Player Matchup

Janus
Janus
AppiiiScope
Janus
Level 17
God Stats
7W - 1L
1,764 SR
Queue Stats
197W - 164L
1,495 Elo+
Solo
Mercury
Mercury
KingxMeliodas
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,687 Elo+
Party 2
Bakasura
Bakasura
KingxMeliodas2
Bakasura
Level 27
God Stats
15W - 5L
1,687 SR
Queue Stats
159W - 159L
1,558 Elo+
Party 2
Hercules
Hercules
Modifierz
Hercules
Level 5
God Stats
12W - 6L
1,864 SR
Queue Stats
86W - 74L
1,466 Elo+
Solo
Danzaburou
Danzaburou
SpacePeanutt
Danzaburou
Level 27
God Stats
5W - 3L
1,788 SR
Queue Stats
119W - 124L
1,428 Elo+
Solo
Team Averages
Level 18
1,721 SR
1,527 Elo+

VS

Team Averages
Level 10
1,514 SR
1,363 Elo+
Ares
Ares
CrisosInferno
Ares
Level 14
God Stats
17W - 21L
1,637 SR
Queue Stats
30W - 44L
1,426 Elo+
Party 1
Thor
Thor
DaddyUnknown
Thor
Level 10
God Stats
7W - 8L
1,719 SR
Queue Stats
212W - 194L
1,634 Elo+
Solo
Danzaburou
Danzaburou
Miguel15832
Danzaburou
Level 20
God Stats
4W - 5L
1,595 SR
Queue Stats
161W - 149L
1,472 Elo+
Party 1
Merlin
Merlin
OceanLordA1
Merlin
Level 3
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 3L
1,142 Elo+
Party 3
Set
Set
StormGeneralA1
Set
Level 3
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 3L
1,142 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 5
7,186
798
7,529
3,169
928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
9
4 / 1 / 7
5,674
630
2,058
4,988
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
10
6 / 1 / 8
6,281
698
2,908
5,513
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
Modifierz
Hercules
8
2 / 3 / 5
5,528
614
4,790
6,325
2,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
SpacePeanutt
Danzaburou
8
4 / 1 / 2
5,758
640
4,694
3,428
1,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
4,728
525
2,243
8,396
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
4 / 3 / 1
5,516
613
1,789
6,631
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Danzaburou
Miguel15832
Danzaburou
7
3 / 4 / 0
4,924
547
3,969
6,929
1,940
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
3
0 / 5 / 0
3,566
396
607
2,928
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 9 / 1
3,924
436
2,276
6,991
2,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
25
Kills
7
7
Deaths
25
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
0
4
3
0.38
L
4
3
1
1.5
W
Mercury
4
1
7
7.5
W
Bakasura
6
1
8
10
L
Danzaburou
Miguel15832
Danzaburou
3
4
0
0.75
W
Hercules
Modifierz
Hercules
2
3
5
1.5
L
Merlin
0
5
0
0
W
Danzaburou
SpacePeanutt
Danzaburou
4
1
2
5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,979
Damage
10,884
23,423
Taken
31,875
8,606
Mitigated
13,251
5,778
Healing
3,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,529
1,629
0
454
3,169
928
0
140
3,029
40,988
0
L
2,243
201
135
1,499
8,396
5,851
0
715
7,626
11,144
0
L
1,789
346
0
296
6,631
2,191
0
3,459
3,172
0
16,967
W
Mercury
2,058
1,094
201
1,037
4,988
1,377
1,167
341
4,587
0
17,943
W
Bakasura
2,908
2,127
0
1,585
5,513
2,591
2,003
766
4,721
0
19,087
L
Danzaburou
Miguel15832
Danzaburou
3,969
1,540
0
1,386
6,929
1,940
0
401
6,458
0
18,830
W
Hercules
Modifierz
Hercules
4,790
1,757
0
1,485
6,325
2,694
394
1,098
5,227
0
14,780
L
Merlin
607
305
0
0
2,928
748
0
1,859
981
2,913
0
W
Danzaburou
SpacePeanutt
Danzaburou
4,694
2,201
0
1,016
3,428
1,016
640
419
3,009
0
20,017
L
2,276
1,175
0
145
6,991
2,521
0
1,095
5,581
0
10,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,427
Gold Earned
22,658
219
Minions Killed
101
0
Camps Cleared
0
866,672
Distance Traveled
760,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,186
798
74
8
0
184,973
0
L
Ares
4,728
525
17
2
0
167,046
0
L
Thor
5,516
613
34
4
0
157,729
0
W
Mercury
5,674
630
32
4
0
165,652
0
W
Bakasura
6,281
698
64
7
0
163,129
0
L
Danzaburou
4,924
547
31
3
0
165,550
0
W
Hercules
5,528
614
17
2
0
189,985
0
L
Merlin
3,566
396
4
0
0
97,811
0
W
Danzaburou
5,758
640
32
4
0
162,933
0
L
Set
3,924
436
15
2
0
172,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role