Player Matchup

Ra
Ra
Charactyler
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 58L
1,375 Elo+
Party 1
Janus
Janus
Gladiate3
Janus
Level 25
God Stats
3W - 3L
1,430 SR
Queue Stats
42W - 41L
1,338 Elo+
Party 1
Cernunnos
Cernunnos
Joltzzi
Cernunnos
Level 18
God Stats
21W - 16L
1,468 SR
Queue Stats
28W - 27L
1,342 Elo+
Party 1
Team Averages
Level 24
1,466 SR
1,352 Elo+

VS

Team Averages
Level 38
1,488 SR
1,672 Elo+
Fenrir
Fenrir
ENIMISCAS
Fenrir
Level 63
God Stats
4W - 4L
1,340 SR
Queue Stats
596W - 450L
1,832 Elo+
Party 2
Anhur
Anhur
ExtraSeed
Anhur
Level 26
God Stats
15W - 0L
1,678 SR
Queue Stats
118W - 22L
1,857 Elo+
Party 2
Ra
Ra
marcoyotex
Ra
Level 26
God Stats
15W - 14L
1,447 SR
Queue Stats
83W - 121L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 1
7,532
628
5,383
10,912
3,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
Gladiate3
Janus
9
0 / 9 / 2
6,718
560
2,865
9,872
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Joltzzi
Cernunnos
10
1 / 4 / 2
7,477
623
6,363
8,811
2,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ENIMISCAS
Fenrir
13
4 / 2 / 10
9,267
772
8,726
10,050
5,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
ExtraSeed
Anhur
14
14 / 1 / 5
10,649
887
14,729
10,169
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 10
8,361
697
3,124
4,328
1,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
19
19
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Fenrir
ENIMISCAS
Fenrir
4
2
10
4.5
W
Anhur
ExtraSeed
Anhur
14
1
5
16.5
L
Janus
Gladiate3
Janus
0
9
2
0.11
L
Cernunnos
Joltzzi
Cernunnos
1
4
2
0.5
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,611
Damage
26,579
29,595
Taken
24,547
9,179
Mitigated
10,262
4,133
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,383
147
24
2,122
10,912
3,729
0
899
10,013
17,482
0
W
Fenrir
ENIMISCAS
Fenrir
8,726
1,906
0
2,263
10,050
5,224
140
3,544
5,494
0
35,711
W
Anhur
ExtraSeed
Anhur
14,729
7,937
0
3,380
10,169
3,628
920
2,394
7,550
0
50,323
L
Janus
Gladiate3
Janus
2,865
49
0
335
9,872
3,133
0
1,634
8,238
14,570
0
L
Cernunnos
Joltzzi
Cernunnos
6,363
3,270
0
1,652
8,811
2,317
0
615
8,196
0
26,864
W
3,124
461
512
1,419
4,328
1,410
920
1,650
2,578
27,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,727
Gold Earned
28,277
94
Minions Killed
158
0
Camps Cleared
0
557,144
Distance Traveled
679,185
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,532
628
26
2
0
192,336
0
W
Fenrir
9,267
772
41
3
0
243,322
4
W
Anhur
10,649
887
69
6
0
190,186
1
L
Janus
6,718
560
14
1
0
169,137
2
L
Cernunnos
7,477
623
54
5
0
195,671
2
W
Ra
8,361
697
48
4
0
245,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role