Player Matchup

Kali
Kali
MikesBackForYou
Kali
Level 89
God Stats
4W - 4L
1,261 SR
Queue Stats
164W - 145L
1,661 Elo+
Solo
Guan Yu
Guan Yu
Mr GoodKUSH 500
Guan Yu
Level 159
God Stats
6W - 3L
1,667 SR
Queue Stats
169W - 181L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
RaggedShot
Baron Samedi
Level 67
God Stats
59W - 74L
1,443 SR
Queue Stats
274W - 348L
1,497 Elo+
Solo
Team Averages
Level 105
1,457 SR
1,564 Elo+

VS

Team Averages
Level 80
1,484 SR
1,430 Elo+
Osiris
Osiris
JTKaos
Osiris
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 42L
1,422 Elo+
Party 1
Hun Batz
Hun Batz
TheRagnarok0
Hun Batz
Level 81
God Stats
8W - 11L
1,277 SR
Queue Stats
72W - 87L
1,409 Elo+
Party 1
Zhong Kui
Zhong Kui
xxCDB3XX
Zhong Kui
Level 81
God Stats
6W - 5L
1,675 SR
Queue Stats
80W - 103L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 10 / 1
18,761
782
34,567
32,683
14,277
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 3 / 14
15,601
650
14,625
31,381
41,100
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
RaggedShot
Baron Samedi
11
0 / 3 / 7
12,364
515
7,574
11,207
5,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JTKaos
Osiris
19
4 / 7 / 10
16,217
676
19,896
27,394
23,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
TheRagnarok0
Hun Batz
18
4 / 5 / 8
15,939
664
14,076
18,531
7,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
xxCDB3XX
Zhong Kui
19
8 / 6 / 8
16,706
696
27,067
26,574
15,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
18
Kills
16
16
Deaths
18
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Osiris
JTKaos
Osiris
4
7
10
1.29
L
17
10
1
1.75
L
1
3
14
2.67
L
Baron Samedi
RaggedShot
Baron Samedi
0
3
7
1.17
W
Hun Batz
TheRagnarok0
Hun Batz
4
5
8
1.6
W
Zhong Kui
xxCDB3XX
Zhong Kui
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,766
Damage
61,039
75,271
Taken
72,499
60,798
Mitigated
46,017
30,209
Healing
21,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
JTKaos
Osiris
19,896
8,163
0
8,979
27,394
23,193
624
5,209
22,185
10,749
67,635
L
34,567
21,696
0
12,878
32,683
14,277
449
15,851
16,832
0
87,000
L
14,625
2,725
2,111
10,669
31,381
41,100
338
9,392
21,989
693
77,878
L
Baron Samedi
RaggedShot
Baron Samedi
7,574
680
649
3,902
11,207
5,421
210
3,333
7,874
31,102
0
W
Hun Batz
TheRagnarok0
Hun Batz
14,076
2,920
0
4,777
18,531
7,100
1,177
2,267
16,264
0
80,492
W
Zhong Kui
xxCDB3XX
Zhong Kui
27,067
3,546
0
7,627
26,574
15,724
1,235
1,322
25,252
88,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,726
Gold Earned
48,862
219
Minions Killed
252
0
Camps Cleared
0
1,057,353
Distance Traveled
1,246,107
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
16,217
676
78
3
0
441,929
3
L
Kali
18,761
782
81
3
0
410,780
1
L
Guan Yu
15,601
650
91
4
0
458,905
3
L
Baron Samedi
12,364
515
47
2
0
187,668
0
W
Hun Batz
15,939
664
61
3
0
430,547
4
W
Zhong Kui
16,706
696
113
5
0
373,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role