Player Matchup

Ganesha
Ganesha
Balnirs
Ganesha
Level 104
God Stats
3W - 4L
1,327 SR
Queue Stats
28W - 27L
1,464 Elo+
Party 3
Thoth
Thoth
Kasphardt
Thoth
Level 70
God Stats
18W - 24L
1,503 SR
Queue Stats
883W - 929L
1,467 Elo+
Party 1
Neith
Neith
Vizzerdryx
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
ol7a
Fenrir
Level 64
God Stats
9W - 5L
1,640 SR
Queue Stats
205W - 265L
1,458 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ujkvkvkjfyk
Tsukuyomi
Level 63
God Stats
26W - 23L
1,519 SR
Queue Stats
249W - 291L
1,500 Elo+
Party 1
Team Averages
Level 77
1,498 SR
1,478 Elo+

VS

Team Averages
Level 50
1,440 SR
1,255 Elo+
Thor
Thor
An0sfistHD
Thor
Level 10
God Stats
3W - 3L
1,530 SR
Queue Stats
7W - 19L
1,159 Elo+
Party 2
Cupid
Cupid
Julezcore89
Cupid
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
29W - 77L
1,195 Elo+
Party 2
Baron Samedi
Baron Samedi
Runnermax
Baron Samedi
Level 45
God Stats
32W - 37L
1,333 SR
Queue Stats
310W - 415L
1,461 Elo+
Solo
Nu Wa
Nu Wa
Seroun
Nu Wa
Level 48
God Stats
3W - 5L
1,447 SR
Queue Stats
19W - 53L
1,161 Elo+
Party 2
Tiamat
Tiamat
Wintermann
Tiamat
Level 128
God Stats
14W - 19L
1,388 SR
Queue Stats
27W - 48L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Balnirs
Ganesha
10
0 / 2 / 9
6,079
553
4,326
8,079
4,363
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
Kasphardt
Thoth
12
7 / 0 / 5
7,484
680
6,249
3,916
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Neith
11
9 / 2 / 0
7,234
658
7,138
5,264
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ol7a
Fenrir
11
6 / 1 / 2
6,910
628
4,015
7,776
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
ujkvkvkjfyk
Tsukuyomi
12
0 / 0 / 3
6,540
595
2,753
6,105
2,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 2
4,829
439
1,748
7,212
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 4
4,976
452
2,700
7,903
1,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Runnermax
Baron Samedi
10
3 / 3 / 1
6,153
559
2,915
6,743
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Seroun
Nu Wa
8
0 / 6 / 0
4,672
425
4,180
6,322
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Wintermann
Tiamat
10
1 / 1 / 0
5,334
485
2,521
4,022
2,673
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
22
Kills
5
5
Deaths
22
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Ganesha
Balnirs
Ganesha
0
2
9
2.25
L
0
6
4
0.33
W
Thoth
Kasphardt
Thoth
7
0
5
9.5
L
Baron Samedi
Runnermax
Baron Samedi
3
3
1
1.17
L
Nu Wa
Seroun
Nu Wa
0
6
0
0
W
Neith
9
2
0
4.5
L
Tiamat
Wintermann
Tiamat
1
1
0
1
W
Fenrir
ol7a
Fenrir
6
1
2
7
W
Tsukuyomi
ujkvkvkjfyk
Tsukuyomi
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,481
Damage
14,064
31,140
Taken
32,202
12,472
Mitigated
9,486
10,272
Healing
6,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,748
685
0
862
7,212
1,679
0
1,850
5,362
0
11,074
W
Ganesha
Balnirs
Ganesha
4,326
491
546
2,626
8,079
4,363
379
1,464
6,513
21,346
0
L
2,700
2,158
165
1,032
7,903
1,521
0
2,372
5,531
0
12,597
W
Thoth
Kasphardt
Thoth
6,249
76
0
500
3,916
958
84
1,721
1,965
39,178
0
L
Baron Samedi
Runnermax
Baron Samedi
2,915
246
687
1,498
6,743
1,756
0
1,287
5,456
25,344
0
L
Nu Wa
Seroun
Nu Wa
4,180
1,083
0
0
6,322
1,857
0
4,542
1,780
20,258
0
W
Neith
7,138
2,745
0
1,181
5,264
1,659
2,543
2,185
2,977
0
32,065
L
Tiamat
Wintermann
Tiamat
2,521
399
0
2,040
4,022
2,673
0
524
3,498
21,711
0
W
Fenrir
ol7a
Fenrir
4,015
768
0
3,132
7,776
3,457
700
1,484
6,160
0
35,486
W
Tsukuyomi
ujkvkvkjfyk
Tsukuyomi
2,753
766
0
2,287
6,105
2,035
341
2,054
3,909
0
34,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,247
Gold Earned
25,964
333
Minions Killed
159
0
Camps Cleared
0
1,060,512
Distance Traveled
882,172
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,829
439
18
2
0
185,961
0
W
Ganesha
6,079
553
11
1
0
206,888
3
L
Cupid
4,976
452
20
2
0
186,974
0
W
Thoth
7,484
680
81
7
0
222,188
2
L
Baron Samedi
6,153
559
49
4
0
167,540
3
L
Nu Wa
4,672
425
33
3
0
170,974
2
W
Neith
7,234
658
78
7
0
210,209
3
L
Tiamat
5,334
485
39
4
0
170,723
3
W
Fenrir
6,910
628
81
7
0
210,942
2
W
Tsukuyomi
6,540
595
82
7
0
210,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role