Player Matchup

Ymir
Ymir
 
Ymir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Draapbo
Bastet
Level 35
God Stats
6W - 5L
1,881 SR
Queue Stats
339W - 420L
1,412 Elo+
Solo
Merlin
Merlin
Ezeav
Merlin
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
gxscorpio
Neith
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 42
1,576 SR
1,482 Elo+

VS

Team Averages
Level 58
1,622 SR
1,505 Elo+
Agni
Agni
Anubi432
Agni
Level 68
God Stats
5W - 1L
1,917 SR
Queue Stats
236W - 251L
1,473 Elo+
Solo
Cabrakan
Cabrakan
ELPESCIANO
Cabrakan
Level 46
God Stats
28W - 10L
1,621 SR
Queue Stats
253W - 191L
1,552 Elo+
Party 2
Nemesis
Nemesis
ElMaldini
Nemesis
Level 53
God Stats
20W - 17L
1,502 SR
Queue Stats
243W - 271L
1,448 Elo+
Solo
Aphrodite
Aphrodite
ProfessorEdu
Aphrodite
Level 40
God Stats
2W - 1L
1,417 SR
Queue Stats
9W - 7L
1,499 Elo+
Solo
Skadi
Skadi
RocoSapee
Skadi
Level 82
God Stats
19W - 14L
1,652 SR
Queue Stats
363W - 276L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 4 / 1
6,352
423
2,604
11,669
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
 
Odin
10
0 / 3 / 0
5,866
391
1,501
6,709
3,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bastet
Draapbo
Bastet
13
3 / 4 / 2
7,673
512
4,361
11,619
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
Ezeav
Merlin
12
3 / 6 / 2
7,354
490
3,862
9,418
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
gxscorpio
Neith
10
1 / 6 / 1
6,490
433
5,162
9,009
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
5 / 2 / 1
9,725
648
5,719
5,792
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
ELPESCIANO
Cabrakan
16
4 / 2 / 6
9,746
650
8,357
9,122
6,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
ElMaldini
Nemesis
14
5 / 4 / 2
9,104
607
6,391
12,638
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
ProfessorEdu
Aphrodite
12
2 / 0 / 12
8,546
570
1,751
6,017
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
RocoSapee
Skadi
16
7 / 0 / 7
9,739
649
10,850
6,877
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
7
Kills
23
23
Deaths
8
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
1
0.13
L
Odin
 
Odin
0
3
0
0
W
Agni
5
2
1
2.75
L
Bastet
Draapbo
Bastet
3
4
2
1
W
Cabrakan
ELPESCIANO
Cabrakan
4
2
6
3.5
W
Nemesis
ElMaldini
Nemesis
5
4
2
1.5
L
Merlin
Ezeav
Merlin
3
6
2
0.67
W
Aphrodite
ProfessorEdu
Aphrodite
2
0
12
8
W
Skadi
RocoSapee
Skadi
7
0
7
10.5
L
Neith
gxscorpio
Neith
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,490
Damage
33,068
48,424
Taken
40,446
19,422
Mitigated
18,665
8,922
Healing
16,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,604
301
123
1,783
11,669
6,637
78
1,091
10,561
32,122
0
L
Odin
 
Odin
1,501
534
0
850
6,709
3,806
0
3,477
2,928
0
21,388
W
Agni
5,719
453
0
1,840
5,792
1,870
116
733
4,847
49,543
0
L
Bastet
Draapbo
Bastet
4,361
1,647
0
2,791
11,619
3,585
0
3,566
8,029
0
40,106
W
Cabrakan
ELPESCIANO
Cabrakan
8,357
966
0
2,638
9,122
6,406
92
2,040
6,725
59,167
0
W
Nemesis
ElMaldini
Nemesis
6,391
3,939
0
4,338
12,638
4,275
795
1,705
10,833
0
63,193
L
Merlin
Ezeav
Merlin
3,862
402
0
1,280
9,418
3,048
359
5,022
4,337
26,129
0
W
Aphrodite
ProfessorEdu
Aphrodite
1,751
542
2,423
2,653
6,017
3,899
387
738
5,201
14,564
0
W
Skadi
RocoSapee
Skadi
10,850
6,499
0
2,678
6,877
2,215
4,200
703
6,174
0
67,327
L
Neith
gxscorpio
Neith
5,162
2,209
0
2,095
9,009
2,346
754
2,227
6,742
0
30,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,735
Gold Earned
46,860
296
Minions Killed
452
0
Camps Cleared
0
1,204,665
Distance Traveled
1,429,740
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,352
423
55
4
0
258,063
0
L
Odin
5,866
391
55
4
0
193,068
0
W
Agni
9,725
648
132
9
0
253,972
2
L
Bastet
7,673
512
72
5
0
311,733
3
W
Cabrakan
9,746
650
112
7
0
280,886
0
W
Nemesis
9,104
607
80
5
0
304,656
6
L
Merlin
7,354
490
60
4
0
219,259
3
W
Aphrodite
8,546
570
21
1
0
296,108
9
W
Skadi
9,739
649
107
7
0
294,118
0
L
Neith
6,490
433
54
4
0
222,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role