Player Matchup

Neith
Neith
Great-ness_1
Neith
Level 39
God Stats
1W - 2L
1,187 SR
Queue Stats
31W - 53L
1,389 Elo+
Solo
The Morrigan
The Morrigan
LGS_FTW
The Morrigan
Level 127
God Stats
4W - 4L
1,461 SR
Queue Stats
281W - 276L
1,533 Elo+
Party 2
Hera
Hera
fahoooodeRiyadh
Hera
Level 157
God Stats
2W - 0L
1,767 SR
Queue Stats
110W - 101L
1,643 Elo+
Party 2
Nemesis
Nemesis
jorge000x
Nemesis
Level 66
God Stats
28W - 30L
1,406 SR
Queue Stats
509W - 604L
1,449 Elo+
Solo
Cerberus
Cerberus
llXMystoganXll
Cerberus
Level 21
God Stats
1W - 1L
1,778 SR
Queue Stats
14W - 13L
1,487 Elo+
Party 2
Team Averages
Level 82
1,520 SR
1,500 Elo+

VS

Team Averages
Level 56
1,533 SR
1,535 Elo+
Rama
Rama
 
Rama
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Demondragon47
Merlin
Level 67
God Stats
0W - 3L
1,204 SR
Queue Stats
99W - 136L
1,411 Elo+
Solo
Cerberus
Cerberus
KNCZ_Hejka
Cerberus
Level 68
God Stats
5W - 7L
1,683 SR
Queue Stats
238W - 212L
1,544 Elo+
Party 1
Cabrakan
Cabrakan
breadsticks045
Cabrakan
Level 52
God Stats
2W - 2L
1,530 SR
Queue Stats
54W - 70L
1,404 Elo+
Solo
Guan Yu
Guan Yu
lodowa132
Guan Yu
Level 10
God Stats
6W - 3L
1,750 SR
Queue Stats
106W - 63L
1,817 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 3
9,677
484
1,926
4,168
1,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
LGS_FTW
The Morrigan
18
8 / 4 / 6
11,103
555
18,451
10,885
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
4 / 1 / 2
11,173
559
16,217
11,586
6,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
jorge000x
Nemesis
16
3 / 3 / 5
9,768
488
7,954
13,766
5,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
12
0 / 3 / 8
7,722
386
6,126
14,471
9,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
2 / 1 / 1
11,244
562
2,894
8,252
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 3 / 2
9,750
488
8,065
12,864
4,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
KNCZ_Hejka
Cerberus
10
1 / 5 / 4
7,260
363
5,892
15,375
7,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
13
3 / 5 / 4
8,803
440
9,014
15,003
8,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
lodowa132
Guan Yu
17
1 / 1 / 3
9,463
473
9,082
20,442
17,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
15
Kills
11
11
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
1
1
2.5
L
4
3
2
1.67
W
0
0
3
1.5
L
Cerberus
KNCZ_Hejka
Cerberus
1
5
4
0.6
W
The Morrigan
LGS_FTW
The Morrigan
8
4
6
2.75
L
Cabrakan
3
5
4
1
W
4
1
2
5
W
Nemesis
jorge000x
Nemesis
3
3
5
1.83
W
Cerberus
0
3
8
1.33
L
Guan Yu
lodowa132
Guan Yu
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,674
Damage
34,947
54,876
Taken
71,936
27,303
Mitigated
40,731
17,464
Healing
25,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,894
1,921
0
4,056
8,252
2,875
322
2,282
5,930
0
92,065
L
8,065
692
0
2,650
12,864
4,647
207
6,874
5,734
70,665
0
W
1,926
509
0
1,996
4,168
1,383
833
227
3,941
0
62,006
L
Cerberus
KNCZ_Hejka
Cerberus
5,892
156
453
3,066
15,375
7,945
0
9,224
5,880
32,798
0
W
The Morrigan
LGS_FTW
The Morrigan
18,451
3,325
50
3,592
10,885
3,662
878
7,003
3,568
72,404
828
L
Cabrakan
9,014
1,320
533
3,910
15,003
8,241
0
7,667
7,161
47,901
0
W
16,217
5,578
110
6,944
11,586
6,717
1,735
1,225
10,289
87,343
0
W
Nemesis
jorge000x
Nemesis
7,954
3,449
0
714
13,766
5,668
0
6,973
6,614
0
74,504
W
Cerberus
6,126
366
0
4,058
14,471
9,873
350
6,756
7,493
30,525
0
L
Guan Yu
lodowa132
Guan Yu
9,082
1,352
1,107
9,837
20,442
17,023
0
13,143
7,265
0
72,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,443
Gold Earned
46,520
578
Minions Killed
572
0
Camps Cleared
0
1,855,511
Distance Traveled
1,719,249
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,244
562
171
9
0
341,072
10
L
Merlin
9,750
488
120
6
0
332,384
4
W
Neith
9,677
484
132
7
0
317,866
4
L
Cerberus
7,260
363
69
3
0
278,831
4
W
The Morrigan
11,103
555
111
6
0
356,978
4
L
Cabrakan
8,803
440
80
4
0
350,366
0
W
Hera
11,173
559
163
8
0
350,346
1
W
Nemesis
9,768
488
110
6
0
421,447
2
W
Cerberus
7,722
386
62
3
0
408,874
1
L
Guan Yu
9,463
473
132
7
0
416,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role