Player Matchup

Danzaburou
Danzaburou
LOLPC77
Danzaburou
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,316 Elo+
Party 1
Zeus
Zeus
LaiderBro
Zeus
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Chaac
Chaac
SnowWolf-GER
Chaac
Level 120
God Stats
6W - 1L
1,694 SR
Queue Stats
289W - 297L
1,456 Elo+
Solo
Team Averages
Level 101
1,565 SR
1,424 Elo+

VS

Team Averages
Level 26
1,450 SR
1,474 Elo+
Cernunnos
Cernunnos
Pandanemiya
Cernunnos
Level 29
God Stats
0W - 1L
1,409 SR
Queue Stats
18W - 22L
1,453 Elo+
Solo
Nox
Nox
Parrita13
Nox
Level 6
God Stats
1W - 2L
1,441 SR
Queue Stats
12W - 16L
1,471 Elo+
Solo
Chaac
Chaac
zareg25
Chaac
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LOLPC77
Danzaburou
11
2 / 3 / 6
8,864
682
4,547
7,914
2,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
14
8 / 1 / 5
9,980
768
12,626
7,625
2,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 7
9,342
719
7,746
11,921
7,002
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Pandanemiya
Cernunnos
11
1 / 5 / 1
7,786
599
9,584
10,704
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 3 / 2
8,259
635
5,776
7,130
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
zareg25
Chaac
10
1 / 6 / 1
8,118
624
6,220
12,226
7,591
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
4
4
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
LOLPC77
Danzaburou
2
3
6
1.67
W
Zeus
8
1
5
10.5
L
Cernunnos
Pandanemiya
Cernunnos
1
5
1
0.3
L
2
3
2
1
W
4
0
7
7.5
L
Chaac
zareg25
Chaac
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,919
Damage
21,580
27,460
Taken
30,060
11,625
Mitigated
14,197
7,954
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
LOLPC77
Danzaburou
4,547
1,828
0
1,245
7,914
2,498
159
1,592
6,322
0
29,374
W
Zeus
12,626
625
0
2,680
7,625
2,125
660
1,305
6,320
43,788
0
L
Cernunnos
Pandanemiya
Cernunnos
9,584
4,395
930
2,268
10,704
3,927
0
5,027
5,677
0
29,337
L
5,776
410
0
974
7,130
2,679
0
3,212
3,918
35,628
0
W
7,746
1,214
0
4,029
11,921
7,002
244
2,976
8,945
0
30,927
L
Chaac
zareg25
Chaac
6,220
1,122
0
3,129
12,226
7,591
0
4,463
7,763
50
23,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,186
Gold Earned
24,163
161
Minions Killed
146
0
Camps Cleared
0
689,205
Distance Traveled
664,702
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,864
682
41
3
0
234,969
0
W
Zeus
9,980
768
78
6
0
217,262
1
L
Cernunnos
7,786
599
47
4
0
211,578
1
L
Nox
8,259
635
76
6
0
212,945
1
W
Chaac
9,342
719
42
3
0
236,974
2
L
Chaac
8,118
624
23
2
0
240,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role