Player Matchup

Ganesha
Ganesha
PrADx_JollyJoker
Ganesha
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
368W - 357L
1,483 Elo+
Party 1
Ah Puch
Ah Puch
PrADx_stevinarto
Ah Puch
Level 119
God Stats
8W - 5L
1,672 SR
Queue Stats
440W - 412L
1,478 Elo+
Party 1
Loki
Loki
xRobo-zum-blokkx
Loki
Level 119
God Stats
15W - 9L
1,583 SR
Queue Stats
347W - 317L
1,513 Elo+
Party 1
Team Averages
Level 101
1,585 SR
1,492 Elo+

VS

Team Averages
Level 74
1,564 SR
1,347 Elo+
Zhong Kui
Zhong Kui
IsacRoos72
Zhong Kui
Level 59
God Stats
9W - 10L
1,477 SR
Queue Stats
29W - 41L
1,337 Elo+
Solo
Chaac
Chaac
MerdusSeco
Chaac
Level 59
God Stats
2W - 1L
1,668 SR
Queue Stats
23W - 28L
1,257 Elo+
Solo
Medusa
Medusa
shadissama
Medusa
Level 104
God Stats
3W - 5L
1,547 SR
Queue Stats
135W - 163L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 6
7,154
650
2,008
4,036
1,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 7
7,930
721
7,886
7,181
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 0 / 1
9,090
826
9,133
5,722
2,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IsacRoos72
Zhong Kui
11
0 / 3 / 1
7,086
644
4,633
7,094
4,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
10
1 / 2 / 1
7,314
665
6,007
8,267
5,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
shadissama
Medusa
10
1 / 4 / 0
7,116
647
4,306
8,604
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
2
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
IsacRoos72
Zhong Kui
0
3
1
0.17
L
Chaac
1
2
1
0.75
W
0
1
6
3
W
1
1
7
4.5
L
Medusa
shadissama
Medusa
1
4
0
0.25
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,027
Damage
14,946
16,939
Taken
23,965
6,926
Mitigated
11,585
3,595
Healing
5,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
IsacRoos72
Zhong Kui
4,633
76
307
1,885
7,094
4,193
0
2,696
4,069
20,487
0
L
Chaac
6,007
1,111
0
1,421
8,267
5,087
0
3,403
4,443
0
27,030
W
2,008
65
0
384
4,036
1,566
0
869
3,046
10,494
0
W
7,886
275
0
2,535
7,181
2,413
0
1,808
5,199
39,492
0
L
Medusa
shadissama
Medusa
4,306
536
0
1,918
8,604
2,305
0
3,197
4,918
0
40,302
W
9,133
1,716
0
676
5,722
2,947
0
1,979
3,645
0
27,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,174
Gold Earned
21,516
140
Minions Killed
156
0
Camps Cleared
0
558,502
Distance Traveled
644,926
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,086
644
44
4
0
190,670
0
L
Chaac
7,314
665
55
5
0
232,393
0
W
Ganesha
7,154
650
1
0
0
134,091
0
W
Ah Puch
7,930
721
95
9
0
206,293
1
L
Medusa
7,116
647
57
5
0
221,863
4
W
Loki
9,090
826
44
4
0
218,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role