Player Matchup

Medusa
Medusa
CC F0X
Medusa
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 129L
1,547 Elo+
Party 2
Awilix
Awilix
CLOUD MARIO
Awilix
Level 124
God Stats
2W - 4L
1,441 SR
Queue Stats
694W - 631L
1,542 Elo+
Party 2
Thanatos
Thanatos
Death Sh0t 50
Thanatos
Level 143
God Stats
26W - 23L
1,637 SR
Queue Stats
416W - 356L
1,536 Elo+
Party 2
He Bo
He Bo
MatusDaMoose
He Bo
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
236W - 212L
1,648 Elo+
Party 2
Ares
Ares
REDRUMKILL
Ares
Level 160
God Stats
13W - 27L
1,372 SR
Queue Stats
510W - 588L
1,317 Elo+
Solo
Team Averages
Level 135
1,490 SR
1,518 Elo+

VS

Team Averages
Level 117
1,642 SR
1,496 Elo+
Persephone
Persephone
AbMe
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Awakeminotaur
Erlang Shen
Level 106
God Stats
10W - 3L
1,805 SR
Queue Stats
93W - 80L
1,541 Elo+
Party 1
Cerberus
Cerberus
Baggins Bildo T
Cerberus
Level 128
God Stats
12W - 5L
1,617 SR
Queue Stats
58W - 55L
1,438 Elo+
Solo
Artio
Artio
BiGnBoomin
Artio
Level 126
God Stats
10W - 5L
1,574 SR
Queue Stats
270W - 270L
1,494 Elo+
Party 1
Apollo
Apollo
MrHeartyChunk
Apollo
Level 115
God Stats
4W - 3L
1,711 SR
Queue Stats
89W - 79L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CC F0X
Medusa
10
0 / 6 / 0
6,027
464
5,648
8,824
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
13
6 / 2 / 0
7,861
605
8,195
8,190
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
Death Sh0t 50
Thanatos
11
4 / 3 / 0
7,212
555
4,026
10,187
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 1
6,283
483
5,980
6,742
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 6 / 2
5,691
438
5,231
13,354
9,695
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AbMe
Persephone
11
0 / 3 / 4
6,397
492
2,727
6,002
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Awakeminotaur
Erlang Shen
15
12 / 3 / 4
8,942
688
9,223
10,635
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
12
1 / 5 / 4
6,676
514
5,294
9,416
5,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artio
11
6 / 0 / 6
7,625
587
5,427
10,357
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 0 / 7
7,505
577
7,157
9,500
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
11
Kills
21
21
Deaths
11
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Persephone
AbMe
Persephone
0
3
4
0.67
W
Erlang Shen
Awakeminotaur
Erlang Shen
12
3
4
4.67
W
Cerberus
1
5
4
0.6
W
Artio
6
0
6
9
L
Medusa
CC F0X
Medusa
0
6
0
0
L
Awilix
6
2
0
3
L
Thanatos
Death Sh0t 50
Thanatos
4
3
0
1.33
L
1
4
1
0.38
W
2
0
7
5.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,080
Damage
29,828
47,297
Taken
45,910
20,279
Mitigated
22,248
12,475
Healing
19,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AbMe
Persephone
2,727
294
0
1,748
6,002
1,828
0
2,406
3,594
36,120
0
W
Erlang Shen
Awakeminotaur
Erlang Shen
9,223
5,707
0
5,349
10,635
4,999
0
1,048
9,587
0
56,376
W
Cerberus
5,294
704
0
1,950
9,416
5,022
582
0
9,416
28,572
0
W
Artio
5,427
659
760
3,527
10,357
7,202
46
5,536
4,821
15,937
0
L
Medusa
CC F0X
Medusa
5,648
1,553
0
843
8,824
2,876
0
2,554
6,270
0
38,806
L
Awilix
8,195
3,680
0
2,776
8,190
2,604
1,012
3,568
4,614
0
42,688
L
Thanatos
Death Sh0t 50
Thanatos
4,026
960
0
6,862
10,187
3,251
0
1,662
8,505
0
34,211
L
5,980
462
159
1,536
6,742
1,853
0
2,231
4,469
35,643
0
W
7,157
4,671
0
5,970
9,500
3,197
1,142
2,220
7,280
0
50,383
L
5,231
434
0
299
13,354
9,695
0
3,205
9,991
18,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,074
Gold Earned
37,145
301
Minions Killed
348
0
Camps Cleared
0
1,232,524
Distance Traveled
1,280,225
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,397
492
57
4
0
228,384
5
W
Erlang Shen
8,942
688
104
8
0
292,733
1
W
Cerberus
6,676
514
72
6
0
230,545
1
W
Artio
7,625
587
26
2
0
281,404
7
L
Medusa
6,027
464
65
5
0
240,789
5
L
Awilix
7,861
605
83
6
0
260,961
2
L
Thanatos
7,212
555
71
5
0
274,423
0
L
He Bo
6,283
483
54
4
0
240,802
1
W
Apollo
7,505
577
89
7
0
247,159
4
L
Ares
5,691
438
28
2
0
215,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role