Player Matchup

Jormungandr
Jormungandr
Chief1Kilo
Jormungandr
Level 29
God Stats
5W - 9L
1,482 SR
Queue Stats
236W - 233L
1,411 Elo+
Party 2
Arachne
Arachne
JinxTheDemon
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 104L
1,322 Elo+
Party 1
Hel
Hel
KrokusTheGod
Hel
Level 137
God Stats
2W - 0L
1,800 SR
Queue Stats
288W - 279L
1,502 Elo+
Party 1
Achilles
Achilles
PurpleSmurf24
Achilles
Level 52
God Stats
23W - 22L
1,500 SR
Queue Stats
376W - 355L
1,397 Elo+
Party 2
Neith
Neith
TheCollect0r313
Neith
Level 31
God Stats
2W - 0L
1,736 SR
Queue Stats
2W - 0L
1,719 Elo+
Solo
Team Averages
Level 55
1,604 SR
1,470 Elo+

VS

Team Averages
Level 57
1,585 SR
1,413 Elo+
Hercules
Hercules
DrContra
Hercules
Level 81
God Stats
31W - 34L
1,486 SR
Queue Stats
351W - 428L
1,393 Elo+
Solo
Ganesha
Ganesha
III N3O llI
Ganesha
Level 49
God Stats
4W - 8L
1,314 SR
Queue Stats
1,179W - 1,171L
1,449 Elo+
Solo
Rama
Rama
SeeDubbs93
Rama
Level 43
God Stats
13W - 17L
1,685 SR
Queue Stats
260W - 284L
1,400 Elo+
Party 3
Persephone
Persephone
Tmode420
Persephone
Level 68
God Stats
4W - 2L
1,803 SR
Queue Stats
296W - 291L
1,451 Elo+
Party 3
Fenrir
Fenrir
hon-soul-o
Fenrir
Level 46
God Stats
3W - 4L
1,637 SR
Queue Stats
178W - 188L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chief1Kilo
Jormungandr
13
4 / 2 / 5
8,188
482
7,771
11,657
7,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
JinxTheDemon
Arachne
14
0 / 4 / 4
8,467
498
6,187
10,328
6,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 2 / 4
10,899
641
12,991
11,953
5,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
PurpleSmurf24
Achilles
15
5 / 1 / 1
9,274
546
9,441
8,432
8,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 4 / 6
7,336
432
6,107
7,145
2,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrContra
Hercules
13
1 / 3 / 3
7,518
442
5,564
13,981
12,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
III N3O llI
Ganesha
12
0 / 4 / 7
8,049
473
3,844
12,908
7,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 4 / 3
7,464
439
7,733
12,160
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Tmode420
Persephone
15
2 / 4 / 4
8,509
501
7,782
11,176
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
hon-soul-o
Fenrir
15
6 / 5 / 1
9,546
562
5,471
15,419
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
20
Kills
13
13
Deaths
20
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Chief1Kilo
Jormungandr
4
2
5
3.25
L
Hercules
DrContra
Hercules
1
3
3
0.83
L
Ganesha
III N3O llI
Ganesha
0
4
7
0.88
W
Arachne
JinxTheDemon
Arachne
0
4
4
0.5
W
10
2
4
6
W
Achilles
PurpleSmurf24
Achilles
5
1
1
5.5
L
4
4
3
1.38
W
1
4
6
1
L
Persephone
Tmode420
Persephone
2
4
4
1
L
Fenrir
hon-soul-o
Fenrir
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,497
Damage
30,394
49,515
Taken
65,644
30,604
Mitigated
33,638
15,708
Healing
23,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Chief1Kilo
Jormungandr
7,771
1,778
250
798
11,657
7,313
568
2,585
9,025
32,865
0
L
Hercules
DrContra
Hercules
5,564
2,308
438
7,054
13,981
12,083
0
2,797
10,759
0
36,181
L
Ganesha
III N3O llI
Ganesha
3,844
202
0
2,905
12,908
7,608
248
5,227
7,681
31,396
0
W
Arachne
JinxTheDemon
Arachne
6,187
4,839
0
1,934
10,328
6,789
229
1,056
9,232
0
49,512
W
12,991
1,716
2,755
7,181
11,953
5,403
1,500
4,346
7,227
63,225
0
W
Achilles
PurpleSmurf24
Achilles
9,441
2,608
0
2,661
8,432
8,993
622
783
7,607
0
45,164
L
7,733
6,650
0
3,563
12,160
3,923
348
4,945
7,215
0
40,569
W
6,107
3,292
0
129
7,145
2,106
1,264
2,328
4,798
0
28,978
L
Persephone
Tmode420
Persephone
7,782
1,639
134
3,427
11,176
3,707
0
5,051
6,072
46,757
0
L
Fenrir
hon-soul-o
Fenrir
5,471
1,345
0
5,497
15,419
6,317
0
2,740
12,579
0
47,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,164
Gold Earned
41,086
405
Minions Killed
354
0
Camps Cleared
0
1,598,660
Distance Traveled
1,479,064
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,188
482
47
3
0
317,452
3
L
Hercules
7,518
442
63
4
0
295,148
1
L
Ganesha
8,049
473
11
1
0
319,316
6
W
Arachne
8,467
498
95
6
0
322,148
0
W
Hel
10,899
641
113
7
0
353,385
2
W
Achilles
9,274
546
99
6
0
310,111
1
L
Rama
7,464
439
103
6
0
234,305
2
W
Neith
7,336
432
51
3
0
295,564
0
L
Persephone
8,509
501
95
6
0
292,802
2
L
Fenrir
9,546
562
82
5
0
337,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role