Player Matchup

Bacchus
Bacchus
Dioguest
Bacchus
Level 22
God Stats
11W - 6L
1,538 SR
Queue Stats
96W - 84L
1,301 Elo+
Party 1
Cupid
Cupid
Jup1ter1000
Cupid
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,706 Elo+
Party 1
Janus
Janus
caveira_main486
Janus
Level 82
God Stats
3W - 0L
1,692 SR
Queue Stats
90W - 64L
1,477 Elo+
Party 1
Hera
Hera
mxzl_y
Hera
Level 24
God Stats
16W - 9L
1,710 SR
Queue Stats
174W - 189L
1,596 Elo+
Solo
Bellona
Bellona
xGN4SH3R G1RLx
Bellona
Level 18
God Stats
3W - 3L
1,611 SR
Queue Stats
24W - 24L
1,495 Elo+
Solo
Team Averages
Level 31
1,610 SR
1,515 Elo+

VS

Team Averages
Level 14
1,542 SR
1,475 Elo+
Kukulkan
Kukulkan
BabyRage5852
Kukulkan
Level 18
God Stats
2W - 2L
1,689 SR
Queue Stats
133W - 140L
1,508 Elo+
Solo
Cernunnos
Cernunnos
Clone_X_Mike
Cernunnos
Level 18
God Stats
1W - 1L
1,557 SR
Queue Stats
13W - 12L
1,553 Elo+
Solo
Arachne
Arachne
Demon--Meliodas
Arachne
Level 27
God Stats
1W - 1L
1,760 SR
Queue Stats
368W - 365L
1,571 Elo+
Solo
Hel
Hel
Roxie_Richter
Hel
Level 3
God Stats
0W - 2L
1,205 SR
Queue Stats
3W - 2L
1,476 Elo+
Solo
Thor
Thor
jayluz239
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dioguest
Bacchus
10
1 / 2 / 10
6,811
454
5,149
8,724
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 5 / 6
6,748
450
3,292
6,590
3,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
5 / 1 / 11
8,455
564
4,900
7,085
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
mxzl_y
Hera
14
15 / 0 / 10
9,354
624
15,620
6,578
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
16 / 1 / 3
9,698
647
13,101
6,136
5,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabyRage5852
Kukulkan
7
0 / 9 / 0
5,063
338
1,712
9,632
2,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Clone_X_Mike
Cernunnos
12
6 / 5 / 2
7,916
528
9,897
11,802
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
3 / 6 / 1
7,181
479
2,099
13,331
4,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 8 / 3
6,118
408
3,807
13,394
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
6
0 / 14 / 0
4,894
326
1,219
11,599
3,357

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
15
40
Kills
9
9
Deaths
42
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BabyRage5852
Kukulkan
0
9
0
0
L
Cernunnos
Clone_X_Mike
Cernunnos
6
5
2
1.4
L
3
6
1
0.58
W
Bacchus
Dioguest
Bacchus
1
2
10
3
W
3
5
6
1.2
L
0
8
3
0.19
W
5
1
11
10.5
L
Thor
0
14
0
0
W
Hera
mxzl_y
Hera
15
0
10
20
W
16
1
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,062
Damage
18,734
35,113
Taken
59,758
18,048
Mitigated
20,774
11,307
Healing
15,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BabyRage5852
Kukulkan
1,712
537
0
837
9,632
2,941
0
5,320
4,026
12,737
0
L
Cernunnos
Clone_X_Mike
Cernunnos
9,897
4,887
440
2,386
11,802
4,427
1,451
5,126
6,598
0
43,083
L
2,099
1,035
0
4,245
13,331
4,334
0
2,643
10,572
0
23,065
W
Bacchus
Dioguest
Bacchus
5,149
526
0
1,955
8,724
4,708
222
1,269
7,455
13,271
0
W
3,292
1,792
548
668
6,590
3,594
468
511
6,079
0
19,495
L
3,807
90
2,829
5,188
13,394
5,715
182
7,993
5,241
23,750
0
W
4,900
630
70
3,567
7,085
2,400
0
808
6,277
45,562
0
L
Thor
1,219
488
0
0
11,599
3,357
0
3,777
7,652
0
5,342
W
Hera
mxzl_y
Hera
15,620
3,554
0
3,192
6,578
2,226
565
1,678
4,900
56,788
0
W
13,101
5,218
0
1,307
6,136
5,120
1,227
1,253
4,883
0
62,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,066
Gold Earned
31,172
330
Minions Killed
201
0
Camps Cleared
0
1,392,449
Distance Traveled
1,209,201
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,063
338
17
1
0
239,777
0
L
Cernunnos
7,916
528
75
5
0
228,218
0
L
Arachne
7,181
479
51
3
0
230,581
0
W
Bacchus
6,811
454
15
1
0
310,712
2
W
Cupid
6,748
450
30
2
0
253,480
0
L
Hel
6,118
408
46
3
0
267,455
0
W
Janus
8,455
564
70
5
0
268,825
0
L
Thor
4,894
326
12
1
0
243,170
0
W
Hera
9,354
624
95
6
0
269,890
5
W
Bellona
9,698
647
120
8
0
289,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role