Player Matchup

Kuzenbo
Kuzenbo
CrisosInferno
Kuzenbo
Level 14
God Stats
10W - 14L
1,597 SR
Queue Stats
30W - 44L
1,455 Elo+
Party 1
Thor
Thor
Drox20
Thor
Level 29
God Stats
4W - 5L
1,720 SR
Queue Stats
76W - 77L
1,569 Elo+
Solo
Kukulkan
Kukulkan
FullCrimpin
Kukulkan
Level 13
God Stats
6W - 4L
1,601 SR
Queue Stats
15W - 15L
1,470 Elo+
Solo
Skadi
Skadi
Miguel15832
Skadi
Level 19
God Stats
11W - 9L
1,828 SR
Queue Stats
161W - 149L
1,492 Elo+
Party 1
Ymir
Ymir
Pvpking5
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,577 Elo+
Solo
Team Averages
Level 16
1,649 SR
1,513 Elo+

VS

Team Averages
Level 25
1,432 SR
1,512 Elo+
Bacchus
Bacchus
JR3EZ
Bacchus
Level 29
God Stats
37W - 29L
1,743 SR
Queue Stats
267W - 243L
1,641 Elo+
Solo
Anubis
Anubis
MintyTesties
Anubis
Level 29
God Stats
2W - 1L
1,276 SR
Queue Stats
72W - 59L
1,437 Elo+
Solo
Danzaburou
Danzaburou
Novebraen
Danzaburou
Level 26
God Stats
2W - 3L
1,285 SR
Queue Stats
104W - 89L
1,587 Elo+
Solo
Tyr
Tyr
Reaper9559
Tyr
Level 25
God Stats
5W - 7L
1,453 SR
Queue Stats
133W - 157L
1,414 Elo+
Solo
Nemesis
Nemesis
wilzip
Nemesis
Level 18
God Stats
8W - 3L
1,404 SR
Queue Stats
290W - 240L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
0 / 9 / 2
8,860
354
3,778
18,887
21,216
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
Drox20
Thor
18
7 / 3 / 4
12,077
483
10,643
18,441
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
FullCrimpin
Kukulkan
17
1 / 7 / 6
11,048
442
17,802
15,775
6,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 9 / 5
10,506
420
7,627
15,091
5,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
20
2 / 7 / 0
13,572
543
7,149
24,201
26,714
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JR3EZ
Bacchus
17
5 / 3 / 16
12,881
515
13,561
20,252
24,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
20
8 / 2 / 8
13,892
556
13,105
13,487
7,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Novebraen
Danzaburou
20
14 / 2 / 8
15,802
632
26,757
17,261
8,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 0 / 8
14,212
568
14,089
21,561
19,397
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
wilzip
Nemesis
20
2 / 4 / 12
13,060
522
9,049
18,525
9,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
11
Kills
35
35
Deaths
11
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
9
2
0.11
L
Thor
Drox20
Thor
7
3
4
3
L
Kukulkan
FullCrimpin
Kukulkan
1
7
6
0.57
W
Bacchus
JR3EZ
Bacchus
5
3
16
4.33
L
1
9
5
0.39
W
Anubis
8
2
8
6
W
Danzaburou
Novebraen
Danzaburou
14
2
8
9
L
Ymir
2
7
0
0.29
W
6
0
8
10
W
Nemesis
wilzip
Nemesis
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,999
Damage
76,561
92,395
Taken
91,086
67,113
Mitigated
69,382
13,183
Healing
33,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
3,778
1,112
280
1,806
18,887
21,216
0
7,955
10,932
32,221
0
L
Thor
Drox20
Thor
10,643
2,468
0
7,380
18,441
7,276
0
4,942
13,499
0
76,940
L
Kukulkan
FullCrimpin
Kukulkan
17,802
1,293
0
1,354
15,775
6,513
0
6,148
9,627
73,709
0
W
Bacchus
JR3EZ
Bacchus
13,561
2,060
0
6,367
20,252
24,074
1,335
4,663
15,341
32,246
0
L
7,627
2,861
0
854
15,091
5,394
0
3,714
11,377
0
48,627
W
Anubis
13,105
1,467
0
8,373
13,487
7,633
996
6,428
6,791
80,651
0
W
Danzaburou
Novebraen
Danzaburou
26,757
12,164
0
11,344
17,261
8,539
4,047
3,930
13,269
0
130,387
L
Ymir
7,149
813
0
1,509
24,201
26,714
808
5,167
19,034
66,851
0
W
14,089
1,928
0
6,826
21,561
19,397
1,998
8,728
12,703
6,579
85,123
W
Nemesis
wilzip
Nemesis
9,049
5,081
0
1,059
18,525
9,739
819
5,874
12,553
0
111,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,063
Gold Earned
69,847
559
Minions Killed
628
0
Camps Cleared
0
2,093,236
Distance Traveled
2,419,504
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,860
354
63
3
0
422,848
0
L
Thor
12,077
483
116
5
0
492,966
11
L
Kukulkan
11,048
442
147
6
0
398,418
5
W
Bacchus
12,881
515
36
1
0
484,365
7
L
Skadi
10,506
420
100
4
0
386,546
0
W
Anubis
13,892
556
126
5
0
458,025
10
W
Danzaburou
15,802
632
174
7
0
460,391
2
L
Ymir
13,572
543
133
5
0
392,458
0
W
Tyr
14,212
568
154
6
0
520,886
3
W
Nemesis
13,060
522
138
6
0
495,837
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role