Player Matchup

Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Assassine ReX
Artio
Level 81
God Stats
10W - 7L
1,564 SR
Queue Stats
111W - 116L
1,263 Elo+
Party 1
Nu Wa
Nu Wa
Lady_of_Valyria
Nu Wa
Level 28
God Stats
47W - 33L
1,674 SR
Queue Stats
110W - 108L
1,520 Elo+
Solo
Bellona
Bellona
Metal Qu33n
Bellona
Level 13
God Stats
1W - 0L
1,396 SR
Queue Stats
4W - 8L
1,249 Elo+
Party 1
Danzaburou
Danzaburou
ScOpEzUnix
Danzaburou
Level 26
God Stats
6W - 9L
1,411 SR
Queue Stats
9W - 21L
1,263 Elo+
Party 1
Team Averages
Level 35
1,509 SR
1,359 Elo+

VS

Team Averages
Level 21
1,483 SR
1,425 Elo+
Thor
Thor
Omegared022
Thor
Level 14
God Stats
4W - 5L
1,263 SR
Queue Stats
9W - 14L
1,512 Elo+
Solo
Artemis
Artemis
almbt21_
Artemis
Level 15
God Stats
7W - 8L
1,708 SR
Queue Stats
23W - 19L
1,434 Elo+
Solo
Anubis
Anubis
anat0lyv206
Anubis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 63L
1,407 Elo+
Solo
Kali
Kali
cenalyse
Kali
Level 27
God Stats
6W - 10L
1,460 SR
Queue Stats
267W - 318L
1,384 Elo+
Party 2
Achilles
Achilles
xISepehrIx
Achilles
Level 26
God Stats
38W - 44L
1,482 SR
Queue Stats
240W - 314L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
10 / 3 / 6
13,471
586
15,166
22,994
9,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
6 / 3 / 11
11,877
516
10,601
27,684
20,629
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
11 / 1 / 6
13,581
590
19,775
6,618
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Metal Qu33n
Bellona
18
3 / 2 / 0
11,351
494
3,640
17,117
11,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
ScOpEzUnix
Danzaburou
18
7 / 5 / 9
12,838
558
19,176
18,413
7,415
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 1
8,403
365
3,476
21,399
10,179
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
almbt21_
Artemis
14
0 / 4 / 3
9,212
401
12,082
9,421
3,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
16
4 / 9 / 4
10,093
439
13,040
18,157
7,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
18
6 / 11 / 2
12,262
533
14,135
23,641
9,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
xISepehrIx
Achilles
16
3 / 2 / 1
9,805
426
10,095
17,112
16,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
37
Kills
13
14
Deaths
37
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
3
6
4.33
W
6
3
11
3.83
W
11
1
6
14
W
Bellona
Metal Qu33n
Bellona
3
2
0
1.5
L
0
11
1
0.05
W
Danzaburou
ScOpEzUnix
Danzaburou
7
5
9
2.3
L
Artemis
almbt21_
Artemis
0
4
3
0.38
L
Anubis
4
9
4
0.67
L
Kali
6
11
2
0.64
L
Achilles
xISepehrIx
Achilles
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,358
Damage
52,828
92,826
Taken
89,730
51,704
Mitigated
47,085
39,069
Healing
17,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,166
10,444
0
12,830
22,994
9,215
1,012
328
22,666
0
108,573
W
10,601
252
2,835
13,645
27,684
20,629
1,505
5,327
22,357
38,916
0
W
19,775
4,968
0
1,712
6,618
2,559
1,859
290
6,328
81,134
0
W
Bellona
Metal Qu33n
Bellona
3,640
1,181
0
1,136
17,117
11,886
2,946
1,574
15,543
0
39,498
L
3,476
754
0
2,300
21,399
10,179
45
11,372
9,509
453
33,806
W
Danzaburou
ScOpEzUnix
Danzaburou
19,176
8,696
896
6,015
18,413
7,415
7,170
5,970
12,443
0
71,991
L
Artemis
almbt21_
Artemis
12,082
4,555
378
903
9,421
3,254
1,622
3,189
6,096
0
54,776
L
Anubis
13,040
1,349
0
4,695
18,157
7,693
0
4,806
13,319
52,241
0
L
Kali
14,135
7,848
0
3,743
23,641
9,580
0
5,289
18,156
0
74,124
L
Achilles
xISepehrIx
Achilles
10,095
2,788
0
5,865
17,112
16,379
0
4,648
12,274
0
37,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,118
Gold Earned
49,775
535
Minions Killed
419
0
Camps Cleared
0
2,140,383
Distance Traveled
1,742,618
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,471
586
133
6
0
491,658
2
W
Artio
11,877
516
50
2
0
447,613
2
W
Nu Wa
13,581
590
134
6
0
430,191
6
W
Bellona
11,351
494
84
4
0
390,361
1
L
Thor
8,403
365
59
3
0
306,603
0
W
Danzaburou
12,838
558
134
6
0
380,560
0
L
Artemis
9,212
401
105
5
0
323,695
1
L
Anubis
10,093
439
59
3
0
351,793
0
L
Kali
12,262
533
103
4
0
325,378
1
L
Achilles
9,805
426
93
4
0
435,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role