Player Matchup

Cupid
Cupid
NathanCookie
Cupid
Level 69
God Stats
2W - 0L
1,780 SR
Queue Stats
36W - 38L
1,471 Elo+
Solo
Cthulhu
Cthulhu
SmetsiePingu
Cthulhu
Level 62
God Stats
15W - 10L
1,664 SR
Queue Stats
108W - 102L
1,523 Elo+
Party 2
Freya
Freya
Yuiciro
Freya
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
341W - 334L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
eaglelove
Baron Samedi
Level 148
God Stats
9W - 6L
1,451 SR
Queue Stats
168W - 161L
1,531 Elo+
Solo
Ne Zha
Ne Zha
ilygam67
Ne Zha
Level 84
God Stats
3W - 3L
1,177 SR
Queue Stats
112W - 101L
1,516 Elo+
Party 2
Team Averages
Level 94
1,515 SR
1,503 Elo+

VS

Team Averages
Level 95
1,418 SR
1,496 Elo+
Nemesis
Nemesis
HuskyQubeZ
Nemesis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,547 Elo+
Party 3
Sylvanus
Sylvanus
JewishProud
Sylvanus
Level 156
God Stats
3W - 10L
1,402 SR
Queue Stats
602W - 575L
1,510 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Truestone12
Cu Chulainn
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
359W - 314L
1,449 Elo+
Party 3
Ullr
Ullr
eyale12320
Ullr
Level 109
God Stats
43W - 36L
1,529 SR
Queue Stats
522W - 520L
1,475 Elo+
Party 1
Tiamat
Tiamat
wolfnrj001
Tiamat
Level 76
God Stats
0W - 1L
1,158 SR
Queue Stats
16W - 19L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 8
8,092
506
9,919
8,887
2,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
SmetsiePingu
Cthulhu
16
4 / 0 / 0
9,444
590
6,183
6,457
6,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
Yuiciro
Freya
16
7 / 2 / 4
9,573
598
6,867
11,569
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
eaglelove
Baron Samedi
13
7 / 0 / 9
8,705
544
10,289
9,145
7,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
ilygam67
Ne Zha
15
6 / 2 / 6
8,898
556
8,104
12,606
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HuskyQubeZ
Nemesis
12
1 / 6 / 0
7,378
461
4,508
12,806
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
JewishProud
Sylvanus
11
2 / 9 / 0
7,183
449
6,060
14,187
11,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Truestone12
Cu Chulainn
13
1 / 3 / 0
7,228
452
2,617
7,995
4,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 6 / 0
5,909
369
6,262
10,397
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
wolfnrj001
Tiamat
11
2 / 6 / 1
7,443
465
7,208
10,329
5,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
30
Kills
6
6
Deaths
30
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
HuskyQubeZ
Nemesis
1
6
0
0.17
L
Sylvanus
JewishProud
Sylvanus
2
9
0
0.22
W
6
2
8
5
W
Cthulhu
SmetsiePingu
Cthulhu
4
0
0
4
L
Cu Chulainn
Truestone12
Cu Chulainn
1
3
0
0.33
W
Freya
Yuiciro
Freya
7
2
4
4.5
W
Baron Samedi
eaglelove
Baron Samedi
7
0
9
11.5
L
0
6
0
0
W
Ne Zha
ilygam67
Ne Zha
6
2
6
4.5
L
Tiamat
wolfnrj001
Tiamat
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,362
Damage
26,655
48,664
Taken
55,714
25,670
Mitigated
29,025
27,192
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
HuskyQubeZ
Nemesis
4,508
1,424
0
3,660
12,806
4,749
0
2,199
10,514
0
44,959
L
Sylvanus
JewishProud
Sylvanus
6,060
1,892
964
3,326
14,187
11,245
160
6,967
7,220
29,077
6,051
W
9,919
5,881
256
3,138
8,887
2,697
810
3,141
5,730
0
37,393
W
Cthulhu
SmetsiePingu
Cthulhu
6,183
304
68
1,698
6,457
6,965
48
0
6,172
62,079
0
L
Cu Chulainn
Truestone12
Cu Chulainn
2,617
417
0
1,057
7,995
4,407
0
4,291
3,329
0
33,755
W
Freya
Yuiciro
Freya
6,867
2,354
0
7,973
11,569
3,917
586
4,868
6,280
56,793
0
W
Baron Samedi
eaglelove
Baron Samedi
10,289
1,034
1,580
5,790
9,145
7,426
144
2,803
6,342
36,798
0
L
6,262
2,243
0
597
10,397
3,514
198
3,125
7,272
0
26,586
W
Ne Zha
ilygam67
Ne Zha
8,104
2,498
0
6,689
12,606
4,665
0
1,498
10,980
0
62,258
L
Tiamat
wolfnrj001
Tiamat
7,208
636
0
1,844
10,329
5,110
37
6,289
4,040
31,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,712
Gold Earned
35,141
454
Minions Killed
336
0
Camps Cleared
0
1,518,461
Distance Traveled
1,293,161
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,378
461
85
5
0
336,828
5
L
Sylvanus
7,183
449
60
4
0
236,336
0
W
Cupid
8,092
506
73
5
0
293,018
0
W
Cthulhu
9,444
590
128
8
0
303,926
4
L
Cu Chulainn
7,228
452
84
5
0
257,556
0
W
Freya
9,573
598
101
6
0
288,764
6
W
Baron Samedi
8,705
544
40
3
0
273,362
3
L
Ullr
5,909
369
41
3
0
253,644
0
W
Ne Zha
8,898
556
112
7
0
359,391
5
L
Tiamat
7,443
465
66
4
0
208,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role