Player Matchup

Sun Wukong
Sun Wukong
Silver II
Eod jjsw1ft
Sun Wukong
Silver II
Level 66
God Stats
48W - 29L
1,609 SR
Queue Stats
183W - 203L
1,020 MMR
Solo
Chernobog
Chernobog
Silver I
Likely_Stroken
Chernobog
Silver I
Level 142
God Stats
3W - 3L
1,345 SR
Queue Stats
198W - 199L
1,150 MMR
Party 1
Loki
Loki
Silver II
SilverStar052
Loki
Silver II
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 96L
1,115 MMR
Solo
Odin
Odin
Silver I
hiddenkiller300
Odin
Silver I
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 301L
989 MMR
Solo
Anubis
Anubis
Silver III
o_RetroJay_o
Anubis
Silver III
Level 107
God Stats
1W - 4L
1,250 SR
Queue Stats
220W - 239L
869 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,441 SR
1,029 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,520 SR
1,028 MMR
Mercury
Mercury
Silver I
AyostevoYT
Mercury
Silver I
Level 133
God Stats
1W - 4L
1,297 SR
Queue Stats
120W - 131L
1,124 MMR
Solo
Janus
Janus
Silver II
Frank_1650
Janus
Silver II
Level 49
God Stats
18W - 30L
1,405 SR
Queue Stats
219W - 242L
1,085 MMR
Solo
Izanami
Izanami
Silver III
JeffyLikesAppIes
Izanami
Silver III
Level 124
God Stats
23W - 19L
1,598 SR
Queue Stats
179W - 196L
916 MMR
Solo
Cthulhu
Cthulhu
Silver IV
King ABsmooth
Cthulhu
Silver IV
Level 87
God Stats
12W - 15L
1,456 SR
Queue Stats
66W - 111L
993 MMR
Solo
Cabrakan
Cabrakan
Silver I
PersonallyGxfted
Cabrakan
Silver I
Level 67
God Stats
14W - 8L
1,843 SR
Queue Stats
179W - 189L
1,023 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eod jjsw1ft
Sun Wukong
19
3 / 1 / 6
11,405
543
13,335
21,157
13,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Likely_Stroken
Chernobog
16
2 / 3 / 9
9,809
467
9,551
15,563
5,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 3 / 7
11,798
562
12,940
13,484
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
0 / 4 / 9
9,730
463
3,548
14,648
6,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
19
7 / 1 / 5
12,021
572
8,299
3,920
1,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
DanzaburouSetTiamatNemesisAthena

VS

Bans
ApolloGebChironScyllaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AyostevoYT
Mercury
11
3 / 2 / 2
7,959
379
4,130
7,951
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
12
2 / 6 / 3
8,385
399
3,553
7,917
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 6
9,690
461
5,275
14,240
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
15
0 / 5 / 1
9,118
434
9,977
17,969
18,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
5 / 5 / 4
10,002
476
10,277
17,198
19,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
22
Kills
11
12
Deaths
22
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
AyostevoYT
Mercury
3
2
2
2
W
Sun Wukong
Eod jjsw1ft
Sun Wukong
3
1
6
6
L
Janus
2
6
3
0.58
L
1
4
6
1
L
Cthulhu
0
5
1
0.1
W
Chernobog
Likely_Stroken
Chernobog
2
3
9
2.17
L
5
5
4
1.4
W
10
3
7
4.5
W
0
4
9
1.13
W
Anubis
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,673
Damage
33,212
68,772
Taken
65,275
32,901
Mitigated
49,569
28,291
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AyostevoYT
Mercury
4,130
968
0
3,160
7,951
2,559
0
259
7,692
0
28,015
W
Sun Wukong
Eod jjsw1ft
Sun Wukong
13,335
3,373
0
9,927
21,157
13,047
529
10,055
10,310
0
78,436
L
Janus
3,553
313
0
500
7,917
2,163
134
2,673
5,244
35,762
0
L
5,275
3,566
0
3,942
14,240
5,900
1,828
2,032
12,208
0
79,138
L
Cthulhu
9,977
1,075
0
4,453
17,969
18,965
0
848
17,121
54,894
0
W
Chernobog
Likely_Stroken
Chernobog
9,551
6,386
159
4,998
15,563
5,886
2,575
4,425
11,066
0
72,849
L
10,277
1,654
0
3,329
17,198
19,982
90
2,487
14,711
25,141
0
W
12,940
2,749
0
6,532
13,484
5,375
48
2,837
10,573
0
85,303
W
3,548
690
744
3,716
14,648
6,619
1,531
4,947
9,691
0
33,894
W
Anubis
8,299
333
0
2,215
3,920
1,974
824
531
3,325
72,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,763
Gold Earned
45,154
584
Minions Killed
426
0
Camps Cleared
0
1,960,520
Distance Traveled
1,583,579
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,959
379
54
3
0
274,306
1
W
Sun Wukong
11,405
543
132
6
0
365,534
0
L
Janus
8,385
399
79
4
0
282,816
4
L
Izanami
9,690
461
141
7
0
326,930
3
L
Cthulhu
9,118
434
121
6
0
334,131
4
W
Chernobog
9,809
467
110
5
0
373,483
1
L
Cabrakan
10,002
476
31
1
0
365,396
6
W
Loki
11,798
562
123
6
0
458,838
0
W
Odin
9,730
463
74
4
0
386,383
5
W
Anubis
12,021
572
145
7
0
376,282
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role