Player Matchup

Yemoja
Yemoja
AmazingLu
Yemoja
Level 16
God Stats
17W - 12L
1,760 SR
Queue Stats
58W - 62L
1,624 Elo+
Party 1
Janus
Janus
Kromaque
Janus
Level 66
God Stats
2W - 2L
1,512 SR
Queue Stats
35W - 32L
1,433 Elo+
Party 1
Chernobog
Chernobog
Luntac
Chernobog
Level 63
God Stats
1W - 1L
1,760 SR
Queue Stats
24W - 23L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
SimpBoyy
Sun Wukong
Level 17
God Stats
4W - 4L
1,576 SR
Queue Stats
16W - 15L
1,621 Elo+
Party 1
Nemesis
Nemesis
VoIkN
Nemesis
Level 16
God Stats
5W - 1L
1,684 SR
Queue Stats
136W - 120L
1,615 Elo+
Party 1
Team Averages
Level 36
1,658 SR
1,573 Elo+

VS

Team Averages
Level 21
1,609 SR
1,567 Elo+
Vulcan
Vulcan
Anton9305
Vulcan
Level 20
God Stats
50W - 40L
1,675 SR
Queue Stats
115W - 105L
1,519 Elo+
Solo
Bacchus
Bacchus
DemonsDoe
Bacchus
Level 17
God Stats
1W - 1L
1,719 SR
Queue Stats
17W - 17L
1,524 Elo+
Party 2
Thanatos
Thanatos
Herohronz
Thanatos
Level 4
God Stats
2W - 5L
1,732 SR
Queue Stats
4W - 8L
1,683 Elo+
Solo
Cu Chulainn
Cu Chulainn
Muow
Cu Chulainn
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 85L
1,560 Elo+
Party 2
Danzaburou
Danzaburou
Çarşamba
Danzaburou
Level 29
God Stats
2W - 4L
1,418 SR
Queue Stats
99W - 98L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AmazingLu
Yemoja
12
1 / 2 / 5
8,143
452
5,720
8,619
6,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
Kromaque
Janus
14
5 / 3 / 10
9,537
530
10,474
9,185
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Luntac
Chernobog
14
3 / 2 / 8
9,049
503
8,201
10,757
3,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
SimpBoyy
Sun Wukong
14
4 / 3 / 1
9,224
512
9,538
11,745
11,506
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
VoIkN
Nemesis
18
17 / 2 / 6
11,716
651
14,999
13,159
6,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Anton9305
Vulcan
12
0 / 7 / 2
7,466
415
5,863
9,480
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
DemonsDoe
Bacchus
10
1 / 6 / 4
7,451
414
10,027
13,537
11,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Herohronz
Thanatos
12
2 / 11 / 2
8,132
452
1,734
13,969
3,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Muow
Cu Chulainn
16
5 / 4 / 2
9,403
522
9,327
15,677
12,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Çarşamba
Danzaburou
15
3 / 4 / 1
8,939
497
6,233
13,730
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
30
Kills
11
12
Deaths
32
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AmazingLu
Yemoja
1
2
5
1.75
L
Vulcan
Anton9305
Vulcan
0
7
2
0.14
L
Bacchus
DemonsDoe
Bacchus
1
6
4
0.5
L
Thanatos
Herohronz
Thanatos
2
11
2
0.27
W
Janus
Kromaque
Janus
5
3
10
3.33
W
Chernobog
Luntac
Chernobog
3
2
8
3.5
L
Cu Chulainn
Muow
Cu Chulainn
5
4
2
1.5
W
Sun Wukong
SimpBoyy
Sun Wukong
4
3
1
1.5
W
Nemesis
VoIkN
Nemesis
17
2
6
10
L
Danzaburou
Çarşamba
Danzaburou
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,932
Damage
33,184
53,465
Taken
66,393
31,268
Mitigated
36,411
14,278
Healing
19,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AmazingLu
Yemoja
5,720
1,019
2,970
1,624
8,619
6,876
289
3,592
5,002
21,668
0
L
Vulcan
Anton9305
Vulcan
5,863
1,193
0
1,590
9,480
3,112
0
3,428
5,782
39,427
0
L
Bacchus
DemonsDoe
Bacchus
10,027
1,651
0
2,744
13,537
11,935
0
4,958
8,482
18,627
0
L
Thanatos
Herohronz
Thanatos
1,734
314
0
5,875
13,969
3,799
0
1,199
12,686
0
26,793
W
Janus
Kromaque
Janus
10,474
344
128
1,405
9,185
3,067
566
3,966
4,863
48,504
0
W
Chernobog
Luntac
Chernobog
8,201
5,150
0
1,698
10,757
3,802
473
4,414
6,333
0
53,062
L
Cu Chulainn
Muow
Cu Chulainn
9,327
2,559
0
4,637
15,677
12,369
204
2,253
13,298
9,503
41,351
W
Sun Wukong
SimpBoyy
Sun Wukong
9,538
2,847
0
931
11,745
11,506
1,517
1,903
9,363
0
52,814
W
Nemesis
VoIkN
Nemesis
14,999
7,488
0
5,522
13,159
6,017
1,272
3,409
9,580
0
76,973
L
Danzaburou
Çarşamba
Danzaburou
6,233
1,914
0
4,998
13,730
5,196
223
3,737
9,951
0
63,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,669
Gold Earned
41,391
439
Minions Killed
361
0
Camps Cleared
0
1,693,515
Distance Traveled
1,527,556
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,143
452
35
2
0
342,631
3
L
Vulcan
7,466
415
70
4
0
269,570
4
L
Bacchus
7,451
414
20
1
0
338,690
1
L
Thanatos
8,132
452
46
3
0
281,736
4
W
Janus
9,537
530
89
5
0
313,689
1
W
Chernobog
9,049
503
92
5
0
325,658
1
L
Cu Chulainn
9,403
522
96
5
0
342,723
4
W
Sun Wukong
9,224
512
101
6
0
332,125
3
W
Nemesis
11,716
651
122
7
0
379,412
2
L
Danzaburou
8,939
497
129
7
0
294,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role