Player Matchup

Ymir
Ymir
Naczilla-
Ymir
Level 7
God Stats
1W - 1L
1,703 SR
Queue Stats
11W - 7L
1,672 Elo+
Party 1
Tiamat
Tiamat
Nailequa
Tiamat
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
103W - 72L
1,464 Elo+
Solo
Cernunnos
Cernunnos
TheUrbanBot
Cernunnos
Level 54
God Stats
6W - 13L
1,335 SR
Queue Stats
61W - 76L
1,389 Elo+
Party 1
Pele
Pele
karuzelka
Pele
Level 60
God Stats
13W - 13L
1,550 SR
Queue Stats
46W - 47L
1,429 Elo+
Party 1
Bellona
Bellona
stophindobuse
Bellona
Level 29
God Stats
0W - 3L
1,193 SR
Queue Stats
67W - 77L
1,435 Elo+
Party 1
Team Averages
Level 39
1,456 SR
1,478 Elo+

VS

Team Averages
Level 53
1,739 SR
1,658 Elo+
Erlang Shen
Erlang Shen
Davidson09
Erlang Shen
Level 28
God Stats
1W - 0L
1,648 SR
Queue Stats
154W - 141L
1,729 Elo+
Party 2
Pele
Pele
LadyNinnie
Pele
Level 28
God Stats
11W - 4L
1,704 SR
Queue Stats
43W - 18L
1,638 Elo+
Party 3
Sobek
Sobek
MMFK47
Sobek
Level 37
God Stats
1W - 0L
1,770 SR
Queue Stats
88W - 74L
1,511 Elo+
Party 3
Vulcan
Vulcan
Shane4745
Vulcan
Level 36
God Stats
18W - 8L
1,673 SR
Queue Stats
93W - 71L
1,551 Elo+
Party 3
Medusa
Medusa
THE SENATE 98
Medusa
Level 134
God Stats
15W - 13L
1,899 SR
Queue Stats
119W - 100L
1,860 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 4 / 12
10,189
485
11,354
18,110
16,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Nailequa
Tiamat
17
2 / 5 / 5
10,221
487
7,493
16,038
8,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
TheUrbanBot
Cernunnos
14
6 / 7 / 4
9,750
464
10,411
13,840
5,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
14
9 / 6 / 3
9,775
465
10,895
20,136
7,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
15
0 / 4 / 4
8,712
415
8,070
18,740
15,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Davidson09
Erlang Shen
19
3 / 3 / 6
11,973
570
11,989
15,735
8,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 3 / 6
11,439
545
10,535
17,191
7,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
MMFK47
Sobek
14
0 / 3 / 11
9,760
465
9,449
19,206
15,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Shane4745
Vulcan
19
9 / 3 / 1
12,676
604
22,379
9,196
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 7 / 4
11,748
559
13,004
13,773
5,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
54
19
Kills
26
26
Deaths
19
28
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Davidson09
Erlang Shen
3
3
6
2
W
5
3
6
2.67
W
Sobek
MMFK47
Sobek
0
3
11
1.83
L
Ymir
2
4
12
2
L
Tiamat
Nailequa
Tiamat
2
5
5
0.9
W
Vulcan
Shane4745
Vulcan
9
3
1
3.17
W
9
7
4
1.57
L
Cernunnos
TheUrbanBot
Cernunnos
6
7
4
1.14
L
Pele
9
6
3
1.75
L
Bellona
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,223
Damage
67,356
86,864
Taken
75,101
52,684
Mitigated
40,904
20,724
Healing
24,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Davidson09
Erlang Shen
11,989
6,136
0
5,297
15,735
8,817
3,969
1,755
13,609
0
73,841
W
10,535
2,160
1,458
7,191
17,191
7,155
1,039
3,127
13,948
0
76,371
W
Sobek
MMFK47
Sobek
9,449
561
386
5,844
19,206
15,735
48
6,418
12,555
34,855
0
L
Ymir
11,354
1,447
0
3,980
18,110
16,083
0
7,699
10,217
32,245
0
L
Tiamat
Nailequa
Tiamat
7,493
917
0
4,519
16,038
8,325
100
8,848
6,796
66,288
0
W
Vulcan
Shane4745
Vulcan
22,379
5,070
235
3,503
9,196
3,845
1,745
3,116
5,881
93,742
0
W
13,004
6,514
0
740
13,773
5,352
1,645
3,951
9,739
0
74,156
L
Cernunnos
TheUrbanBot
Cernunnos
10,411
4,918
0
2,510
13,840
5,215
777
3,695
10,081
0
44,120
L
Pele
10,895
2,510
0
5,368
20,136
7,599
57
6,627
13,431
0
42,094
L
Bellona
8,070
2,644
0
4,347
18,740
15,462
48
4,097
14,511
0
46,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,647
Gold Earned
57,596
399
Minions Killed
548
0
Camps Cleared
0
1,868,251
Distance Traveled
1,999,291
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,973
570
142
7
0
357,037
0
W
Pele
11,439
545
119
6
0
464,966
5
W
Sobek
9,760
465
25
1
0
411,724
5
L
Ymir
10,189
485
53
3
0
391,246
3
L
Tiamat
10,221
487
126
6
0
348,509
2
W
Vulcan
12,676
604
169
8
0
405,278
2
W
Medusa
11,748
559
93
4
0
360,286
1
L
Cernunnos
9,750
464
74
4
0
355,763
2
L
Pele
9,775
465
53
3
0
396,935
2
L
Bellona
8,712
415
93
4
0
375,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role