Player Matchup

Chang'e
Chang'e
Gold V
MortalitySZN
Chang'e
Gold V
Level 117
God Stats
14W - 12L
1,860 SR
Queue Stats
24W - 25L
1,608 MMR
Solo
Guan Yu
Guan Yu
Gold I
Ser_Gawan_Hager
Guan Yu
Gold I
Level 149
God Stats
5W - 3L
1,743 SR
Queue Stats
797W - 801L
1,544 MMR
Party 2
Chernobog
Chernobog
Gold III
Trinidy407
Chernobog
Gold III
Level 50
God Stats
21W - 15L
1,655 SR
Queue Stats
362W - 362L
1,606 MMR
Solo
Sobek
Sobek
Gold II
adri_fever
Sobek
Gold II
Level 136
God Stats
5W - 2L
1,817 SR
Queue Stats
45W - 43L
1,653 MMR
Solo
Thanatos
Thanatos
Platinum III
xXN3M3S1S-S1NXx
Thanatos
Platinum III
Level 62
God Stats
3W - 1L
1,877 SR
Queue Stats
59W - 53L
1,914 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 103
1,791 SR
1,665 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,659 SR
1,617 MMR
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
King_FrG
Cerberus
Gold V
Level 31
God Stats
1W - 2L
1,828 SR
Queue Stats
18W - 13L
1,689 MMR
Solo
Izanami
Izanami
Gold II
Lyxshakee
Izanami
Gold II
Level 42
God Stats
37W - 31L
1,698 SR
Queue Stats
37W - 36L
1,695 MMR
Solo
Mercury
Mercury
Gold III
MxrioBrosPGM-
Mercury
Gold III
Level 158
God Stats
36W - 29L
1,625 SR
Queue Stats
1,226W - 1,230L
1,492 MMR
Party 1
King Arthur
King Arthur
Platinum V
Zymce
King Arthur
Platinum V
Level 146
God Stats
18W - 20L
1,647 SR
Queue Stats
1,246W - 1,220L
1,708 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MortalitySZN
Chang'e
20
4 / 4 / 11
14,495
537
17,613
20,437
9,296
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 4 / 16
14,766
547
19,208
31,646
40,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
Trinidy407
Chernobog
20
3 / 4 / 10
14,894
552
12,268
14,998
7,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
18
5 / 2 / 17
14,333
531
12,412
27,033
40,075
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
20
23 / 3 / 8
18,215
675
38,837
33,203
20,937
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
TiamatAthenaNemesisSetScylla

VS

Bans
DanzaburouApolloAo KuangTsukuyomiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
3 / 6 / 9
13,107
485
16,622
14,803
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
King_FrG
Cerberus
17
5 / 6 / 6
12,983
481
17,597
36,663
46,496
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Lyxshakee
Izanami
20
6 / 5 / 4
14,740
546
25,081
19,970
10,866
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
19
1 / 13 / 10
12,591
466
15,168
23,352
10,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Zymce
King Arthur
19
2 / 11 / 2
12,363
458
12,879
30,948
26,163
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
48
41
Kills
17
17
Deaths
41
62
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
6
9
1.25
L
Cerberus
King_FrG
Cerberus
5
6
6
1.33
L
Izanami
Lyxshakee
Izanami
6
5
4
1.6
W
Chang'e
MortalitySZN
Chang'e
4
4
11
2.38
L
Mercury
1
13
10
0.46
W
6
4
16
3.5
W
Chernobog
Trinidy407
Chernobog
3
4
10
2
L
King Arthur
Zymce
King Arthur
2
11
2
0.27
W
Sobek
5
2
17
6.75
W
Thanatos
23
3
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,338
Damage
87,347
127,317
Taken
125,736
118,135
Mitigated
96,870
84,678
Healing
22,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
16,622
1,049
0
2,606
14,803
3,340
0
1,205
13,498
101,040
0
L
Cerberus
King_FrG
Cerberus
17,597
1,165
0
10,462
36,663
46,496
0
10,586
25,927
58,266
0
L
Izanami
Lyxshakee
Izanami
25,081
19,155
0
3,346
19,970
10,866
0
4,439
15,406
0
139,718
W
Chang'e
MortalitySZN
Chang'e
17,613
963
9,502
10,748
20,437
9,296
1,524
5,706
14,631
110,588
0
L
Mercury
15,168
8,177
0
642
23,352
10,005
0
5,430
17,897
0
105,161
W
19,208
3,641
6,409
14,355
31,646
40,704
2,222
7,765
23,761
535
89,361
W
Chernobog
Trinidy407
Chernobog
12,268
6,718
0
6,378
14,998
7,123
1,856
5,355
9,567
0
97,527
L
King Arthur
Zymce
King Arthur
12,879
1,809
0
5,636
30,948
26,163
0
9,127
21,234
0
77,576
W
Sobek
12,412
1,285
0
10,368
27,033
40,075
1,049
8,033
18,708
38,500
0
W
Thanatos
38,837
22,563
0
26,918
33,203
20,937
8,289
8,602
24,391
0
159,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,703
Gold Earned
65,784
666
Minions Killed
722
0
Camps Cleared
0
2,675,089
Distance Traveled
2,507,010
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,107
485
187
7
0
507,459
9
L
Cerberus
12,983
481
65
2
0
527,940
7
L
Izanami
14,740
546
207
8
0
478,385
4
W
Chang'e
14,495
537
156
6
0
509,294
6
L
Mercury
12,591
466
137
5
0
519,784
4
W
Guan Yu
14,766
547
131
5
0
530,679
11
W
Chernobog
14,894
552
177
7
0
490,008
6
L
King Arthur
12,363
458
126
5
0
473,442
1
W
Sobek
14,333
531
30
1
0
546,757
7
W
Thanatos
18,215
675
172
6
0
598,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role