Player Matchup

Danzaburou
Danzaburou
Aliyoops
Danzaburou
Level 26
God Stats
13W - 2L
1,914 SR
Queue Stats
67W - 63L
1,520 Elo+
Party 1
King Arthur
King Arthur
HOLO22
King Arthur
Level 23
God Stats
17W - 20L
1,421 SR
Queue Stats
151W - 185L
1,337 Elo+
Solo
The Morrigan
The Morrigan
J0sephStaIin
The Morrigan
Level 29
God Stats
28W - 15L
1,750 SR
Queue Stats
154W - 147L
1,592 Elo+
Solo
Cerberus
Cerberus
OttoTheDread
Cerberus
Level 6
God Stats
4W - 0L
1,481 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Awilix
Awilix
cheesenuggetss
Awilix
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 26L
1,559 Elo+
Solo
Team Averages
Level 20
1,613 SR
1,502 Elo+

VS

Team Averages
Level 20
1,462 SR
1,378 Elo+
Neith
Neith
CapTotinbolo
Neith
Level 8
God Stats
4W - 8L
1,699 SR
Queue Stats
24W - 41L
1,314 Elo+
Party 2
Janus
Janus
MOON_JutR0on
Janus
Level 18
God Stats
1W - 3L
1,461 SR
Queue Stats
12W - 26L
1,246 Elo+
Party 3
Cerberus
Cerberus
charlyinfinity
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,310 Elo+
Party 3
Mercury
Mercury
esteban1701
Mercury
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
160W - 157L
1,655 Elo+
Solo
Sobek
Sobek
zZiko-Death-PR
Sobek
Level 39
God Stats
1W - 3L
1,151 SR
Queue Stats
147W - 154L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aliyoops
Danzaburou
15
10 / 3 / 3
9,541
636
14,156
9,022
3,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
HOLO22
King Arthur
10
0 / 2 / 2
6,550
437
4,724
6,769
3,390
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
J0sephStaIin
The Morrigan
16
7 / 0 / 4
10,190
679
6,272
3,743
2,200
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
OttoTheDread
Cerberus
11
1 / 2 / 11
7,918
528
3,311
8,558
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
8 / 2 / 6
9,182
612
8,228
10,055
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
5,483
366
2,332
6,957
1,757
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 8 / 0
6,152
410
4,320
10,060
2,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
8
0 / 6 / 2
5,786
386
2,606
10,700
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
esteban1701
Mercury
12
4 / 6 / 2
7,463
498
4,291
11,810
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 2
7,730
515
4,756
11,035
8,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
26
Kills
9
9
Deaths
26
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aliyoops
Danzaburou
10
3
3
3.83
L
0
4
1
0.13
W
King Arthur
HOLO22
King Arthur
0
2
2
0.5
W
The Morrigan
J0sephStaIin
The Morrigan
7
0
4
9
L
2
8
0
0.25
W
Cerberus
OttoTheDread
Cerberus
1
2
11
3.25
L
Cerberus
0
6
2
0.17
W
8
2
6
5.5
L
Mercury
esteban1701
Mercury
4
6
2
0.83
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,691
Damage
18,305
38,147
Taken
50,562
17,935
Mitigated
23,768
12,536
Healing
13,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aliyoops
Danzaburou
14,156
8,446
0
3,633
9,022
3,362
2,658
2,206
6,766
0
70,997
L
2,332
1,118
222
2,098
6,957
1,757
0
590
6,367
0
17,977
W
King Arthur
HOLO22
King Arthur
4,724
1,170
0
0
6,769
3,390
140
2,065
4,461
0
19,993
W
The Morrigan
J0sephStaIin
The Morrigan
6,272
1,662
35
2,458
3,743
2,200
1,826
1,270
2,448
58,020
0
L
4,320
884
0
763
10,060
2,714
0
3,525
6,535
22,625
0
W
Cerberus
OttoTheDread
Cerberus
3,311
338
0
2,443
8,558
5,640
418
3,013
5,471
15,002
0
L
Cerberus
2,606
664
0
1,658
10,700
6,663
0
1,666
9,034
9,429
0
W
8,228
2,205
0
3,967
10,055
3,343
0
2,586
7,319
0
53,170
L
Mercury
esteban1701
Mercury
4,291
2,024
0
2,510
11,810
4,613
0
2,408
9,402
0
41,138
L
4,756
555
0
6,030
11,035
8,021
76
1,394
9,641
32,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,381
Gold Earned
32,614
390
Minions Killed
239
0
Camps Cleared
0
1,501,341
Distance Traveled
1,320,254
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,541
636
119
8
0
252,835
3
L
Neith
5,483
366
42
3
0
185,499
0
W
King Arthur
6,550
437
47
3
0
316,636
2
W
The Morrigan
10,190
679
124
8
0
302,232
5
L
Janus
6,152
410
36
2
0
250,874
1
W
Cerberus
7,918
528
22
1
0
299,259
3
L
Cerberus
5,786
386
16
1
0
293,427
2
W
Awilix
9,182
612
78
5
0
330,379
2
L
Mercury
7,463
498
76
5
0
297,117
3
L
Sobek
7,730
515
69
5
0
293,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role