Player Matchup

Anhur
Anhur
Kirimix
Anhur
Level 25
God Stats
28W - 19L
1,502 SR
Queue Stats
145W - 118L
1,493 Elo+
Party 1
Chiron
Chiron
Schnoorkle
Chiron
Level 29
God Stats
9W - 0L
1,723 SR
Queue Stats
426W - 327L
1,710 Elo+
Party 1
Ao Kuang
Ao Kuang
elmojonsito0399
Ao Kuang
Level 8
God Stats
4W - 3L
1,738 SR
Queue Stats
39W - 40L
1,607 Elo+
Solo
Ares
Ares
ibktm12
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
notKilljoy
Nemesis
Level 29
God Stats
10W - 1L
1,931 SR
Queue Stats
104W - 43L
1,759 Elo+
Party 1
Team Averages
Level 19
1,679 SR
1,614 Elo+

VS

Team Averages
Level 13
1,514 SR
1,538 Elo+
Kukulkan
Kukulkan
AcesOfA1ds
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,392 Elo+
Solo
Tyr
Tyr
AlphaCueGentlie
Tyr
Level 23
God Stats
3W - 2L
1,285 SR
Queue Stats
40W - 22L
1,674 Elo+
Solo
Neith
Neith
DECIMATEEQUINOX
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
HElMDAIIR
Nemesis
Level 26
God Stats
5W - 3L
1,786 SR
Queue Stats
117W - 85L
1,625 Elo+
Solo
Ymir
Ymir
LittleWolf96973
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kirimix
Anhur
20
3 / 2 / 8
13,897
556
6,504
12,152
4,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
Schnoorkle
Chiron
20
24 / 6 / 8
15,857
634
30,296
23,377
10,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
20
4 / 4 / 5
15,684
627
15,613
19,505
23,240
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
ibktm12
Ares
14
0 / 7 / 11
10,914
437
1,099
12,462
10,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
notKilljoy
Nemesis
20
15 / 2 / 8
16,882
675
29,551
21,778
14,363
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AcesOfA1ds
Kukulkan
13
1 / 20 / 1
8,691
348
5,666
20,811
6,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 5 / 5
13,636
545
21,153
28,219
28,521
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 3 / 2
9,890
396
1,769
7,460
6,413
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
HElMDAIIR
Nemesis
20
11 / 10 / 3
13,466
539
24,593
25,467
16,225
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 9 / 3
10,143
406
6,866
22,782
16,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
35
46
Kills
21
21
Deaths
47
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AcesOfA1ds
Kukulkan
1
20
1
0.08
L
7
5
5
1.9
L
0
3
2
0.33
L
Nemesis
HElMDAIIR
Nemesis
11
10
3
1.25
W
Anhur
Kirimix
Anhur
3
2
8
3.5
L
2
9
3
0.39
W
Chiron
Schnoorkle
Chiron
24
6
8
4.67
W
Ao Kuang
4
4
5
1.63
W
Ares
ibktm12
Ares
0
7
11
0.79
W
Nemesis
notKilljoy
Nemesis
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,063
Damage
60,047
89,274
Taken
104,739
63,134
Mitigated
74,122
32,377
Healing
17,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AcesOfA1ds
Kukulkan
5,666
2,298
0
0
20,811
6,112
340
1,039
19,772
26,443
0
L
21,153
7,666
0
8,097
28,219
28,521
0
12,805
15,414
544
86,668
L
1,769
403
0
562
7,460
6,413
696
0
7,460
0
38,835
L
Nemesis
HElMDAIIR
Nemesis
24,593
14,391
0
5,973
25,467
16,225
0
2,410
23,057
0
99,372
W
Anhur
Kirimix
Anhur
6,504
2,698
0
5,739
12,152
4,908
3,054
2,762
9,362
0
82,458
L
6,866
1,367
0
2,666
22,782
16,851
0
458
22,324
40,562
0
W
Chiron
Schnoorkle
Chiron
30,296
16,115
1,297
10,047
23,377
10,197
4,004
5,266
17,910
0
128,266
W
Ao Kuang
15,613
4,811
0
10,491
19,505
23,240
1,501
1,371
18,134
98,011
0
W
Ares
ibktm12
Ares
1,099
223
0
1,321
12,462
10,426
338
1,518
10,836
5,510
0
W
Nemesis
notKilljoy
Nemesis
29,551
21,188
0
3,482
21,778
14,363
0
2,015
19,723
0
166,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,234
Gold Earned
55,826
700
Minions Killed
469
0
Camps Cleared
0
2,108,079
Distance Traveled
1,951,704
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,691
348
53
2
0
302,183
0
L
Tyr
13,636
545
159
6
0
458,937
1
L
Neith
9,890
396
68
3
0
353,862
3
L
Nemesis
13,466
539
126
5
0
450,747
3
W
Anhur
13,897
556
160
6
0
423,592
3
L
Ymir
10,143
406
63
3
0
385,975
4
W
Chiron
15,857
634
164
7
0
415,077
1
W
Ao Kuang
15,684
627
183
7
0
462,306
2
W
Ares
10,914
437
9
0
0
274,546
3
W
Nemesis
16,882
675
184
7
0
532,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role