Player Matchup

Ullr
Ullr
GimmeHunters
Ullr
Level 18
God Stats
64W - 50L
1,588 SR
Queue Stats
93W - 81L
1,630 Elo+
Solo
Artio
Artio
KarateFlid13
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 180L
1,271 Elo+
Solo
Ao Kuang
Ao Kuang
ShadowofNeptune
Ao Kuang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,408 Elo+
Solo
Agni
Agni
TayDestroyerTwo
Agni
Level 21
God Stats
10W - 15L
1,187 SR
Queue Stats
127W - 154L
1,368 Elo+
Solo
Kukulkan
Kukulkan
joacogrekos
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,455 SR
1,435 Elo+

VS

Team Averages
Level 13
1,421 SR
1,276 Elo+
Cerberus
Cerberus
APTEM 18RU
Cerberus
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 136L
1,237 Elo+
Solo
Jing Wei
Jing Wei
DragonBornCG47
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 63L
1,210 Elo+
Party 1
Vamana
Vamana
HaywireCap19745
Vamana
Level 8
God Stats
0W - 1L
1,252 SR
Queue Stats
36W - 67L
1,391 Elo+
Party 1
Arachne
Arachne
MOON_JutR0on
Arachne
Level 18
God Stats
1W - 3L
1,355 SR
Queue Stats
12W - 26L
1,236 Elo+
Solo
Thor
Thor
tommy_foguete51
Thor
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 1
10,131
675
10,414
6,536
2,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 10
6,976
465
2,360
10,960
4,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
14
14 / 1 / 3
9,129
609
11,842
7,734
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 2 / 4
7,767
518
4,633
6,137
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
joacogrekos
Kukulkan
3
1 / 3 / 0
5,336
356
909
1,939
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
APTEM 18RU
Cerberus
9
1 / 9 / 0
5,836
389
5,270
13,604
5,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
9
0 / 9 / 2
5,826
388
1,712
9,408
2,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
0 / 8 / 1
5,658
377
1,363
9,914
5,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
MOON_JutR0on
Arachne
9
5 / 4 / 2
6,586
439
7,142
8,686
2,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 4 / 4
7,034
469
2,882
9,752
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
32
Kills
8
9
Deaths
34
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
APTEM 18RU
Cerberus
1
9
0
0.11
L
Jing Wei
0
9
2
0.11
W
13
0
1
13.5
L
0
8
1
0.06
W
0
3
10
1.67
L
Arachne
MOON_JutR0on
Arachne
5
4
2
1.5
W
Ao Kuang
14
1
3
15.5
W
4
2
4
3
W
Kukulkan
joacogrekos
Kukulkan
1
3
0
0.33
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,158
Damage
18,369
33,306
Taken
51,364
11,483
Mitigated
19,227
12,848
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
APTEM 18RU
Cerberus
5,270
640
0
2,157
13,604
5,426
17
2,814
10,790
30,244
0
L
Jing Wei
1,712
1,712
0
0
9,408
2,697
196
3,964
5,208
0
17,580
W
10,414
5,785
0
3,013
6,536
2,214
3,910
1,334
5,202
0
74,365
L
1,363
752
0
417
9,914
5,385
182
4,136
5,594
0
21,692
W
2,360
654
0
3,394
10,960
4,097
94
2,985
7,975
13,660
0
L
Arachne
MOON_JutR0on
Arachne
7,142
5,527
0
2,648
8,686
2,584
313
2,875
5,627
0
23,240
W
Ao Kuang
11,842
4,846
0
3,869
7,734
3,249
0
496
7,238
42,317
7,124
W
4,633
469
0
2,572
6,137
1,572
638
455
5,682
24,534
0
W
Kukulkan
joacogrekos
Kukulkan
909
325
0
0
1,939
351
22
0
1,939
1,252
0
L
2,882
582
0
1,068
9,752
3,135
598
4,150
5,242
0
33,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,339
Gold Earned
30,940
281
Minions Killed
246
0
Camps Cleared
0
1,207,586
Distance Traveled
1,287,174
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,836
389
71
5
0
261,466
0
L
Jing Wei
5,826
388
28
2
0
250,838
0
W
Ullr
10,131
675
125
8
0
266,833
7
L
Vamana
5,658
377
48
3
0
215,506
0
W
Artio
6,976
465
24
2
0
266,308
0
L
Arachne
6,586
439
37
2
0
288,045
2
W
Ao Kuang
9,129
609
80
5
0
321,412
0
W
Agni
7,767
518
49
3
0
260,067
1
W
Kukulkan
5,336
356
3
0
0
92,966
0
L
Thor
7,034
469
62
4
0
271,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role