Player Matchup

Ullr
Ullr
FragileSaturn57
Ullr
Level 18
God Stats
3W - 5L
1,388 SR
Queue Stats
27W - 31L
1,316 Elo+
Solo
Cupid
Cupid
HandsomeCam2293
Cupid
Level 12
God Stats
6W - 16L
1,476 SR
Queue Stats
20W - 32L
1,364 Elo+
Solo
Kali
Kali
Spenaso
Kali
Level 44
God Stats
20W - 8L
1,563 SR
Queue Stats
24W - 11L
1,550 Elo+
Party 1
Bellona
Bellona
gothlullaby
Bellona
Level 18
God Stats
3W - 0L
1,671 SR
Queue Stats
8W - 7L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
lDKv2
Danzaburou
Level 17
God Stats
5W - 4L
1,608 SR
Queue Stats
16W - 12L
1,467 Elo+
Party 1
Team Averages
Level 22
1,541 SR
1,433 Elo+

VS

Team Averages
Level 13
1,393 SR
1,407 Elo+
Izanami
Izanami
BrandonTI94
Izanami
Level 6
God Stats
1W - 3L
1,628 SR
Queue Stats
4W - 5L
1,658 Elo+
Party 3
Khepri
Khepri
Kyohi-suru
Khepri
Level 13
God Stats
2W - 1L
1,235 SR
Queue Stats
5W - 10L
1,120 Elo+
Party 2
Jormungandr
Jormungandr
SoyTemor
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 56L
1,549 Elo+
Party 3
Chaac
Chaac
SpaceDemon1180
Chaac
Level 14
God Stats
0W - 1L
1,103 SR
Queue Stats
1W - 6L
1,209 Elo+
Party 2
Ra
Ra
jones_vahedi
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 4
14,618
562
15,826
19,830
6,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 0 / 11
11,976
461
11,888
11,567
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
Spenaso
Kali
20
24 / 5 / 12
15,558
598
33,061
22,372
9,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
gothlullaby
Bellona
18
10 / 8 / 17
12,395
477
16,318
19,549
9,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
lDKv2
Danzaburou
17
6 / 5 / 23
12,724
489
19,140
18,756
8,462
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrandonTI94
Izanami
20
7 / 8 / 3
13,673
526
22,796
23,718
15,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Kyohi-suru
Khepri
11
0 / 13 / 4
8,398
323
5,597
24,656
22,357
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
SoyTemor
Jormungandr
19
8 / 4 / 3
12,390
477
11,216
18,646
24,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 19 / 2
9,584
369
8,499
33,863
25,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 16 / 4
9,842
379
7,620
18,799
8,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
35
60
Kills
19
22
Deaths
60
67
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
BrandonTI94
Izanami
7
8
3
1.06
W
10
4
4
3
W
10
0
11
15.5
L
Khepri
Kyohi-suru
Khepri
0
13
4
0.15
L
Jormungandr
SoyTemor
Jormungandr
8
4
3
2.38
L
2
19
2
0.16
W
Kali
Spenaso
Kali
24
5
12
6
W
Bellona
gothlullaby
Bellona
10
8
17
2.31
L
2
16
4
0.25
W
Danzaburou
lDKv2
Danzaburou
6
5
23
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,233
Damage
55,728
92,074
Taken
119,682
38,145
Mitigated
95,410
30,979
Healing
14,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BrandonTI94
Izanami
22,796
12,596
0
5,192
23,718
15,660
466
51
23,667
0
129,710
W
15,826
9,380
0
2,998
19,830
6,240
4,146
954
18,811
0
95,094
W
11,888
6,401
1,211
6,973
11,567
3,900
1,352
3,428
7,819
0
51,535
L
Khepri
Kyohi-suru
Khepri
5,597
405
0
0
24,656
22,357
290
0
24,656
21,382
0
L
Jormungandr
SoyTemor
Jormungandr
11,216
1,818
0
981
18,646
24,189
471
98
18,548
61,267
0
L
8,499
2,839
0
5,764
33,863
25,018
0
0
33,863
0
35,043
W
Kali
Spenaso
Kali
33,061
23,517
0
11,683
22,372
9,948
2,686
4,944
17,092
0
114,694
W
Bellona
gothlullaby
Bellona
16,318
7,725
0
859
19,549
9,595
1,076
9,603
9,279
256
35,542
L
7,620
457
1,043
1,588
18,799
8,186
102
53
18,746
38,155
0
W
Danzaburou
lDKv2
Danzaburou
19,140
10,236
0
7,255
18,756
8,462
1,764
4,971
13,540
0
67,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,271
Gold Earned
53,887
513
Minions Killed
408
0
Camps Cleared
0
2,312,791
Distance Traveled
1,949,437
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,673
526
187
7
0
384,450
0
W
Ullr
14,618
562
165
6
0
440,313
8
W
Cupid
11,976
461
103
4
0
445,843
0
L
Khepri
8,398
323
23
1
0
377,209
0
L
Jormungandr
12,390
477
86
3
0
435,992
1
L
Chaac
9,584
369
46
2
0
384,248
0
W
Kali
15,558
598
127
5
0
514,635
0
W
Bellona
12,395
477
30
1
0
464,908
1
L
Ra
9,842
379
66
3
0
367,538
4
W
Danzaburou
12,724
489
88
3
0
447,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role