Player Matchup

Fenrir
Fenrir
MarkoSuzuki007
Fenrir
Level 8
God Stats
0W - 8L
1,192 SR
Queue Stats
3W - 16L
1,168 Elo+
Party 1
Mercury
Mercury
TheAnt0n1o_06
Mercury
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,192 Elo+
Solo
Achilles
Achilles
felipe-gomes012
Achilles
Level 29
God Stats
1W - 2L
1,715 SR
Queue Stats
13W - 10L
1,405 Elo+
Solo
Cthulhu
Cthulhu
surtex_nindza
Cthulhu
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
996 Elo+
Party 1
Sol
Sol
velja008
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,237 Elo+
Party 1
Team Averages
Level 10
1,481 SR
1,200 Elo+

VS

Team Averages
Level 19
1,331 SR
1,360 Elo+
Neith
Neith
Cupshortycake
Neith
Level 20
God Stats
5W - 3L
1,221 SR
Queue Stats
70W - 63L
1,351 Elo+
Solo
Thanatos
Thanatos
MPJiggy
Thanatos
Level 22
God Stats
33W - 20L
1,404 SR
Queue Stats
101W - 86L
1,494 Elo+
Party 2
Vamana
Vamana
OverlyDopeMike
Vamana
Level 27
God Stats
11W - 8L
1,399 SR
Queue Stats
37W - 32L
1,367 Elo+
Party 2
Persephone
Persephone
SwollenRaisins
Persephone
Level 14
God Stats
9W - 12L
1,238 SR
Queue Stats
434W - 467L
1,243 Elo+
Party 3
Hel
Hel
x3 Gambit
Hel
Level 13
God Stats
28W - 29L
1,395 SR
Queue Stats
54W - 52L
1,343 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 12 / 1
4,746
365
3,010
9,653
2,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mercury
3
0 / 1 / 0
4,145
319
80
1,407
319
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
13
2 / 2 / 0
7,213
555
7,945
9,106
5,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
6
1 / 12 / 0
5,066
390
5,744
12,455
7,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 13 / 0
4,688
361
3,772
9,573
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
15 / 0 / 11
8,472
652
9,600
5,908
2,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
MPJiggy
Thanatos
12
7 / 1 / 5
7,666
590
5,194
9,445
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 2 / 0
7,905
608
5,319
8,526
3,456
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
SwollenRaisins
Persephone
13
2 / 0 / 2
7,448
573
1,304
3,095
977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
11 / 0 / 9
8,730
672
7,936
8,603
2,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
67
3
Kills
40
40
Deaths
3
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
15
0
11
20.5
W
Thanatos
MPJiggy
Thanatos
7
1
5
9.5
L
0
12
1
0.04
W
5
2
0
2.5
W
Persephone
SwollenRaisins
Persephone
2
0
2
3
L
Mercury
0
1
0
0
L
Achilles
2
2
0
1
L
Cthulhu
1
12
0
0.08
L
0
13
0
0
W
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,551
Damage
29,353
42,194
Taken
35,577
18,255
Mitigated
12,624
5,099
Healing
24,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,600
5,381
648
2,563
5,908
2,043
1,680
2,340
3,393
0
30,166
W
Thanatos
MPJiggy
Thanatos
5,194
1,566
0
10,777
9,445
3,199
0
1,104
8,216
0
44,855
L
3,010
1,177
0
921
9,653
2,509
0
3,139
6,514
0
9,999
W
5,319
1,771
231
3,020
8,526
3,456
301
100
8,426
0
39,871
W
Persephone
SwollenRaisins
Persephone
1,304
463
195
913
3,095
977
2,795
688
2,407
36,059
0
L
Mercury
80
0
0
0
1,407
319
0
201
1,206
0
1,907
L
Achilles
7,945
1,220
0
2,590
9,106
5,226
0
0
9,106
0
43,061
L
Cthulhu
5,744
888
0
972
12,455
7,231
0
4,354
8,101
15,663
0
L
3,772
2,006
0
616
9,573
2,970
0
1,546
8,027
14,808
2,048
W
7,936
1,659
672
5,052
8,603
2,949
3,116
4,252
4,051
41,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,858
Gold Earned
40,221
136
Minions Killed
362
0
Camps Cleared
0
1,114,544
Distance Traveled
1,193,283
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,472
652
53
4
0
241,481
7
W
Thanatos
7,666
590
79
6
0
269,387
2
L
Fenrir
4,746
365
15
1
0
239,991
1
W
Vamana
7,905
608
81
6
0
254,902
2
W
Persephone
7,448
573
67
5
0
205,252
0
L
Mercury
4,145
319
4
0
0
114,815
2
L
Achilles
7,213
555
78
6
0
278,529
5
L
Cthulhu
5,066
390
22
2
0
258,533
1
L
Sol
4,688
361
17
1
0
222,676
1
W
Hel
8,730
672
82
6
0
222,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role