
0
2,983
5,980
0
28,462
L
Mulan
Jegeskv
Mulan
5,563
813
0
2,600
7,821
3,879
0
2,880
4,881
0
21,561
W
Cthulhu
MrRedarrow
Cthulhu
5,104
568
0
3,091
9,150
6,967
0
61
8,614
30,747
0
L
2,684
768
0
2,519
8,213
2,450
245
2,119
6,006
28,796
0
L
Nike
5,845
1,587
0
575
8,636
4,060
0
5,355
3,191
0
26,357
W
Nu Wa
plsf6
Nu Wa
6,093
1,342
0
1,294
3,024
985
230
1,094
1,930
55,125
0
W
4,856
2,258
0
3,692
6,067
1,953
417
1,553
4,514
0
41,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,931
Gold Earned
29,023
363
Minions Killed
232
0
Camps Cleared
0
1,176,694
Distance Traveled
1,129,754
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,995
416
32
3
0
228,806
0
W
Fafnir
7,169
597
20
2
0
250,634
7
W
Mercury
6,389
532
75
6
0
277,228
4
L
Fenrir
6,126
511
63
5
0
232,124
3
L
Mulan
5,942
495
30
3
0
247,752
5
W
Cthulhu
7,116
593
71
6
0
232,827
5
L
Freya
5,933
494
61
5
0
210,293
3
L
Nike
6,027
502
46
4
0
210,779
2
W
Nu Wa
8,218
685
116
10
0
228,318
0
W
Neith
7,039
587
81
7
0
187,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role