Player Matchup

Cthulhu
Cthulhu
Bertalone123
Cthulhu
Level 22
God Stats
0W - 5L
1,394 SR
Queue Stats
4W - 9L
1,376 Elo+
Party 2
Ganesha
Ganesha
Lethal Letheo
Ganesha
Level 109
God Stats
4W - 6L
1,406 SR
Queue Stats
9W - 14L
1,304 Elo+
Party 1
Tiamat
Tiamat
SOS-SO-SORRY
Tiamat
Level 38
God Stats
238W - 185L
1,482 SR
Queue Stats
940W - 845L
1,441 Elo+
Solo
Merlin
Merlin
Squidxs
Merlin
Level 48
God Stats
2W - 3L
1,752 SR
Queue Stats
27W - 33L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
rapids og yt
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 191L
1,459 Elo+
Party 1
Team Averages
Level 49
1,507 SR
1,416 Elo+

VS

Team Averages
Level 89
1,444 SR
1,470 Elo+
Anubis
Anubis
B0RIS_DA_SLAVKIN
Anubis
Level 32
God Stats
2W - 0L
1,356 SR
Queue Stats
76W - 92L
1,381 Elo+
Solo
Scylla
Scylla
Iorwethvaldar
Scylla
Level 109
God Stats
145W - 162L
1,484 SR
Queue Stats
309W - 344L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Krings001
Ah Muzen Cab
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
18W - 8L
1,529 Elo+
Solo
Aphrodite
Aphrodite
schildi222
Aphrodite
Level 98
God Stats
1W - 1L
1,380 SR
Queue Stats
75W - 73L
1,479 Elo+
Solo
King Arthur
King Arthur
torobravoxX33
King Arthur
Level 97
God Stats
5W - 2L
1,500 SR
Queue Stats
176W - 165L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bertalone123
Cthulhu
16
2 / 2 / 4
11,077
852
6,446
5,281
3,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
20
1 / 6 / 14
12,975
998
17,210
37,293
30,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
19
7 / 14 / 7
14,498
1,115
26,310
30,475
21,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Squidxs
Merlin
16
1 / 2 / 4
11,065
851
8,540
3,987
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
rapids og yt
Kuzenbo
18
4 / 8 / 5
12,389
953
12,016
33,367
48,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 14
12,924
994
11,861
13,745
4,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 1 / 15
13,385
1,030
16,839
9,370
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
Krings001
Ah Muzen Cab
20
9 / 4 / 15
14,385
1,107
44,201
23,749
7,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Aphrodite
schildi222
Aphrodite
20
3 / 1 / 19
12,619
971
12,579
11,512
5,411
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
torobravoxX33
King Arthur
20
10 / 2 / 15
14,691
1,130
15,100
25,102
21,182
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
110
15
Kills
32
32
Deaths
15
34
Assists
78
Player
Kills
Deaths
Assists
KDA
W
5
7
14
1.71
L
Cthulhu
Bertalone123
Cthulhu
2
2
4
2
W
5
1
15
12.5
W
Ah Muzen Cab
Krings001
Ah Muzen Cab
9
4
15
4.13
L
Ganesha
1
6
14
1.33
L
Tiamat
7
14
7
0.75
L
Merlin
Squidxs
Merlin
1
2
4
1.5
L
Kuzenbo
rapids og yt
Kuzenbo
4
8
5
0.81
W
Aphrodite
schildi222
Aphrodite
3
1
19
12.5
W
King Arthur
torobravoxX33
King Arthur
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,522
Damage
100,580
110,403
Taken
83,478
105,533
Mitigated
41,676
5,971
Healing
35,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,861
376
0
2,821
13,745
4,523
0
12,988
669
28,597
0
L
Cthulhu
Bertalone123
Cthulhu
6,446
250
253
0
5,281
3,874
0
1,098
4,179
14,240
0
W
16,839
2,740
0
0
9,370
2,704
0
8,694
588
37,041
0
W
Ah Muzen Cab
Krings001
Ah Muzen Cab
44,201
25,580
0
11,614
23,749
7,856
0
21,016
2,607
0
86,137
L
Ganesha
17,210
837
520
2,088
37,293
30,222
0
12,130
25,011
43,876
0
L
Tiamat
26,310
3,134
0
2,104
30,475
21,600
0
13,994
15,520
53,761
0
L
Merlin
Squidxs
Merlin
8,540
288
0
232
3,987
1,359
0
2,388
1,425
21,263
0
L
Kuzenbo
rapids og yt
Kuzenbo
12,016
3,132
382
392
33,367
48,478
0
11,237
21,698
21,671
0
W
Aphrodite
schildi222
Aphrodite
12,579
2,171
6,427
6,336
11,512
5,411
0
10,853
563
30,049
0
W
King Arthur
torobravoxX33
King Arthur
15,100
2,271
493
7,602
25,102
21,182
0
16,414
5,736
398
33,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,004
Gold Earned
68,004
201
Minions Killed
302
4
Camps Cleared
8
956,288
Distance Traveled
1,187,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,924
994
47
4
1
189,309
0
L
Cthulhu
11,077
852
16
1
0
121,491
0
W
Scylla
13,385
1,030
65
5
2
258,021
0
W
Ah Muzen Cab
14,385
1,107
99
8
4
230,671
0
L
Ganesha
12,975
998
10
1
0
252,223
0
L
Tiamat
14,498
1,115
96
7
3
233,394
0
L
Merlin
11,065
851
45
3
1
105,991
0
L
Kuzenbo
12,389
953
34
3
0
243,189
0
W
Aphrodite
12,619
971
44
3
1
247,757
0
W
King Arthur
14,691
1,130
47
4
0
261,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role