Player Matchup

Ra
Ra
B1Krusher8
Ra
Level 137
God Stats
514W - 487L
1,595 SR
Queue Stats
798W - 785L
1,494 Elo+
Solo
Arachne
Arachne
D_-STRANGE-
Arachne
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 73L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
Darklucker032
Zhong Kui
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,361 Elo+
Party 2
Hades
Hades
FredaveliDaDonx
Hades
Level 107
God Stats
19W - 13L
1,595 SR
Queue Stats
195W - 195L
1,523 Elo+
Solo
Hou Yi
Hou Yi
VHSBeltrao839
Hou Yi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 184L
1,604 Elo+
Party 2
Team Averages
Level 128
1,538 SR
1,489 Elo+

VS

Team Averages
Level 112
1,507 SR
1,511 Elo+
Cupid
Cupid
Fried Skero
Cupid
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,523 Elo+
Party 1
Set
Set
KittySenpai9092
Set
Level 147
God Stats
13W - 6L
1,711 SR
Queue Stats
516W - 490L
1,525 Elo+
Party 1
Discordia
Discordia
Redheadskero
Discordia
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 85L
1,557 Elo+
Party 1
Ares
Ares
caramelized-chef
Ares
Level 155
God Stats
1W - 3L
1,530 SR
Queue Stats
227W - 245L
1,464 Elo+
Solo
Awilix
Awilix
theorangeslayer
Awilix
Level 71
God Stats
0W - 4L
1,296 SR
Queue Stats
314W - 303L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,929
577
5,455
8,761
3,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
D_-STRANGE-
Arachne
12
2 / 4 / 2
6,596
550
4,765
9,002
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
Darklucker032
Zhong Kui
13
4 / 0 / 0
7,775
648
6,523
8,657
7,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
7 / 1 / 1
7,820
652
5,050
6,017
2,674
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 2
6,363
530
5,312
6,232
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
5,867
489
2,102
6,085
1,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 2 / 1
6,933
578
4,218
7,427
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Redheadskero
Discordia
13
1 / 4 / 3
7,253
604
6,593
6,390
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 4
6,105
509
5,648
12,737
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 4 / 4
6,948
579
7,885
8,417
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
15
Kills
10
10
Deaths
15
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
W
Arachne
D_-STRANGE-
Arachne
2
4
2
0.75
W
Zhong Kui
Darklucker032
Zhong Kui
4
0
0
4
W
7
1
1
7.5
L
2
2
4
2
L
0
2
1
0.25
L
Discordia
Redheadskero
Discordia
1
4
3
0.63
W
2
2
2
1.5
L
2
3
4
1.33
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,105
Damage
26,446
38,669
Taken
41,056
17,479
Mitigated
16,786
15,643
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,455
436
668
3,058
8,761
3,010
0
3,380
5,329
34,881
0
W
Arachne
D_-STRANGE-
Arachne
4,765
3,896
0
1,603
9,002
2,678
0
2,458
6,342
0
34,823
W
Zhong Kui
Darklucker032
Zhong Kui
6,523
1,090
0
5,863
8,657
7,064
964
893
7,718
44,256
0
W
5,050
103
397
1,975
6,017
2,674
0
1,916
3,876
31,779
0
L
2,102
1,020
572
2,147
6,085
1,679
0
2,338
3,747
0
18,595
L
4,218
1,628
0
1,271
7,427
4,553
792
4,813
2,614
0
47,002
L
Discordia
Redheadskero
Discordia
6,593
201
0
703
6,390
2,163
0
1,715
4,675
48,084
0
W
5,312
2,481
0
2,079
6,232
2,053
0
3,069
3,163
0
25,910
L
5,648
188
0
2,679
12,737
5,512
0
4,348
8,389
21,660
0
L
7,885
3,469
0
210
8,417
2,879
0
3,814
4,603
0
36,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,483
Gold Earned
33,106
337
Minions Killed
316
0
Camps Cleared
0
1,102,751
Distance Traveled
1,177,046
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,929
577
65
5
0
224,006
2
W
Arachne
6,596
550
61
5
0
229,503
1
W
Zhong Kui
7,775
648
104
9
0
224,511
2
W
Hades
7,820
652
56
5
0
223,815
2
L
Cupid
5,867
489
42
4
0
230,109
2
L
Set
6,933
578
105
9
0
263,649
2
L
Discordia
7,253
604
98
8
0
212,149
4
W
Hou Yi
6,363
530
51
4
0
200,916
3
L
Ares
6,105
509
18
2
0
229,036
0
L
Awilix
6,948
579
53
4
0
242,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role