Player Matchup

Guan Yu
Guan Yu
CleverPants1182
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Danhibiki37
Heimdallr
Level 24
God Stats
1W - 2L
1,229 SR
Queue Stats
166W - 119L
1,596 Elo+
Solo
Geb
Geb
RelitFury777
Geb
Level 33
God Stats
42W - 43L
1,643 SR
Queue Stats
208W - 289L
1,278 Elo+
Party 1
Neith
Neith
crazy-vanka4
Neith
Level 18
God Stats
5W - 9L
1,391 SR
Queue Stats
7W - 16L
1,170 Elo+
Solo
Mercury
Mercury
supremedeity66
Mercury
Level 18
God Stats
2W - 0L
1,579 SR
Queue Stats
23W - 42L
1,313 Elo+
Party 1
Team Averages
Level 19
1,469 SR
1,371 Elo+

VS

Team Averages
Level 24
1,482 SR
1,388 Elo+
Cerberus
Cerberus
Elitegamer30883
Cerberus
Level 28
God Stats
0W - 1L
1,703 SR
Queue Stats
159W - 177L
1,447 Elo+
Solo
Neith
Neith
Gid_Mac
Neith
Level 14
God Stats
43W - 59L
1,205 SR
Queue Stats
72W - 94L
1,185 Elo+
Solo
Baba Yaga
Baba Yaga
OPPyeahYouKnowMe
Baba Yaga
Level 29
God Stats
9W - 15L
1,500 SR
Queue Stats
244W - 218L
1,682 Elo+
Solo
Jing Wei
Jing Wei
Uwildwyd
Jing Wei
Level 29
God Stats
2W - 5L
1,294 SR
Queue Stats
135W - 184L
1,324 Elo+
Solo
Kali
Kali
erfan_rs_85
Kali
Level 18
God Stats
7W - 3L
1,709 SR
Queue Stats
21W - 22L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
5,591
399
637
6,716
3,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Danhibiki37
Heimdallr
16
15 / 1 / 1
10,784
770
17,318
10,937
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 1
7,769
555
2,898
8,132
3,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 1 / 4
8,750
625
6,255
7,617
2,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 3
6,961
497
4,039
10,831
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
4 / 6 / 0
6,757
483
5,950
19,259
10,435
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Gid_Mac
Neith
10
1 / 6 / 3
6,052
432
3,374
9,812
3,507
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
14
5 / 2 / 2
8,324
595
6,317
7,631
2,616
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Uwildwyd
Jing Wei
1
0 / 1 / 0
4,295
307
0
831
108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

10
0 / 5 / 3
6,374
455
1,871
7,729
2,397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
19
Kills
10
12
Deaths
20
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
7
0
0
W
Heimdallr
Danhibiki37
Heimdallr
15
1
1
15.5
L
Cerberus
4
6
0
0.67
L
Neith
Gid_Mac
Neith
1
6
3
0.42
L
Baba Yaga
5
2
2
3
W
0
2
1
0.25
L
Jing Wei
Uwildwyd
Jing Wei
0
1
0
0
W
4
1
4
6
L
0
5
3
0.3
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,147
Damage
17,512
44,233
Taken
45,262
18,552
Mitigated
19,063
12,384
Healing
11,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
637
261
35
225
6,716
3,786
313
1,419
5,275
0
8,026
W
Heimdallr
Danhibiki37
Heimdallr
17,318
11,503
0
5,026
10,937
5,346
3,595
4,309
6,534
0
70,420
L
Cerberus
5,950
497
207
6,767
19,259
10,435
288
697
18,512
37,552
0
L
Neith
Gid_Mac
Neith
3,374
1,302
0
1,508
9,812
3,507
288
0
9,787
0
20,767
L
Baba Yaga
6,317
887
0
2,196
7,631
2,616
0
1,759
5,803
36,494
0
W
2,898
408
0
218
8,132
3,654
1,244
3,278
4,636
39,433
0
L
Jing Wei
Uwildwyd
Jing Wei
0
0
0
154
831
108
0
0
831
0
1,610
W
6,255
2,566
0
1,564
7,617
2,823
2,290
1,069
6,436
0
46,076
L
1,871
589
0
934
7,729
2,397
177
442
7,287
0
24,956
W
4,039
2,928
0
5,316
10,831
2,943
0
1,746
9,085
0
30,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,855
Gold Earned
31,802
343
Minions Killed
266
0
Camps Cleared
0
1,256,057
Distance Traveled
943,168
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,591
399
11
1
0
181,065
0
W
Heimdallr
10,784
770
114
8
0
277,123
1
L
Cerberus
6,757
483
114
8
0
212,800
0
L
Neith
6,052
432
29
2
0
193,123
1
L
Baba Yaga
8,324
595
79
6
0
225,938
2
W
Geb
7,769
555
53
4
0
294,221
2
L
Jing Wei
4,295
307
2
0
0
23,903
0
W
Neith
8,750
625
104
7
0
244,470
1
L
Kali
6,374
455
42
3
0
287,404
0
W
Mercury
6,961
497
61
4
0
259,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role