Player Matchup

Jing Wei
Jing Wei
Dalamm
Jing Wei
Level 109
God Stats
0W - 1L
1,333 SR
Queue Stats
214W - 215L
1,535 Elo+
Solo
Pele
Pele
Jinkxd
Pele
Level 107
God Stats
1W - 3L
1,725 SR
Queue Stats
106W - 116L
1,549 Elo+
Party 2
Ares
Ares
Oranexia
Ares
Level 79
God Stats
20W - 14L
1,750 SR
Queue Stats
138W - 102L
1,521 Elo+
Party 2
Guan Yu
Guan Yu
Saint6198
Guan Yu
Level 88
God Stats
34W - 19L
1,569 SR
Queue Stats
145W - 149L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
pepelufo90
Zhong Kui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 148L
1,508 Elo+
Solo
Team Averages
Level 101
1,575 SR
1,516 Elo+

VS

Team Averages
Level 98
1,499 SR
1,436 Elo+
Neith
Neith
HeimdallEye
Neith
Level 122
God Stats
2W - 0L
1,536 SR
Queue Stats
13W - 12L
1,484 Elo+
Party 1
Terra
Terra
Kira3six
Terra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,320 Elo+
Party 1
Guan Yu
Guan Yu
WiIISand
Guan Yu
Level 39
God Stats
18W - 12L
1,506 SR
Queue Stats
611W - 610L
1,471 Elo+
Solo
Janus
Janus
lobo9999
Janus
Level 118
God Stats
3W - 5L
1,219 SR
Queue Stats
114W - 126L
1,536 Elo+
Solo
Fenrir
Fenrir
samuraiQC
Fenrir
Level 126
God Stats
2W - 0L
1,736 SR
Queue Stats
8W - 9L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dalamm
Jing Wei
14
1 / 5 / 3
9,275
488
4,958
12,689
4,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
Jinkxd
Pele
17
10 / 4 / 5
11,179
588
12,228
14,392
6,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
13
3 / 5 / 8
9,184
483
9,398
20,792
18,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Saint6198
Guan Yu
16
7 / 3 / 4
9,893
521
9,448
16,899
17,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
pepelufo90
Zhong Kui
15
5 / 6 / 4
10,225
538
12,393
16,663
9,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 7
10,771
567
15,651
12,186
4,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
Kira3six
Terra
14
0 / 3 / 19
9,475
499
9,955
16,160
14,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
WiIISand
Guan Yu
16
3 / 4 / 6
9,773
514
8,852
13,166
11,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
lobo9999
Janus
17
7 / 5 / 7
11,001
579
13,443
12,364
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
samuraiQC
Fenrir
14
6 / 9 / 8
9,772
514
9,144
16,464
9,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
70
26
Kills
23
23
Deaths
26
24
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Dalamm
Jing Wei
1
5
3
0.5
W
7
5
7
2.1
L
Pele
Jinkxd
Pele
10
4
5
3.13
W
Terra
Kira3six
Terra
0
3
19
3.17
L
Ares
3
5
8
1.4
L
Guan Yu
Saint6198
Guan Yu
7
3
4
3
W
Guan Yu
WiIISand
Guan Yu
3
4
6
1.5
W
Janus
lobo9999
Janus
7
5
7
2.1
L
Zhong Kui
pepelufo90
Zhong Kui
5
6
4
1.17
W
Fenrir
samuraiQC
Fenrir
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,425
Damage
57,045
81,435
Taken
70,340
56,031
Mitigated
45,409
21,922
Healing
24,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Dalamm
Jing Wei
4,958
3,479
0
2,805
12,689
4,822
2,104
2,919
9,694
0
54,963
W
15,651
6,580
0
3,102
12,186
4,707
1,793
3,193
8,969
0
65,210
L
Pele
Jinkxd
Pele
12,228
2,684
0
4,281
14,392
6,404
1,092
3,412
10,815
0
83,577
W
Terra
Kira3six
Terra
9,955
865
3,464
4,812
16,160
14,997
450
7,699
8,436
18,839
0
L
Ares
9,398
792
0
4,604
20,792
18,046
262
6,291
14,273
21,711
0
L
Guan Yu
Saint6198
Guan Yu
9,448
839
729
4,565
16,899
17,043
37
3,262
13,061
492
38,440
W
Guan Yu
WiIISand
Guan Yu
8,852
896
1,945
4,691
13,166
11,890
505
853
11,863
0
50,728
W
Janus
lobo9999
Janus
13,443
1,335
567
3,252
12,364
4,302
2,442
4,705
7,460
69,049
0
L
Zhong Kui
pepelufo90
Zhong Kui
12,393
608
0
4,938
16,663
9,716
356
6,855
9,569
66,216
0
W
Fenrir
samuraiQC
Fenrir
9,144
3,032
0
3,048
16,464
9,513
0
5,553
10,787
0
36,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,756
Gold Earned
50,792
429
Minions Killed
412
0
Camps Cleared
0
1,730,850
Distance Traveled
1,757,814
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,275
488
101
5
0
354,170
3
W
Neith
10,771
567
98
5
0
316,739
2
L
Pele
11,179
588
122
6
0
387,900
3
W
Terra
9,475
499
13
1
0
352,675
1
L
Ares
9,184
483
25
1
0
333,456
6
L
Guan Yu
9,893
521
59
3
0
374,078
0
W
Guan Yu
9,773
514
107
6
0
382,251
1
W
Janus
11,001
579
138
7
0
351,857
1
L
Zhong Kui
10,225
538
122
6
0
281,246
6
W
Fenrir
9,772
514
56
3
0
354,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role