Player Matchup

Achilles
Achilles
BreakingG0D
Achilles
Level 159
God Stats
2W - 1L
1,621 SR
Queue Stats
149W - 141L
1,565 Elo+
Party 3
Hun Batz
Hun Batz
Sairüs
Hun Batz
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 54L
1,686 Elo+
Party 3
The Morrigan
The Morrigan
SebastianMIR
The Morrigan
Level 158
God Stats
11W - 7L
1,478 SR
Queue Stats
283W - 271L
1,601 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sone24
Ah Muzen Cab
Level 118
God Stats
1W - 0L
1,918 SR
Queue Stats
5W - 4L
1,725 Elo+
Party 3
Sobek
Sobek
yeyckXx
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 141
1,604 SR
1,616 Elo+

VS

Team Averages
Level 136
1,580 SR
1,588 Elo+
Merlin
Merlin
AzraelKinslayer
Merlin
Level 160
God Stats
7W - 5L
1,822 SR
Queue Stats
281W - 258L
1,637 Elo+
Party 2
Tyr
Tyr
IncoMortalis
Tyr
Level 122
God Stats
2W - 7L
1,396 SR
Queue Stats
348W - 326L
1,649 Elo+
Party 2
Anhur
Anhur
Rudiariuz
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
barbarianboss
Loki
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 95L
1,620 Elo+
Party 1
Ares
Ares
hahagotya
Ares
Level 154
God Stats
3W - 2L
1,683 SR
Queue Stats
218W - 207L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BreakingG0D
Achilles
12
2 / 1 / 4
6,528
593
7,912
8,297
5,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
Sairüs
Hun Batz
11
3 / 1 / 5
6,358
578
4,424
6,081
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
SebastianMIR
The Morrigan
12
9 / 0 / 2
7,325
666
4,406
2,691
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
Sone24
Ah Muzen Cab
10
0 / 2 / 1
5,661
515
3,565
7,010
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
yeyckXx
Sobek
9
0 / 0 / 9
5,579
507
2,448
6,778
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,246
477
1,569
4,540
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 3 / 1
5,967
542
4,360
9,506
6,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Rudiariuz
Anhur
11
2 / 1 / 0
6,073
552
3,203
4,592
1,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 0
5,548
504
1,048
6,511
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
9
1 / 4 / 1
5,284
480
4,144
7,090
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
4
4
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Achilles
BreakingG0D
Achilles
2
1
4
4
L
1
3
1
0.5
L
Anhur
Rudiariuz
Anhur
2
1
0
2
W
Hun Batz
Sairüs
Hun Batz
3
1
5
5.5
W
The Morrigan
SebastianMIR
The Morrigan
9
0
2
10
W
Ah Muzen Cab
Sone24
Ah Muzen Cab
0
2
1
0.25
L
0
3
0
0
L
Ares
1
4
1
0.38
W
Sobek
yeyckXx
Sobek
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,755
Damage
14,324
30,857
Taken
32,239
13,703
Mitigated
13,862
12,381
Healing
9,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,569
164
0
418
4,540
1,424
0
1,774
2,437
30,070
0
W
Achilles
BreakingG0D
Achilles
7,912
2,789
0
3,154
8,297
5,597
0
676
7,567
0
35,847
L
4,360
450
0
3,174
9,506
6,043
0
789
8,258
0
28,897
L
Anhur
Rudiariuz
Anhur
3,203
1,199
0
2,320
4,592
1,085
0
475
4,073
0
36,405
W
Hun Batz
Sairüs
Hun Batz
4,424
1,130
0
2,564
6,081
1,961
0
911
5,130
0
34,242
W
The Morrigan
SebastianMIR
The Morrigan
4,406
288
0
794
2,691
777
0
850
1,785
30,748
1,311
W
Ah Muzen Cab
Sone24
Ah Muzen Cab
3,565
1,649
0
3,483
7,010
1,639
0
617
6,393
0
40,438
L
1,048
126
0
2,790
6,511
1,888
0
686
5,780
0
32,828
L
Ares
4,144
233
111
621
7,090
3,422
0
2,088
4,961
16,967
0
W
Sobek
yeyckXx
Sobek
2,448
369
0
2,386
6,778
3,729
0
2,451
4,269
10,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,451
Gold Earned
28,118
321
Minions Killed
319
0
Camps Cleared
0
1,091,109
Distance Traveled
1,074,835
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,246
477
68
6
0
212,743
2
W
Achilles
6,528
593
73
7
0
215,064
0
L
Tyr
5,967
542
60
5
0
223,951
2
L
Anhur
6,073
552
86
8
0
189,135
4
W
Hun Batz
6,358
578
75
7
0
248,232
4
W
The Morrigan
7,325
666
84
8
0
201,549
7
W
Ah Muzen Cab
5,661
515
76
7
0
200,005
5
L
Loki
5,548
504
74
7
0
230,025
1
L
Ares
5,284
480
31
3
0
218,981
2
W
Sobek
5,579
507
13
1
0
226,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role