Player Matchup

Osiris
Osiris
MaliKick
Osiris
Level 35
God Stats
15W - 17L
1,421 SR
Queue Stats
410W - 378L
1,544 Elo+
Party 2
Kali
Kali
Oktav1an
Kali
Level 17
God Stats
3W - 1L
1,432 SR
Queue Stats
16W - 16L
1,362 Elo+
Party 1
Nemesis
Nemesis
Shuriken000
Nemesis
Level 29
God Stats
2W - 2L
1,698 SR
Queue Stats
183W - 166L
1,523 Elo+
Party 2
Zeus
Zeus
YungSparkzMRT
Zeus
Level 18
God Stats
6W - 3L
1,586 SR
Queue Stats
231W - 249L
1,407 Elo+
Party 2
Hades
Hades
toprat
Hades
Level 17
God Stats
2W - 1L
1,668 SR
Queue Stats
17W - 17L
1,350 Elo+
Party 1
Team Averages
Level 23
1,561 SR
1,437 Elo+

VS

Team Averages
Level 24
1,559 SR
1,362 Elo+
Hercules
Hercules
Andmodeus
Hercules
Level 27
God Stats
2W - 3L
1,784 SR
Queue Stats
283W - 288L
1,472 Elo+
Party 4
Thor
Thor
Cyskow
Thor
Level 25
God Stats
4W - 4L
1,670 SR
Queue Stats
136W - 132L
1,420 Elo+
Party 4
Chiron
Chiron
Fihiv123
Chiron
Level 28
God Stats
33W - 22L
1,754 SR
Queue Stats
321W - 331L
1,425 Elo+
Party 4
Bellona
Bellona
Lukines
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 3
Nu Wa
Nu Wa
Shirja
Nu Wa
Level 28
God Stats
0W - 5L
1,089 SR
Queue Stats
6W - 11L
1,247 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MaliKick
Osiris
20
14 / 6 / 6
17,315
597
31,932
31,628
28,986
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
20
1 / 1 / 5
13,479
465
4,237
19,542
8,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Shuriken000
Nemesis
20
7 / 6 / 11
16,332
563
20,649
26,392
14,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 6 / 7
15,824
546
21,966
15,326
4,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
toprat
Hades
19
0 / 3 / 5
11,648
402
6,266
10,503
6,346
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Andmodeus
Hercules
18
4 / 3 / 9
12,949
447
17,104
30,842
24,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
Cyskow
Thor
18
7 / 6 / 2
13,102
452
9,122
19,957
8,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Fihiv123
Chiron
18
5 / 3 / 5
12,238
422
12,476
12,013
4,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Lukines
Bellona
20
5 / 10 / 2
13,327
460
8,962
23,589
18,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Shirja
Nu Wa
19
1 / 9 / 6
11,749
405
15,481
18,647
6,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
46
30
Kills
22
22
Deaths
31
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
Andmodeus
Hercules
4
3
9
2.83
L
Thor
Cyskow
Thor
7
6
2
1.33
L
Chiron
Fihiv123
Chiron
5
3
5
2.5
L
Bellona
Lukines
Bellona
5
10
2
0.6
W
Osiris
MaliKick
Osiris
14
6
6
2.83
W
Kali
1
1
5
3.5
L
Nu Wa
Shirja
Nu Wa
1
9
6
0.44
W
Nemesis
Shuriken000
Nemesis
7
6
11
2.08
W
8
6
7
1.92
W
Hades
toprat
Hades
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,050
Damage
63,145
103,391
Taken
105,048
63,235
Mitigated
62,879
40,254
Healing
18,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Andmodeus
Hercules
17,104
3,900
0
7,929
30,842
24,827
548
10,072
20,770
5,861
31,734
L
Thor
Cyskow
Thor
9,122
2,849
0
3,302
19,957
8,109
818
3,897
16,060
0
69,371
L
Chiron
Fihiv123
Chiron
12,476
3,103
843
2,928
12,013
4,754
1,109
2,722
9,237
0
68,790
L
Bellona
Lukines
Bellona
8,962
3,798
0
1,768
23,589
18,424
2,373
5,064
18,525
0
58,179
W
Osiris
MaliKick
Osiris
31,932
16,643
0
13,546
31,628
28,986
2,562
5,055
26,345
777
140,340
W
Kali
4,237
1,403
861
8,928
19,542
8,311
2,939
1,182
18,302
0
107,226
L
Nu Wa
Shirja
Nu Wa
15,481
4,057
160
1,361
18,647
6,765
81
7,188
11,459
55,455
0
W
Nemesis
Shuriken000
Nemesis
20,649
10,268
0
11,375
26,392
14,721
1,686
3,973
21,993
0
145,640
W
21,966
3,871
0
2,446
15,326
4,871
638
4,539
10,271
111,003
0
W
Hades
toprat
Hades
6,266
815
272
2,826
10,503
6,346
2,996
2,010
8,379
42,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,598
Gold Earned
63,365
819
Minions Killed
478
0
Camps Cleared
0
2,625,887
Distance Traveled
2,082,543
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,949
447
49
2
0
530,780
9
L
Thor
13,102
452
98
3
0
424,349
4
L
Chiron
12,238
422
137
5
0
349,720
1
L
Bellona
13,327
460
102
4
0
379,725
6
W
Osiris
17,315
597
203
7
0
496,976
2
W
Kali
13,479
465
158
5
0
560,751
6
L
Nu Wa
11,749
405
92
3
0
397,969
0
W
Nemesis
16,332
563
183
6
0
579,615
2
W
Zeus
15,824
546
197
7
0
447,528
0
W
Hades
11,648
402
78
3
0
541,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role