Player Matchup

Tiamat
Tiamat
BoYoŁo
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,453 Elo+
Party 1
Serqet
Serqet
Jegeskv
Serqet
Level 60
God Stats
0W - 1L
1,686 SR
Queue Stats
9W - 5L
1,555 Elo+
Party 1
Horus
Horus
TheDanSet
Horus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,205 Elo+
Party 3
Baron Samedi
Baron Samedi
ThePedoBear150
Baron Samedi
Level 107
God Stats
1W - 1L
1,769 SR
Queue Stats
28W - 27L
1,436 Elo+
Party 1
Neith
Neith
animeshnik978
Neith
Level 26
God Stats
1W - 1L
1,684 SR
Queue Stats
2W - 5L
1,205 Elo+
Party 3
Team Averages
Level 51
1,628 SR
1,371 Elo+

VS

Team Averages
Level 72
1,608 SR
1,537 Elo+
Pele
Pele
CHUSE09
Pele
Level 108
God Stats
10W - 10L
1,553 SR
Queue Stats
154W - 150L
1,607 Elo+
Party 2
Horus
Horus
KodeONNE
Horus
Level 109
God Stats
6W - 6L
1,578 SR
Queue Stats
246W - 239L
1,589 Elo+
Party 2
Apollo
Apollo
Niresius
Apollo
Level 34
God Stats
10W - 10L
1,409 SR
Queue Stats
30W - 35L
1,360 Elo+
Solo
Vamana
Vamana
stif1984
Vamana
Level 29
God Stats
11W - 8L
1,828 SR
Queue Stats
228W - 250L
1,572 Elo+
Party 2
Anubis
Anubis
whiteghost6707
Anubis
Level 81
God Stats
16W - 14L
1,672 SR
Queue Stats
212W - 212L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BoYoŁo
Tiamat
15
3 / 7 / 6
9,864
493
10,764
13,860
8,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
Jegeskv
Serqet
18
8 / 6 / 2
10,993
550
12,437
16,280
5,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
TheDanSet
Horus
13
2 / 9 / 2
8,568
428
5,792
19,724
10,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
ThePedoBear150
Baron Samedi
12
2 / 11 / 4
8,371
419
10,988
19,562
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 5 / 0
8,592
430
3,548
10,629
3,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CHUSE09
Pele
19
14 / 1 / 14
12,155
608
13,182
15,034
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
KodeONNE
Horus
16
3 / 0 / 23
10,892
545
9,116
22,317
21,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Niresius
Apollo
18
8 / 2 / 6
11,136
557
9,491
9,862
3,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
stif1984
Vamana
18
6 / 6 / 11
11,771
589
10,818
17,610
12,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
7 / 7 / 10
11,225
561
13,751
11,268
5,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
102
16
Kills
38
38
Deaths
16
14
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BoYoŁo
Tiamat
3
7
6
0.86
W
Pele
CHUSE09
Pele
14
1
14
21
L
Serqet
Jegeskv
Serqet
8
6
2
1.5
W
Horus
KodeONNE
Horus
3
0
23
14.5
W
Apollo
Niresius
Apollo
8
2
6
5.5
L
Horus
TheDanSet
Horus
2
9
2
0.33
L
Baron Samedi
ThePedoBear150
Baron Samedi
2
11
4
0.36
L
1
5
0
0.2
W
Vamana
stif1984
Vamana
6
6
11
1.92
W
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,529
Damage
56,358
80,055
Taken
76,091
32,171
Mitigated
48,451
16,676
Healing
29,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BoYoŁo
Tiamat
10,764
966
0
2,640
13,860
8,144
74
3,637
10,038
46,744
0
W
Pele
CHUSE09
Pele
13,182
3,837
0
6,442
15,034
5,230
1,615
3,597
10,780
0
80,996
L
Serqet
Jegeskv
Serqet
12,437
3,203
0
3,963
16,280
5,195
0
2,925
13,152
0
65,387
W
Horus
KodeONNE
Horus
9,116
2,608
1,081
10,943
22,317
21,065
626
6,327
14,832
1,612
25,566
W
Apollo
Niresius
Apollo
9,491
6,647
0
2,376
9,862
3,826
2,180
2,343
7,345
0
61,118
L
Horus
TheDanSet
Horus
5,792
2,887
76
1,753
19,724
10,153
1,199
1,452
18,230
0
36,714
L
Baron Samedi
ThePedoBear150
Baron Samedi
10,988
1,661
596
4,233
19,562
5,671
48
4,927
14,362
47,596
0
L
3,548
1,571
0
3,415
10,629
3,008
1,913
519
10,068
0
39,979
W
Vamana
stif1984
Vamana
10,818
5,289
905
5,774
17,610
12,878
304
3,314
13,411
0
67,845
W
13,751
293
0
2,406
11,268
5,452
1,478
5,343
5,403
59,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,388
Gold Earned
57,179
432
Minions Killed
455
0
Camps Cleared
0
1,532,324
Distance Traveled
1,896,482
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,864
493
104
5
0
340,478
1
W
Pele
12,155
608
120
6
0
425,172
1
L
Serqet
10,993
550
117
6
0
387,959
2
W
Horus
10,892
545
21
1
0
416,718
1
W
Apollo
11,136
557
106
5
0
343,752
2
L
Horus
8,568
428
63
3
0
262,494
0
L
Baron Samedi
8,371
419
67
3
0
292,803
6
L
Neith
8,592
430
81
4
0
248,590
0
W
Vamana
11,771
589
114
6
0
398,993
1
W
Anubis
11,225
561
94
5
0
311,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role