Player Matchup

Anhur
Anhur
SGT HOTCAKES
Anhur
Level 27
God Stats
0W - 2L
1,228 SR
Queue Stats
48W - 69L
1,280 Elo+
Solo
Ullr
Ullr
Savith
Ullr
Level 106
God Stats
2W - 1L
1,848 SR
Queue Stats
48W - 38L
1,526 Elo+
Solo
Geb
Geb
SojuWarriorMerc
Geb
Level 117
God Stats
3W - 3L
1,494 SR
Queue Stats
64W - 67L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
Yellowflach-_
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,438 Elo+
Solo
Discordia
Discordia
yeahyeye
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,439 Elo+
Solo
Team Averages
Level 60
1,514 SR
1,434 Elo+

VS

Team Averages
Level 44
1,512 SR
1,512 Elo+
Kumbhakarna
Kumbhakarna
DabsOnly
Kumbhakarna
Level 26
God Stats
1W - 1L
1,299 SR
Queue Stats
22W - 10L
1,695 Elo+
Solo
Hera
Hera
Gronjus
Hera
Level 29
God Stats
2W - 0L
1,763 SR
Queue Stats
50W - 39L
1,446 Elo+
Party 1
Kali
Kali
Marquise94
Kali
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,452 Elo+
Party 1
Xing Tian
Xing Tian
Overhill93
Xing Tian
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Willomich
Olorun
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 75L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 7
8,419
561
7,106
15,279
5,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
Savith
Ullr
17
4 / 5 / 2
9,750
650
11,238
13,783
5,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 4 / 9
8,500
567
8,157
17,396
17,387
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
Yellowflach-_
Ao Kuang
17
5 / 4 / 7
11,284
752
7,991
16,428
8,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
yeahyeye
Discordia
18
3 / 3 / 3
9,792
653
20,632
10,473
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DabsOnly
Kumbhakarna
19
4 / 2 / 16
12,197
813
10,938
22,252
23,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hera
Gronjus
Hera
19
10 / 2 / 8
12,103
807
27,027
10,589
5,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 5 / 10
10,627
708
9,590
17,434
10,240
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Overhill93
Xing Tian
17
2 / 2 / 13
10,458
697
6,784
16,078
15,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Willomich
Olorun
18
5 / 2 / 14
11,352
757
12,141
12,416
5,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
13
Kills
24
24
Deaths
13
28
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DabsOnly
Kumbhakarna
4
2
16
6
W
Hera
Gronjus
Hera
10
2
8
7
W
3
5
10
1.6
W
Xing Tian
Overhill93
Xing Tian
2
2
13
4.25
L
1
8
7
0.56
L
Ullr
Savith
Ullr
4
5
2
1
L
0
4
9
1.13
W
Olorun
Willomich
Olorun
5
2
14
6
L
Ao Kuang
Yellowflach-_
Ao Kuang
5
4
7
2.13
L
Discordia
yeahyeye
Discordia
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,124
Damage
66,480
73,359
Taken
78,769
40,510
Mitigated
61,069
21,664
Healing
30,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DabsOnly
Kumbhakarna
10,938
827
3,051
5,090
22,252
23,662
508
8,158
12,003
17,775
0
W
Hera
Gronjus
Hera
27,027
6,702
1,119
915
10,589
5,650
1,218
6,132
3,932
43,083
0
W
9,590
5,079
340
5,861
17,434
10,240
270
5,736
11,142
0
21,069
W
Xing Tian
Overhill93
Xing Tian
6,784
630
1,970
1,736
16,078
15,933
524
7,882
7,635
15,997
0
L
7,106
3,649
1,736
2,845
15,279
5,828
278
13,394
1,515
0
12,045
L
Ullr
Savith
Ullr
11,238
7,028
3,375
2,276
13,783
5,074
316
9,632
3,867
0
33,760
L
8,157
1,477
2,347
1,126
17,396
17,387
348
12,139
5,047
14,601
0
W
Olorun
Willomich
Olorun
12,141
2,878
5,068
5,571
12,416
5,584
1,288
6,519
5,439
35,423
0
L
Ao Kuang
Yellowflach-_
Ao Kuang
7,991
1,609
135
3,095
16,428
8,036
0
12,533
3,569
9,847
0
L
Discordia
yeahyeye
Discordia
20,632
1,063
1,838
2,891
10,473
4,185
0
7,844
2,471
47,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,745
Gold Earned
56,737
113
Minions Killed
134
0
Camps Cleared
0
1,253,495
Distance Traveled
1,386,532
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,197
813
14
1
0
298,476
1
W
Hera
12,103
807
47
3
0
262,471
1
W
Kali
10,627
708
18
1
0
269,366
1
W
Xing Tian
10,458
697
14
1
0
302,276
2
L
Anhur
8,419
561
6
0
0
242,839
0
L
Ullr
9,750
650
55
4
0
229,582
1
L
Geb
8,500
567
4
0
0
223,491
0
W
Olorun
11,352
757
41
3
0
253,943
0
L
Ao Kuang
11,284
752
1
0
0
255,531
0
L
Discordia
9,792
653
47
3
0
302,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role