Player Matchup

Zeus
Zeus
ElCompaJoseph22
Zeus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,671 Elo+
Party 1
Agni
Agni
Luxx Goddess
Agni
Level 66
God Stats
6W - 0L
1,912 SR
Queue Stats
622W - 708L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
Saulitomix
Guan Yu
Level 28
God Stats
10W - 4L
1,566 SR
Queue Stats
67W - 65L
1,587 Elo+
Solo
Nemesis
Nemesis
SpiritDragon1907
Nemesis
Level 15
God Stats
3W - 3L
1,329 SR
Queue Stats
85W - 60L
1,559 Elo+
Solo
Hachiman
Hachiman
mglr1710
Hachiman
Level 18
God Stats
1W - 2L
1,307 SR
Queue Stats
33W - 33L
1,454 Elo+
Solo
Team Averages
Level 26
1,523 SR
1,538 Elo+

VS

Team Averages
Level 20
1,545 SR
1,548 Elo+
Ao Kuang
Ao Kuang
BocaBoston
Ao Kuang
Level 28
God Stats
79W - 72L
1,621 SR
Queue Stats
108W - 113L
1,581 Elo+
Solo
Neith
Neith
CatofIrate
Neith
Level 21
God Stats
13W - 19L
1,546 SR
Queue Stats
59W - 75L
1,650 Elo+
Solo
Izanami
Izanami
Noggzors
Izanami
Level 25
God Stats
7W - 6L
1,580 SR
Queue Stats
105W - 81L
1,571 Elo+
Solo
Poseidon
Poseidon
orange804funny
Poseidon
Level 17
God Stats
1W - 1L
1,746 SR
Queue Stats
63W - 63L
1,369 Elo+
Solo
Arachne
Arachne
xXSmurfAccountXx
Arachne
Level 8
God Stats
1W - 3L
1,230 SR
Queue Stats
22W - 27L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 2
8,135
428
2,266
12,545
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 7 / 2
9,527
501
9,173
11,758
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Saulitomix
Guan Yu
18
2 / 1 / 8
11,239
592
10,230
15,692
16,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
12 / 4 / 1
11,916
627
16,150
15,734
6,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
mglr1710
Hachiman
15
4 / 2 / 2
9,586
505
4,806
10,409
2,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BocaBoston
Ao Kuang
16
3 / 5 / 0
9,671
509
8,485
14,869
4,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
15
2 / 5 / 6
9,557
503
4,796
12,875
3,968
Boots

Boots

+6%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
Noggzors
Izanami
16
8 / 3 / 6
10,319
543
11,836
12,712
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
16
6 / 5 / 7
9,980
525
11,625
10,770
3,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 2 / 4
10,921
575
9,151
13,934
6,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
20
Kills
27
27
Deaths
20
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BocaBoston
Ao Kuang
3
5
0
0.6
L
Neith
2
5
6
1
W
0
13
2
0.08
W
2
7
2
0.43
L
Izanami
Noggzors
Izanami
8
3
6
3.67
W
Guan Yu
Saulitomix
Guan Yu
2
1
8
6
W
12
4
1
3.13
W
Hachiman
mglr1710
Hachiman
4
2
2
2.5
L
Poseidon
6
5
7
1.9
L
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,625
Damage
45,893
66,138
Taken
65,160
32,873
Mitigated
24,165
13,423
Healing
20,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BocaBoston
Ao Kuang
8,485
2,058
0
4,819
14,869
4,969
411
17
14,812
67,528
0
L
Neith
4,796
1,342
0
724
12,875
3,968
0
1,863
10,886
0
51,997
W
2,266
1,033
0
477
12,545
3,294
0
7,949
4,596
21,932
0
W
9,173
733
0
135
11,758
2,923
1,350
736
11,022
48,646
0
L
Izanami
Noggzors
Izanami
11,836
6,750
0
2,524
12,712
5,134
2,282
4,299
8,221
0
67,786
W
Guan Yu
Saulitomix
Guan Yu
10,230
1,114
856
8,404
15,692
16,986
446
2,680
13,012
0
72,609
W
16,150
9,594
0
1,774
15,734
6,759
0
3,197
12,537
0
88,662
W
Hachiman
mglr1710
Hachiman
4,806
3,376
0
1,777
10,409
2,911
638
5,548
4,861
0
46,867
L
Poseidon
11,625
2,285
173
4,008
10,770
3,347
577
3,766
6,684
55,582
0
L
9,151
6,900
0
8,400
13,934
6,747
0
710
13,118
0
59,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,403
Gold Earned
50,448
462
Minions Killed
516
0
Camps Cleared
0
1,733,868
Distance Traveled
1,729,882
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,671
509
105
6
0
322,667
0
L
Neith
9,557
503
88
5
0
320,225
5
W
Zeus
8,135
428
57
3
0
270,022
3
W
Agni
9,527
501
98
5
0
313,220
3
L
Izanami
10,319
543
123
6
0
347,217
3
W
Guan Yu
11,239
592
125
7
0
414,721
5
W
Nemesis
11,916
627
109
6
0
386,927
1
W
Hachiman
9,586
505
73
4
0
348,978
1
L
Poseidon
9,980
525
97
5
0
336,567
6
L
Arachne
10,921
575
103
5
0
403,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role