Player Matchup

King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
HoldingOnToSmoke
Sylvanus
Gold V
Level 148
God Stats
10W - 12L
1,558 SR
Queue Stats
298W - 302L
1,367 MMR
Solo
Chang'e
Chang'e
Gold V
QUEEN_GRAnNy
Chang'e
Gold V
Level 129
God Stats
126W - 135L
1,554 SR
Queue Stats
1,567W - 1,602L
1,282 MMR
Solo
Artemis
Artemis
Gold V
josito8865
Artemis
Gold V
Level 119
God Stats
15W - 15L
1,516 SR
Queue Stats
502W - 532L
1,371 MMR
Solo
Awilix
Awilix
Gold IV
vendoavon22
Awilix
Gold IV
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,526 SR
1,404 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,602 SR
1,367 MMR
Scylla
Scylla
Silver III
Corruptingmysoul
Scylla
Silver III
Level 110
God Stats
0W - 3L
1,514 SR
Queue Stats
75W - 81L
1,296 MMR
Solo
Arachne
Arachne
Silver III
IWozzled
Arachne
Silver III
Level 83
God Stats
11W - 8L
1,555 SR
Queue Stats
88W - 99L
1,400 MMR
Solo
Da Ji
Da Ji
Gold V
Seilah Blossom
Da Ji
Gold V
Level 160
God Stats
12W - 7L
1,782 SR
Queue Stats
38W - 45L
1,338 MMR
Solo
Mulan
Mulan
Gold IV
jack117a
Mulan
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
nagufi
Ganesha
Gold V
Level 120
God Stats
9W - 11L
1,661 SR
Queue Stats
425W - 443L
1,301 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
5 / 2 / 3
9,777
543
14,624
23,060
15,360
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 4 / 8
9,334
519
9,776
14,295
13,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
QUEEN_GRAnNy
Chang'e
17
4 / 0 / 6
10,292
572
4,891
8,737
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
josito8865
Artemis
16
5 / 3 / 5
10,194
566
8,926
15,066
4,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
16
5 / 1 / 4
9,755
542
12,316
11,608
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TiamatDanzaburouApolloCthulhuArtio

VS

Bans
Cu ChulainnSetKumbhakarnaTsukuyomiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
8,346
464
8,838
8,287
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
IWozzled
Arachne
11
1 / 4 / 1
7,370
409
4,178
12,956
4,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 9 / 0
8,952
497
12,510
16,790
6,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
jack117a
Mulan
15
1 / 1 / 2
8,170
454
9,791
18,691
11,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
nagufi
Ganesha
12
0 / 4 / 9
8,049
447
7,116
13,412
7,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
22
Kills
10
10
Deaths
22
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
2
3
3.25
L
2
4
1
0.63
W
3
4
8
1.75
L
Arachne
IWozzled
Arachne
1
4
1
0.38
W
Chang'e
QUEEN_GRAnNy
Chang'e
4
0
6
7
L
6
9
0
0.67
L
Mulan
jack117a
Mulan
1
1
2
2
W
Artemis
josito8865
Artemis
5
3
5
2.5
L
Ganesha
nagufi
Ganesha
0
4
9
1.13
W
Awilix
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,533
Damage
42,433
72,766
Taken
70,136
42,273
Mitigated
31,953
33,409
Healing
21,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
14,624
2,055
0
6,831
23,060
15,360
74
5,080
17,319
104
66,293
L
8,838
439
0
1,364
8,287
2,502
369
1,699
6,450
43,326
0
W
9,776
3,133
2,785
5,585
14,295
13,802
0
4,209
9,787
29,963
0
L
Arachne
IWozzled
Arachne
4,178
2,134
0
5,208
12,956
4,157
0
1,591
11,291
0
30,391
W
Chang'e
QUEEN_GRAnNy
Chang'e
4,891
344
2,757
5,894
8,737
3,385
1,587
3,798
4,647
58,742
0
L
12,510
3,151
0
2,591
16,790
6,236
464
3,555
13,165
0
60,330
L
Mulan
jack117a
Mulan
9,791
1,038
0
8,870
18,691
11,247
0
3,151
15,248
319
43,285
W
Artemis
josito8865
Artemis
8,926
4,409
0
6,883
15,066
4,602
2,104
1,017
14,049
0
69,274
L
Ganesha
nagufi
Ganesha
7,116
936
0
3,019
13,412
7,811
0
4,324
8,998
30,650
0
W
Awilix
12,316
4,995
0
2,674
11,608
5,124
489
1,138
10,381
0
65,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,352
Gold Earned
40,887
498
Minions Killed
366
0
Camps Cleared
0
1,661,544
Distance Traveled
1,430,615
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,777
543
116
6
0
333,686
4
L
Scylla
8,346
464
90
5
0
302,562
8
W
Sylvanus
9,334
519
35
2
0
271,167
6
L
Arachne
7,370
409
67
4
0
215,132
2
W
Chang'e
10,292
572
116
6
0
336,528
0
L
Da Ji
8,952
497
99
6
0
280,551
3
L
Mulan
8,170
454
93
5
0
287,662
1
W
Artemis
10,194
566
108
6
0
300,818
4
L
Ganesha
8,049
447
17
1
0
344,708
7
W
Awilix
9,755
542
123
7
0
419,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role