Player Matchup

Bacchus
Bacchus
Drippy_Abby
Bacchus
Level 23
God Stats
4W - 2L
1,724 SR
Queue Stats
195W - 182L
1,521 Elo+
Party 2
Cernunnos
Cernunnos
Drippy_Sensei8
Cernunnos
Level 33
God Stats
16W - 5L
1,686 SR
Queue Stats
69W - 64L
1,368 Elo+
Party 2
Scylla
Scylla
Rogue Quohog
Scylla
Level 83
God Stats
148W - 152L
1,448 SR
Queue Stats
500W - 543L
1,449 Elo+
Solo
Team Averages
Level 46
1,620 SR
1,446 Elo+

VS

Team Averages
Level 68
1,537 SR
1,401 Elo+
Tsukuyomi
Tsukuyomi
Ed_Edd_n_Eddy_23
Tsukuyomi
Level 66
God Stats
9W - 8L
1,610 SR
Queue Stats
90W - 115L
1,428 Elo+
Solo
Kukulkan
Kukulkan
Egastonguay
Kukulkan
Level 34
God Stats
190W - 279L
1,435 SR
Queue Stats
272W - 427L
1,333 Elo+
Party 1
Danzaburou
Danzaburou
toddd0414
Danzaburou
Level 104
God Stats
13W - 19L
1,565 SR
Queue Stats
401W - 476L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drippy_Abby
Bacchus
18
8 / 1 / 9
14,733
737
12,952
19,659
29,123
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Drippy_Sensei8
Cernunnos
14
6 / 4 / 9
12,946
647
10,102
13,361
5,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
17
3 / 2 / 5
12,325
616
11,233
8,402
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
15
2 / 6 / 2
11,659
583
12,984
19,509
7,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Egastonguay
Kukulkan
15
3 / 5 / 2
11,661
583
7,025
10,172
4,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
toddd0414
Danzaburou
15
2 / 6 / 4
11,593
580
8,193
12,409
4,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
17
Kills
7
7
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Drippy_Abby
Bacchus
8
1
9
12.5
W
Cernunnos
Drippy_Sensei8
Cernunnos
6
4
9
2.63
L
Tsukuyomi
2
6
2
0.5
L
Kukulkan
Egastonguay
Kukulkan
3
5
2
0.8
W
Scylla
3
2
5
2.75
L
Danzaburou
toddd0414
Danzaburou
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,287
Damage
28,202
41,422
Taken
42,090
37,898
Mitigated
16,053
10,096
Healing
12,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Drippy_Abby
Bacchus
12,952
1,793
0
6,282
19,659
29,123
542
3,474
16,185
48,152
0
W
Cernunnos
Drippy_Sensei8
Cernunnos
10,102
4,002
0
2,159
13,361
5,798
306
1,952
11,409
0
36,597
L
Tsukuyomi
12,984
4,099
293
7,551
19,509
7,211
24
11,523
7,986
0
65,420
L
Kukulkan
Egastonguay
Kukulkan
7,025
172
972
996
10,172
4,075
212
5,507
4,665
37,907
0
W
Scylla
11,233
148
537
1,118
8,402
2,977
2,233
1,715
6,687
81,885
0
L
Danzaburou
toddd0414
Danzaburou
8,193
2,982
740
1,841
12,409
4,767
536
7,207
5,202
0
40,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,004
Gold Earned
34,913
218
Minions Killed
213
0
Camps Cleared
0
933,063
Distance Traveled
986,353
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,733
737
36
2
0
392,426
3
W
Cernunnos
12,946
647
46
2
0
256,430
2
L
Tsukuyomi
11,659
583
82
4
0
364,611
0
L
Kukulkan
11,661
583
69
3
0
331,501
3
W
Scylla
12,325
616
136
7
0
284,207
2
L
Danzaburou
11,593
580
62
3
0
290,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role