Player Matchup

Cerberus
Cerberus
LightDONMIESTER
Cerberus
Level 59
God Stats
9W - 4L
1,466 SR
Queue Stats
167W - 187L
1,303 Elo+
Party 1
Skadi
Skadi
LordCowabunga69
Skadi
Level 22
God Stats
3W - 6L
1,500 SR
Queue Stats
86W - 109L
1,345 Elo+
Party 1
Nike
Nike
LostGirlKay
Nike
Level 23
God Stats
33W - 36L
1,434 SR
Queue Stats
73W - 79L
1,329 Elo+
Party 1
Tiamat
Tiamat
SynovialHeart78
Tiamat
Level 27
God Stats
6W - 16L
1,271 SR
Queue Stats
160W - 184L
1,313 Elo+
Party 1
Hun Batz
Hun Batz
Trac3yFe5er
Hun Batz
Level 23
God Stats
1W - 1L
1,602 SR
Queue Stats
5W - 13L
1,293 Elo+
Solo
Team Averages
Level 31
1,455 SR
1,317 Elo+

VS

Team Averages
Level 24
1,527 SR
1,342 Elo+
Hachiman
Hachiman
Do Itt Benny
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 83L
1,344 Elo+
Solo
Vamana
Vamana
ErebusMist
Vamana
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 56L
1,248 Elo+
Party 2
Chang'e
Chang'e
n8rt0t
Chang'e
Level 29
God Stats
8W - 6L
1,653 SR
Queue Stats
77W - 75L
1,360 Elo+
Party 2
Yemoja
Yemoja
rickthenomad
Yemoja
Level 29
God Stats
5W - 1L
1,693 SR
Queue Stats
71W - 64L
1,425 Elo+
Solo
Neith
Neith
stepp30sf
Neith
Level 28
God Stats
10W - 13L
1,290 SR
Queue Stats
173W - 242L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
9 / 5 / 9
13,262
491
24,813
33,501
24,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 8 / 4
12,490
463
24,067
19,274
7,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
1 / 8 / 4
11,948
443
19,888
26,674
19,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 5 / 1
11,413
423
13,938
15,814
11,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Trac3yFe5er
Hun Batz
15
1 / 7 / 2
10,040
372
4,802
19,879
7,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Do Itt Benny
Hachiman
20
5 / 9 / 7
13,297
492
16,240
20,813
10,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vamana
ErebusMist
Vamana
19
5 / 4 / 4
12,878
477
15,047
29,662
27,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
n8rt0t
Chang'e
20
9 / 1 / 7
13,772
510
17,361
23,006
16,820
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
18
4 / 6 / 14
12,613
467
13,651
26,471
31,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
stepp30sf
Neith
18
9 / 2 / 8
12,918
478
17,725
18,486
7,850
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
22
Kills
32
33
Deaths
22
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Do Itt Benny
Hachiman
5
9
7
0.94
W
Vamana
ErebusMist
Vamana
5
4
4
1.75
L
Cerberus
9
5
9
2.7
L
8
8
4
1.25
L
1
8
4
0.38
L
3
5
1
0.7
L
Hun Batz
Trac3yFe5er
Hun Batz
1
7
2
0.29
W
Chang'e
n8rt0t
Chang'e
9
1
7
12.5
W
Yemoja
4
6
14
1.83
W
Neith
stepp30sf
Neith
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,508
Damage
80,024
115,142
Taken
118,438
70,776
Mitigated
93,283
31,739
Healing
47,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Do Itt Benny
Hachiman
16,240
9,782
734
1,517
20,813
10,062
4,034
5,388
15,357
0
80,659
W
Vamana
ErebusMist
Vamana
15,047
7,487
0
16,015
29,662
27,180
2,662
4,959
24,531
0
71,786
L
Cerberus
24,813
837
2,112
13,278
33,501
24,725
362
10,879
22,622
76,084
0
L
24,067
14,480
0
2,779
19,274
7,920
535
5,417
13,857
0
69,612
L
19,888
6,077
0
5,086
26,674
19,157
1,041
3,840
22,834
0
80,780
L
13,938
2,527
0
3,819
15,814
11,459
59
6,557
9,257
57,358
0
L
Hun Batz
Trac3yFe5er
Hun Batz
4,802
487
0
4,665
19,879
7,515
0
4,319
15,560
0
68,797
W
Chang'e
n8rt0t
Chang'e
17,361
943
4,578
10,867
23,006
16,820
1,589
9,190
13,296
104,697
0
W
Yemoja
13,651
3,542
3,506
3,776
26,471
31,371
597
12,923
13,426
41,248
0
W
Neith
stepp30sf
Neith
17,725
7,097
929
6,009
18,486
7,850
1,261
5,313
13,077
0
71,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,153
Gold Earned
65,478
557
Minions Killed
568
0
Camps Cleared
0
2,184,686
Distance Traveled
2,332,971
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,297
492
132
5
0
467,674
4
W
Vamana
12,878
477
107
4
0
418,627
0
L
Cerberus
13,262
491
116
4
0
514,707
4
L
Skadi
12,490
463
93
3
0
434,313
3
L
Nike
11,948
443
130
5
0
415,888
1
L
Tiamat
11,413
423
117
4
0
377,813
0
L
Hun Batz
10,040
372
101
4
0
441,965
0
W
Chang'e
13,772
510
179
7
0
526,832
0
W
Yemoja
12,613
467
54
2
0
455,169
2
W
Neith
12,918
478
96
4
0
464,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role