Player Matchup

Vulcan
Vulcan
Gold V
Hamlishous
Vulcan
Gold V
Level 108
God Stats
0W - 3L
1,610 SR
Queue Stats
151W - 165L
1,343 MMR
Party 2
Izanami
Izanami
Gold V
Quantum5103
Izanami
Gold V
Level 119
God Stats
127W - 71L
1,771 SR
Queue Stats
654W - 649L
1,354 MMR
Solo
Nemesis
Nemesis
Gold IV
Stych17
Nemesis
Gold IV
Level 141
God Stats
11W - 7L
1,805 SR
Queue Stats
276W - 272L
1,321 MMR
Solo
Ganesha
Ganesha
Silver I
Syncles
Ganesha
Silver I
Level 68
God Stats
5W - 6L
1,707 SR
Queue Stats
76W - 89L
1,298 MMR
Party 2
Achilles
Achilles
Silver III
Палач300
Achilles
Silver III
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,679 SR
1,363 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,539 SR
1,341 MMR
Athena
Athena
Gold III
Aexzz
Athena
Gold III
Level 58
God Stats
17W - 8L
1,438 SR
Queue Stats
343W - 334L
1,387 MMR
Party 1
Hachiman
Hachiman
Gold III
LeandrusPunch
Hachiman
Gold III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
TH3J0K3RQc
Chaac
Silver II
Level 88
God Stats
3W - 6L
1,500 SR
Queue Stats
31W - 52L
1,278 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Tlacuachote
Nu Wa
Bronze III
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 16L
1,311 MMR
Solo
Kali
Kali
Silver I
dedrater2
Kali
Silver I
Level 117
God Stats
20W - 7L
1,758 SR
Queue Stats
296W - 287L
1,231 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hamlishous
Vulcan
16
1 / 6 / 3
10,424
453
14,506
12,943
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Quantum5103
Izanami
19
2 / 8 / 2
11,824
514
16,517
21,787
7,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Stych17
Nemesis
18
3 / 5 / 2
11,163
485
8,552
20,294
6,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Syncles
Ganesha
16
0 / 5 / 6
9,934
432
8,868
16,917
15,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Палач300
Achilles
18
2 / 3 / 3
11,036
480
9,564
25,112
25,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
ApolloTiamatDanzaburouSetTsukuyomi

VS

Bans
ScyllaGebGuan YuCerberusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aexzz
Athena
18
3 / 2 / 14
12,316
535
10,021
20,204
21,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
LeandrusPunch
Hachiman
20
5 / 4 / 7
13,813
601
14,081
20,826
7,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
20
1 / 0 / 8
12,730
553
13,385
16,770
19,950
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
3 / 0 / 11
13,301
578
13,125
7,076
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kali
20
15 / 2 / 7
15,781
686
24,529
29,046
19,670
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
8
Kills
27
27
Deaths
8
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Athena
Aexzz
Athena
3
2
14
5
L
Vulcan
Hamlishous
Vulcan
1
6
3
0.42
W
Hachiman
LeandrusPunch
Hachiman
5
4
7
2.13
L
Izanami
Quantum5103
Izanami
2
8
2
0.38
L
Nemesis
Stych17
Nemesis
3
5
2
0.8
L
Ganesha
Syncles
Ganesha
0
5
6
0.6
W
Chaac
1
0
8
5
W
3
0
11
8.5
W
Kali
15
2
7
9.25
L
Achilles
Палач300
Achilles
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,007
Damage
75,141
97,053
Taken
93,922
59,415
Mitigated
70,941
21,852
Healing
38,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aexzz
Athena
10,021
2,857
0
6,265
20,204
21,522
802
8,205
11,817
38,660
0
L
Vulcan
Hamlishous
Vulcan
14,506
3,037
0
1,689
12,943
4,352
104
5,798
6,843
75,471
0
W
Hachiman
LeandrusPunch
Hachiman
14,081
5,831
0
9,766
20,826
7,215
3,345
3,307
17,503
0
112,655
L
Izanami
Quantum5103
Izanami
16,517
12,360
0
4,707
21,787
7,832
2,674
3,802
17,819
0
117,149
L
Nemesis
Stych17
Nemesis
8,552
4,628
0
6,925
20,294
6,485
0
5,102
15,028
0
85,358
L
Ganesha
Syncles
Ganesha
8,868
371
0
1,843
16,917
15,322
0
4,808
11,851
32,663
0
W
Chaac
13,385
1,942
0
7,632
16,770
19,950
923
4,077
12,672
0
82,819
W
13,125
1,693
11
2,101
7,076
2,584
2,024
3,440
3,304
86,657
0
W
Kali
24,529
14,723
0
13,200
29,046
19,670
3,419
6,595
22,249
0
138,021
L
Achilles
Палач300
Achilles
9,564
3,735
0
6,688
25,112
25,424
0
2,574
22,366
0
73,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,381
Gold Earned
67,941
641
Minions Killed
704
0
Camps Cleared
0
2,066,109
Distance Traveled
2,226,314
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,316
535
50
2
0
491,164
2
L
Vulcan
10,424
453
140
6
0
429,830
5
W
Hachiman
13,813
601
180
8
0
373,890
5
L
Izanami
11,824
514
210
9
0
341,936
7
L
Nemesis
11,163
485
146
6
0
495,296
4
L
Ganesha
9,934
432
8
0
0
407,826
4
W
Chaac
12,730
553
140
6
0
391,769
7
W
Nu Wa
13,301
578
165
7
0
453,100
6
W
Kali
15,781
686
169
7
0
516,391
4
L
Achilles
11,036
480
137
6
0
391,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role