Player Matchup

Hera
Hera
Silver II
G4L PRIMETIME
Hera
Silver II
Level 128
God Stats
18W - 13L
1,554 SR
Queue Stats
96W - 94L
1,011 MMR
Solo
Nemesis
Nemesis
Gold V
ImTheHeroMan
Nemesis
Gold V
Level 98
God Stats
21W - 25L
1,578 SR
Queue Stats
119W - 128L
1,042 MMR
Solo
Anhur
Anhur
Silver IV
KR_Handsome-Guy
Anhur
Silver IV
Level 126
God Stats
12W - 12L
1,550 SR
Queue Stats
27W - 47L
993 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
elvergon12356
Kumbhakarna
Silver II
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 151L
993 MMR
Solo
Danzaburou
Danzaburou
Silver II
lm Winnin
Danzaburou
Silver II
Level 84
God Stats
19W - 21L
1,437 SR
Queue Stats
343W - 332L
1,017 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,524 SR
1,011 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,532 SR
1,011 MMR
Izanami
Izanami
Silver III
Deadlymisst
Izanami
Silver III
Level 47
God Stats
5W - 6L
1,441 SR
Queue Stats
38W - 72L
982 MMR
Solo
Medusa
Medusa
Silver I
Equanímity
Medusa
Silver I
Level 74
God Stats
43W - 47L
1,502 SR
Queue Stats
58W - 61L
1,191 MMR
Party 1
Yemoja
Yemoja
Silver III
FocusMeHarder
Yemoja
Silver III
Level 82
God Stats
4W - 4L
1,502 SR
Queue Stats
112W - 135L
746 MMR
Party 1
Tiamat
Tiamat
Silver II
SALTA_MUROS69
Tiamat
Silver II
Level 112
God Stats
47W - 36L
1,570 SR
Queue Stats
355W - 340L
1,117 MMR
Solo
Hun Batz
Hun Batz
Silver III
ovejazamudio
Hun Batz
Silver III
Level 121
God Stats
2W - 2L
1,646 SR
Queue Stats
85W - 110L
1,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
9,090
535
4,101
7,217
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
ImTheHeroMan
Nemesis
16
4 / 2 / 1
9,960
586
4,182
10,939
4,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 1 / 3
10,022
590
7,846
7,437
2,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
elvergon12356
Kumbhakarna
14
4 / 2 / 12
9,836
579
4,651
13,797
11,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
lm Winnin
Danzaburou
16
8 / 2 / 7
11,203
659
15,565
14,397
5,878
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TsukuyomiCerberusCu ChulainnCthulhuSet

VS

Bans
JanusKing ArthurFenrirScyllaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deadlymisst
Izanami
14
1 / 4 / 1
8,597
506
3,991
8,519
2,767
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
14
4 / 5 / 1
8,484
499
10,424
12,159
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

11
0 / 7 / 5
6,996
412
5,889
11,674
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 1 / 4
7,226
425
3,260
6,455
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
ovejazamudio
Hun Batz
15
4 / 3 / 1
9,032
531
6,818
12,026
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
20
Kills
11
11
Deaths
20
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Deadlymisst
Izanami
1
4
1
0.38
L
Medusa
4
5
1
0.9
L
0
7
5
0.36
W
1
4
0
0.25
W
Nemesis
ImTheHeroMan
Nemesis
4
2
1
2.25
W
3
1
3
4.5
L
2
1
4
4
W
Kumbhakarna
elvergon12356
Kumbhakarna
4
2
12
5
W
Danzaburou
lm Winnin
Danzaburou
8
2
7
5.75
L
Hun Batz
ovejazamudio
Hun Batz
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,345
Damage
30,382
53,787
Taken
50,833
27,215
Mitigated
19,896
16,238
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Deadlymisst
Izanami
3,991
2,379
0
0
8,519
2,767
534
797
7,722
0
55,789
L
Medusa
10,424
5,296
0
2,144
12,159
4,064
0
1,698
10,397
0
50,664
L
5,889
489
1,119
1,045
11,674
5,667
138
2,743
8,879
17,465
0
W
4,101
981
0
1,439
7,217
2,324
2,236
1,718
5,339
52,073
0
W
Nemesis
ImTheHeroMan
Nemesis
4,182
1,748
0
1,217
10,939
4,349
0
1,470
9,329
0
64,864
W
7,846
3,594
0
1,801
7,437
2,766
2,610
167
7,270
0
62,994
L
3,260
471
0
2,562
6,455
3,150
462
1,646
4,652
29,946
0
W
Kumbhakarna
elvergon12356
Kumbhakarna
4,651
626
0
2,031
13,797
11,898
163
3,086
10,669
22,055
0
W
Danzaburou
lm Winnin
Danzaburou
15,565
8,326
0
9,750
14,397
5,878
595
2,366
12,031
0
74,943
L
Hun Batz
ovejazamudio
Hun Batz
6,818
1,733
0
3,674
12,026
4,248
0
1,555
10,431
0
53,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,111
Gold Earned
40,335
459
Minions Killed
398
0
Camps Cleared
0
1,505,519
Distance Traveled
1,412,479
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,597
506
134
8
0
255,883
0
L
Medusa
8,484
499
74
4
0
304,347
3
L
Yemoja
6,996
412
23
1
0
305,687
10
W
Hera
9,090
535
116
7
0
283,663
1
W
Nemesis
9,960
586
98
6
0
347,662
8
W
Anhur
10,022
590
110
6
0
294,074
0
L
Tiamat
7,226
425
67
4
0
213,540
1
W
Kumbhakarna
9,836
579
31
2
0
308,079
5
W
Danzaburou
11,203
659
104
6
0
272,041
6
L
Hun Batz
9,032
531
100
6
0
333,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role