Player Matchup

Cu Chulainn
Cu Chulainn
Dr3aDSouL
Cu Chulainn
Level 159
God Stats
0W - 4L
1,208 SR
Queue Stats
659W - 618L
1,547 Elo+
Party 1
Izanami
Izanami
EttyJin
Izanami
Level 160
God Stats
4W - 4L
1,754 SR
Queue Stats
462W - 417L
1,540 Elo+
Party 1
Jormungandr
Jormungandr
Nabzilla
Jormungandr
Level 160
God Stats
20W - 20L
1,487 SR
Queue Stats
704W - 631L
1,542 Elo+
Party 1
Discordia
Discordia
NightMareee2
Discordia
Level 37
God Stats
0W - 1L
1,406 SR
Queue Stats
1W - 2L
1,720 Elo+
Solo
Janus
Janus
Xyligan4ik74
Janus
Level 148
God Stats
3W - 10L
1,213 SR
Queue Stats
1,038W - 1,057L
1,510 Elo+
Solo
Team Averages
Level 133
1,413 SR
1,572 Elo+

VS

Team Averages
Level 103
1,453 SR
1,537 Elo+
Bacchus
Bacchus
Avenzor
Bacchus
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 64L
1,522 Elo+
Solo
Artio
Artio
Cecil53
Artio
Level 77
God Stats
15W - 7L
1,455 SR
Queue Stats
672W - 676L
1,544 Elo+
Party 2
Chronos
Chronos
Degnan
Chronos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 134L
1,556 Elo+
Party 2
Cupid
Cupid
Ixan89
Cupid
Level 109
God Stats
7W - 0L
1,651 SR
Queue Stats
302W - 275L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NationalArmy
Tsukuyomi
Level 120
God Stats
2W - 3L
1,159 SR
Queue Stats
475W - 439L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dr3aDSouL
Cu Chulainn
14
1 / 7 / 7
9,276
773
8,282
16,809
17,974
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
EttyJin
Izanami
15
1 / 4 / 4
8,937
745
9,675
10,226
4,422
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Nabzilla
Jormungandr
18
6 / 4 / 4
10,665
889
12,058
14,934
13,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
NightMareee2
Discordia
15
1 / 6 / 2
8,873
739
9,783
8,991
3,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 6 / 6
8,554
713
13,411
8,680
2,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Avenzor
Bacchus
15
1 / 2 / 13
9,312
776
4,359
9,004
12,027
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
Cecil53
Artio
16
3 / 2 / 17
10,463
872
6,296
17,776
20,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
Degnan
Chronos
17
4 / 1 / 14
10,008
834
9,017
13,163
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
Ixan89
Cupid
19
13 / 2 / 11
12,061
1,005
18,447
12,595
6,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
NationalArmy
Tsukuyomi
16
6 / 3 / 11
10,000
833
16,275
15,767
7,958
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
93
9
Kills
27
27
Deaths
10
23
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Avenzor
Bacchus
1
2
13
3.75
W
Artio
Cecil53
Artio
3
2
17
5.75
W
Chronos
Degnan
Chronos
4
1
14
11
L
Cu Chulainn
Dr3aDSouL
Cu Chulainn
1
7
7
0.64
L
Izanami
EttyJin
Izanami
1
4
4
0.75
W
Cupid
Ixan89
Cupid
13
2
11
9.25
L
Jormungandr
Nabzilla
Jormungandr
6
4
4
2
W
Tsukuyomi
NationalArmy
Tsukuyomi
6
3
11
3.83
L
Discordia
NightMareee2
Discordia
1
6
2
0.33
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,209
Damage
54,394
59,640
Taken
68,305
42,540
Mitigated
54,512
12,223
Healing
37,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Avenzor
Bacchus
4,359
269
2,516
1,343
9,004
12,027
407
4,995
4,009
9,013
0
W
Artio
Cecil53
Artio
6,296
167
4,316
5,856
17,776
20,563
91
9,685
8,091
10,466
0
W
Chronos
Degnan
Chronos
9,017
5,510
2,896
5,818
13,163
7,037
2,666
6,904
6,259
28,427
0
L
Cu Chulainn
Dr3aDSouL
Cu Chulainn
8,282
1,652
1,812
744
16,809
17,974
252
7,121
9,688
1,858
14,497
L
Izanami
EttyJin
Izanami
9,675
6,449
476
1,320
10,226
4,422
1,870
3,920
6,306
0
22,502
W
Cupid
Ixan89
Cupid
18,447
10,356
1,829
2,812
12,595
6,927
1,950
5,410
7,185
0
42,928
L
Jormungandr
Nabzilla
Jormungandr
12,058
775
1,515
2,673
14,934
13,588
280
4,984
9,950
20,453
0
W
Tsukuyomi
NationalArmy
Tsukuyomi
16,275
3,324
4,222
5,798
15,767
7,958
780
9,324
6,443
0
29,362
L
Discordia
NightMareee2
Discordia
9,783
615
0
328
8,991
3,572
457
2,541
6,450
23,283
0
L
13,411
588
2,415
940
8,680
2,984
819
1,106
7,574
25,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,305
Gold Earned
51,844
110
Minions Killed
121
0
Camps Cleared
0
945,713
Distance Traveled
1,143,618
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,312
776
7
1
0
208,178
2
W
Artio
10,463
872
4
0
0
244,188
0
W
Chronos
10,008
834
42
4
0
228,231
1
L
Cu Chulainn
9,276
773
12
1
0
217,200
2
L
Izanami
8,937
745
37
3
0
141,492
0
W
Cupid
12,061
1,005
55
5
0
208,753
0
L
Jormungandr
10,665
889
8
1
0
203,117
1
W
Tsukuyomi
10,000
833
13
1
0
254,268
0
L
Discordia
8,873
739
26
2
0
191,862
3
L
Janus
8,554
713
27
2
0
192,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role