Player Matchup

Artemis
Artemis
Platinum V
ANNIESTANK
Artemis
Platinum V
Level 160
God Stats
9W - 10L
1,500 SR
Queue Stats
210W - 173L
1,946 MMR
Solo
Agni
Agni
Platinum I
Backshots
Agni
Platinum I
Level 160
God Stats
6W - 6L
1,633 SR
Queue Stats
332W - 321L
1,904 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
Dánger
Ao Kuang
Diamond V
Level 143
God Stats
46W - 20L
1,869 SR
Queue Stats
381W - 357L
1,984 MMR
Solo
Terra
Terra
Diamond IV
Naturezaa
Terra
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond V
PapiReyy
Hercules
Diamond V
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
213W - 196L
1,896 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,601 SR
1,846 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,553 SR
1,845 MMR
Fenrir
Fenrir
Diamond V
AlmightyKEK
Fenrir
Diamond V
Level 160
God Stats
1W - 2L
1,319 SR
Queue Stats
132W - 120L
1,925 MMR
Solo
Anhur
Anhur
Platinum II
Beumid
Anhur
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum III
DiViNeRoFl
Athena
Platinum III
Level 149
God Stats
4W - 6L
1,556 SR
Queue Stats
168W - 160L
1,874 MMR
Solo
Scylla
Scylla
Diamond V
FixieJ
Scylla
Diamond V
Level 158
God Stats
5W - 5L
1,631 SR
Queue Stats
29W - 33L
1,993 MMR
Solo
Arachne
Arachne
Diamond V
armsmai
Arachne
Diamond V
Level 49
God Stats
23W - 14L
1,761 SR
Queue Stats
245W - 227L
1,932 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ANNIESTANK
Artemis
13
2 / 3 / 3
7,759
597
7,345
6,740
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
13
2 / 1 / 3
7,454
573
3,809
5,748
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Dánger
Ao Kuang
13
7 / 1 / 2
7,529
579
5,664
10,934
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
Naturezaa
Terra
12
4 / 0 / 8
7,548
581
6,444
6,758
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hercules
PapiReyy
Hercules
13
2 / 1 / 1
7,776
598
6,061
7,847
6,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bans
SetTsukuyomiGuan YuTiamatAphrodite

VS

Bans
ApolloThe MorriganTyrJanusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 3 / 0
6,646
511
3,413
11,838
6,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Beumid
Anhur
12
1 / 3 / 1
6,811
524
3,578
10,313
2,327
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Athena
DiViNeRoFl
Athena
9
1 / 5 / 2
5,477
421
3,121
8,112
2,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
FixieJ
Scylla
12
1 / 3 / 2
6,653
512
5,169
5,333
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
armsmai
Arachne
11
2 / 3 / 2
6,656
512
5,618
9,292
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
6
6
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
ANNIESTANK
Artemis
2
3
3
1.17
L
Fenrir
1
3
0
0.33
W
Agni
2
1
3
3.5
L
Anhur
Beumid
Anhur
1
3
1
0.5
L
Athena
DiViNeRoFl
Athena
1
5
2
0.4
W
Ao Kuang
Dánger
Ao Kuang
7
1
2
8
L
Scylla
FixieJ
Scylla
1
3
2
0.67
W
Terra
Naturezaa
Terra
4
0
8
8
W
Hercules
PapiReyy
Hercules
2
1
1
2.5
L
Arachne
armsmai
Arachne
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,323
Damage
20,899
38,027
Taken
44,888
16,652
Mitigated
15,746
19,634
Healing
15,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ANNIESTANK
Artemis
7,345
3,789
0
1,899
6,740
1,812
816
1,897
4,843
0
44,233
L
Fenrir
3,413
1,201
0
4,737
11,838
6,010
0
1,140
10,248
0
31,435
W
Agni
3,809
359
0
2,472
5,748
1,898
890
2,821
2,927
48,547
0
L
Anhur
Beumid
Anhur
3,578
2,173
0
4,843
10,313
2,327
0
1,909
8,344
0
41,605
L
Athena
DiViNeRoFl
Athena
3,121
700
245
1,261
8,112
2,389
0
4,514
3,563
11,955
0
W
Ao Kuang
Dánger
Ao Kuang
5,664
1,178
0
6,831
10,934
3,545
59
1,113
9,821
41,919
0
L
Scylla
FixieJ
Scylla
5,169
937
0
1,219
5,333
1,521
180
3,047
2,140
49,266
0
W
Terra
Naturezaa
Terra
6,444
721
734
3,876
6,758
2,810
18
2,182
4,576
27,707
0
W
Hercules
PapiReyy
Hercules
6,061
2,257
0
3,822
7,847
6,587
0
277
7,570
0
41,240
L
Arachne
armsmai
Arachne
5,618
3,429
0
3,480
9,292
3,499
0
4,976
4,226
0
36,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,066
Gold Earned
32,243
433
Minions Killed
340
0
Camps Cleared
0
1,339,344
Distance Traveled
1,292,691
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,759
597
93
7
0
224,794
4
L
Fenrir
6,646
511
69
5
0
278,792
4
W
Agni
7,454
573
95
7
0
270,826
4
L
Anhur
6,811
524
92
7
0
226,602
5
L
Athena
5,477
421
12
1
0
281,817
5
W
Ao Kuang
7,529
579
89
7
0
285,886
3
L
Scylla
6,653
512
95
7
0
230,023
6
W
Terra
7,548
581
49
4
0
305,668
12
W
Hercules
7,776
598
107
8
0
252,170
1
L
Arachne
6,656
512
72
6
0
275,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role