Player Matchup

Ravana
Ravana
AndBrasil
Ravana
Level 106
God Stats
3W - 5L
1,316 SR
Queue Stats
203W - 213L
1,465 Elo+
Solo
Aphrodite
Aphrodite
Darii11
Aphrodite
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Mister_GeeGee
Tiamat
Level 160
God Stats
65W - 59L
1,460 SR
Queue Stats
790W - 798L
1,494 Elo+
Party 1
Apollo
Apollo
iRec0very_cl
Apollo
Level 89
God Stats
23W - 26L
1,422 SR
Queue Stats
577W - 609L
1,405 Elo+
Solo
Ra
Ra
x_WhiteWizard_x
Ra
Level 160
God Stats
3W - 10L
1,101 SR
Queue Stats
1,152W - 1,144L
1,495 Elo+
Party 1
Team Averages
Level 122
1,360 SR
1,472 Elo+

VS

Team Averages
Level 95
1,491 SR
1,451 Elo+
Da Ji
Da Ji
Paulo762
Da Ji
Level 69
God Stats
18W - 21L
1,610 SR
Queue Stats
480W - 519L
1,461 Elo+
Solo
Odin
Odin
Saretta
Odin
Level 154
God Stats
0W - 2L
1,735 SR
Queue Stats
165W - 166L
1,455 Elo+
Solo
Sol
Sol
SeuVulski
Sol
Level 60
God Stats
7W - 11L
1,403 SR
Queue Stats
19W - 32L
1,384 Elo+
Solo
Medusa
Medusa
Zapataak
Medusa
Level 87
God Stats
18W - 21L
1,414 SR
Queue Stats
300W - 359L
1,424 Elo+
Solo
Tyr
Tyr
darquiii
Tyr
Level 106
God Stats
4W - 15L
1,292 SR
Queue Stats
908W - 921L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AndBrasil
Ravana
7
1 / 2 / 0
4,652
465
2,058
4,789
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Darii11
Aphrodite
9
2 / 1 / 2
5,107
511
2,058
2,938
1,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 0 / 2
5,573
557
2,728
4,344
4,612
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
9
0 / 1 / 0
5,218
522
1,827
4,725
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 0 / 1
6,668
667
6,899
4,469
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Paulo762
Da Ji
8
0 / 1 / 2
4,913
491
1,348
5,601
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
Saretta
Odin
8
1 / 2 / 0
5,112
511
2,961
6,899
4,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 5 / 0
4,792
479
1,344
5,494
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Zapataak
Medusa
9
1 / 0 / 1
5,105
511
2,939
3,782
1,136
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 1
5,071
507
2,426
5,871
2,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
9
Kills
4
4
Deaths
9
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
AndBrasil
Ravana
1
2
0
0.5
W
Aphrodite
Darii11
Aphrodite
2
1
2
3
W
0
0
2
1
L
Da Ji
Paulo762
Da Ji
0
1
2
1
L
Odin
Saretta
Odin
1
2
0
0.5
L
1
5
0
0.2
L
Medusa
Zapataak
Medusa
1
0
1
1.5
L
1
1
1
1.5
W
Apollo
0
1
0
0
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,570
Damage
11,018
21,265
Taken
27,647
10,245
Mitigated
11,871
11,392
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
AndBrasil
Ravana
2,058
420
0
1,928
4,789
1,273
0
0
4,789
0
18,765
W
Aphrodite
Darii11
Aphrodite
2,058
559
1,086
1,441
2,938
1,771
25
93
2,845
12,192
0
W
2,728
865
3
2,948
4,344
4,612
0
0
4,344
24,674
0
L
Da Ji
Paulo762
Da Ji
1,348
71
0
2,332
5,601
1,632
0
1,866
3,639
0
17,607
L
Odin
Saretta
Odin
2,961
740
0
2,225
6,899
4,609
0
3,181
3,678
0
21,481
L
1,344
420
0
1,117
5,494
1,834
0
3,545
1,705
17,445
0
L
Medusa
Zapataak
Medusa
2,939
1,012
0
1,797
3,782
1,136
0
444
3,338
0
22,794
L
2,426
199
0
2,357
5,871
2,660
0
2,107
3,602
0
16,283
W
Apollo
1,827
1,108
0
1,583
4,725
1,157
526
0
4,725
0
29,744
W
6,899
544
262
2,141
4,469
1,432
343
1,125
3,218
33,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,218
Gold Earned
24,993
248
Minions Killed
207
0
Camps Cleared
0
948,252
Distance Traveled
974,387
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
4,652
465
43
4
0
179,362
2
W
Aphrodite
5,107
511
25
3
0
196,607
2
W
Tiamat
5,573
557
57
6
0
170,568
5
L
Da Ji
4,913
491
43
4
0
220,657
4
L
Odin
5,112
511
48
5
0
180,011
1
L
Sol
4,792
479
38
4
0
146,668
2
L
Medusa
5,105
511
51
5
0
192,412
7
L
Tyr
5,071
507
27
3
0
234,639
1
W
Apollo
5,218
522
56
6
0
193,068
3
W
Ra
6,668
667
67
7
0
208,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role