Player Matchup

Yemoja
Yemoja
Silver II
HammerNNail
Yemoja
Silver II
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
KelzaXO
Cupid
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
Stinkywar
Guan Yu
Silver I
Level 47
God Stats
1W - 3L
1,536 SR
Queue Stats
22W - 26L
1,404 MMR
Solo
Nox
Nox
Bronze III
Tlacuachote
Nox
Bronze III
Level 76
God Stats
0W - 2L
1,502 SR
Queue Stats
18W - 16L
1,357 MMR
Solo
Da Ji
Da Ji
Silver III
XellionUwU
Da Ji
Silver III
Level 49
God Stats
1W - 4L
1,589 SR
Queue Stats
33W - 38L
1,310 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,525 SR
1,414 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,590 SR
1,422 MMR
Hun Batz
Hun Batz
Gold IV
CaesarTheGreatI
Hun Batz
Gold IV
Level 86
God Stats
60W - 56L
1,618 SR
Queue Stats
621W - 609L
1,367 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
Killuaaa
Cu Chulainn
Gold III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Athena
Athena
Gold V
SATCHM03
Athena
Gold V
Level 152
God Stats
23W - 11L
1,709 SR
Queue Stats
279W - 267L
1,349 MMR
Solo
Anhur
Anhur
Silver I
TheSHV
Anhur
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
quepasohija
Vulcan
Gold V
Level 148
God Stats
14W - 15L
1,623 SR
Queue Stats
108W - 125L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 3 / 4
5,066
507
1,988
7,060
3,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
KelzaXO
Cupid
8
1 / 4 / 0
4,894
489
7,638
9,141
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Stinkywar
Guan Yu
8
1 / 6 / 0
4,992
499
4,581
8,817
4,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 3
5,131
513
1,715
4,854
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
8
2 / 4 / 1
5,273
527
2,812
8,977
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SetTsukuyomiScyllaDanzaburouApollo

VS

Bans
NemesisHou YiCthulhuJanusRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
6 / 0 / 2
6,556
656
3,423
4,351
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
Killuaaa
Cu Chulainn
13
7 / 0 / 3
7,524
752
10,301
8,215
4,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
SATCHM03
Athena
8
1 / 2 / 8
5,155
516
4,306
8,113
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
TheSHV
Anhur
10
4 / 1 / 1
5,683
568
6,144
7,538
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
10
2 / 1 / 2
5,769
577
4,408
3,588
1,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
20
20
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
6
0
2
7
L
Yemoja
0
3
4
0.67
L
Cupid
KelzaXO
Cupid
1
4
0
0.25
W
Cu Chulainn
Killuaaa
Cu Chulainn
7
0
3
8.5
W
Athena
SATCHM03
Athena
1
2
8
2.5
L
Guan Yu
Stinkywar
Guan Yu
1
6
0
0.17
W
Anhur
TheSHV
Anhur
4
1
1
4.5
L
0
3
3
0.5
L
Da Ji
2
4
1
0.63
W
Vulcan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,734
Damage
28,582
38,849
Taken
31,805
13,511
Mitigated
12,330
11,800
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
3,423
1,303
0
2,227
4,351
1,443
0
0
4,351
0
36,497
L
Yemoja
1,988
1,405
743
2,302
7,060
3,243
0
2,571
4,489
10,480
0
L
Cupid
KelzaXO
Cupid
7,638
4,492
65
3,925
9,141
1,449
0
1,628
7,513
0
28,764
W
Cu Chulainn
Killuaaa
Cu Chulainn
10,301
2,294
0
2,028
8,215
4,447
498
559
7,598
96
47,914
W
Athena
SATCHM03
Athena
4,306
1,764
0
2,557
8,113
3,527
0
1,456
6,619
14,560
0
L
Guan Yu
Stinkywar
Guan Yu
4,581
493
430
1,510
8,817
4,321
0
1,438
7,379
0
23,401
W
Anhur
TheSHV
Anhur
6,144
2,350
0
2,482
7,538
1,796
0
576
6,962
0
25,510
L
1,715
152
0
901
4,854
1,798
0
1,563
3,291
23,772
0
L
Da Ji
2,812
738
0
1,924
8,977
2,700
0
1,610
7,367
0
20,055
W
Vulcan
4,408
1,043
0
286
3,588
1,117
0
932
2,572
31,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,356
Gold Earned
30,687
226
Minions Killed
286
0
Camps Cleared
0
952,037
Distance Traveled
1,052,719
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,556
656
75
8
0
258,839
4
L
Yemoja
5,066
507
18
2
0
178,107
4
L
Cupid
4,894
489
55
6
0
181,846
4
W
Cu Chulainn
7,524
752
88
9
0
212,063
0
W
Athena
5,155
516
16
2
0
207,635
2
L
Guan Yu
4,992
499
49
5
0
210,402
1
W
Anhur
5,683
568
44
4
0
189,807
2
L
Nox
5,131
513
56
6
0
186,216
3
L
Da Ji
5,273
527
48
5
0
195,466
2
W
Vulcan
5,769
577
63
6
0
184,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role