Player Matchup

King Arthur
King Arthur
ArminCrieg1
King Arthur
Level 23
God Stats
0W - 2L
1,270 SR
Queue Stats
168W - 164L
1,358 Elo+
Party 3
Kukulkan
Kukulkan
InterMissionn
Kukulkan
Level 16
God Stats
2W - 2L
1,562 SR
Queue Stats
92W - 82L
1,294 Elo+
Party 3
Cerberus
Cerberus
MFGHOST
Cerberus
Level 27
God Stats
5W - 10L
1,360 SR
Queue Stats
93W - 94L
1,423 Elo+
Solo
Hun Batz
Hun Batz
Nieube
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 242L
1,414 Elo+
Solo
Cupid
Cupid
Ķiddrock
Cupid
Level 14
God Stats
0W - 3L
1,409 SR
Queue Stats
43W - 25L
1,447 Elo+
Solo
Team Averages
Level 21
1,420 SR
1,387 Elo+

VS

Team Averages
Level 17
1,557 SR
1,287 Elo+
Horus
Horus
BittrJew
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,235 Elo+
Party 1
Kukulkan
Kukulkan
Slowpost063
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 75L
1,253 Elo+
Party 1
Ares
Ares
Smarran
Ares
Level 13
God Stats
2W - 0L
1,696 SR
Queue Stats
25W - 23L
1,217 Elo+
Party 2
Fenrir
Fenrir
dersupporter
Fenrir
Level 29
God Stats
8W - 12L
1,723 SR
Queue Stats
272W - 326L
1,413 Elo+
Solo
Anhur
Anhur
kessachta
Anhur
Level 12
God Stats
4W - 4L
1,366 SR
Queue Stats
28W - 23L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArminCrieg1
King Arthur
20
5 / 7 / 9
13,398
432
16,238
42,693
35,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
InterMissionn
Kukulkan
19
4 / 8 / 11
13,216
426
25,226
16,651
6,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
MFGHOST
Cerberus
20
4 / 11 / 10
14,280
461
16,831
32,481
15,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
Nieube
Hun Batz
15
3 / 4 / 3
11,783
380
7,508
15,813
5,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
Ķiddrock
Cupid
20
14 / 9 / 9
16,514
533
39,777
27,254
10,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BittrJew
Horus
20
5 / 5 / 14
13,986
451
11,577
31,816
33,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Slowpost063
Kukulkan
20
3 / 7 / 9
13,984
451
18,784
17,350
8,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Smarran
Ares
19
3 / 8 / 17
13,924
449
13,347
30,425
36,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
20
10 / 6 / 7
15,865
512
21,636
29,013
22,273
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
kessachta
Anhur
20
17 / 7 / 7
16,651
537
39,003
28,990
14,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
92
30
Kills
38
39
Deaths
33
42
Assists
54
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ArminCrieg1
King Arthur
5
7
9
1.36
W
Horus
BittrJew
Horus
5
5
14
2.4
L
Kukulkan
InterMissionn
Kukulkan
4
8
11
1.19
L
Cerberus
MFGHOST
Cerberus
4
11
10
0.82
L
Hun Batz
Nieube
Hun Batz
3
4
3
1.13
W
Kukulkan
Slowpost063
Kukulkan
3
7
9
1.07
W
Ares
Smarran
Ares
3
8
17
1.44
W
Fenrir
10
6
7
2.25
W
Anhur
kessachta
Anhur
17
7
7
2.93
L
Cupid
Ķiddrock
Cupid
14
9
9
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,580
Damage
104,347
134,892
Taken
137,594
72,377
Mitigated
114,858
35,720
Healing
21,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ArminCrieg1
King Arthur
16,238
2,055
0
12,638
42,693
35,280
358
12,179
30,095
0
48,431
W
Horus
BittrJew
Horus
11,577
5,186
3,133
4,630
31,816
33,971
1,213
10,627
19,664
0
42,902
L
Kukulkan
InterMissionn
Kukulkan
25,226
2,857
0
884
16,651
6,048
0
6,827
9,614
54,657
0
L
Cerberus
MFGHOST
Cerberus
16,831
965
770
9,961
32,481
15,592
1,523
6,408
26,027
86,771
0
L
Hun Batz
Nieube
Hun Batz
7,508
2,043
0
3,208
15,813
5,333
964
1,391
14,380
0
55,583
W
Kukulkan
Slowpost063
Kukulkan
18,784
1,093
0
88
17,350
8,231
894
7,589
9,484
86,097
0
W
Ares
Smarran
Ares
13,347
2,041
0
2,282
30,425
36,048
662
9,774
20,248
38,158
0
W
Fenrir
21,636
5,865
315
3,762
29,013
22,273
3,511
7,175
21,307
0
120,542
W
Anhur
kessachta
Anhur
39,003
25,937
0
6,950
28,990
14,335
4,402
5,806
23,107
0
127,251
L
Cupid
Ķiddrock
Cupid
39,777
28,085
995
7,264
27,254
10,124
138
4,503
22,645
0
128,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,191
Gold Earned
74,410
566
Minions Killed
563
0
Camps Cleared
0
2,213,458
Distance Traveled
2,716,411
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,398
432
53
2
0
531,618
2
W
Horus
13,986
451
74
2
0
544,594
1
L
Kukulkan
13,216
426
77
2
0
444,584
6
L
Cerberus
14,280
461
184
6
0
458,228
3
L
Hun Batz
11,783
380
107
3
0
280,871
2
W
Kukulkan
13,984
451
150
5
0
582,289
2
W
Ares
13,924
449
33
1
0
570,408
0
W
Fenrir
15,865
512
136
4
0
510,657
0
W
Anhur
16,651
537
170
5
0
508,463
2
L
Cupid
16,514
533
145
5
0
498,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role