Player Matchup

Hachiman
Hachiman
Asemblend
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,371 Elo+
Party 2
Cthulhu
Cthulhu
LuxSanktus
Cthulhu
Level 57
God Stats
1W - 1L
1,188 SR
Queue Stats
5W - 8L
1,375 Elo+
Party 2
Chang'e
Chang'e
PeachLich
Chang'e
Level 35
God Stats
12W - 9L
1,463 SR
Queue Stats
114W - 113L
1,418 Elo+
Party 2
Ra
Ra
SalmanS7
Ra
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 54L
1,374 Elo+
Solo
Kukulkan
Kukulkan
eazyislam
Kukulkan
Level 109
God Stats
2W - 1L
1,502 SR
Queue Stats
22W - 24L
1,456 Elo+
Solo
Team Averages
Level 54
1,431 SR
1,399 Elo+

VS

Team Averages
Level 52
1,386 SR
1,372 Elo+
Da Ji
Da Ji
Bytembusch
Da Ji
Level 53
God Stats
8W - 7L
1,530 SR
Queue Stats
201W - 195L
1,480 Elo+
Party 3
Heimdallr
Heimdallr
I00na
Heimdallr
Level 118
God Stats
1W - 5L
1,216 SR
Queue Stats
169W - 172L
1,385 Elo+
Solo
Ra
Ra
PredatorZEyeZ
Ra
Level 49
God Stats
2W - 5L
1,423 SR
Queue Stats
123W - 155L
1,401 Elo+
Party 1
Anubis
Anubis
SakuraLili28
Anubis
Level 21
God Stats
6W - 16L
1,320 SR
Queue Stats
20W - 46L
1,228 Elo+
Party 3
Bellona
Bellona
stress96
Bellona
Level 17
God Stats
8W - 12L
1,439 SR
Queue Stats
45W - 63L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Asemblend
Hachiman
18
10 / 1 / 12
11,603
1,160
15,759
7,895
3,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
LuxSanktus
Cthulhu
17
5 / 1 / 20
11,059
1,106
15,676
9,197
8,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
PeachLich
Chang'e
16
2 / 1 / 12
9,434
943
8,882
10,167
4,222
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 3 / 14
10,404
1,040
9,076
6,363
2,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
eazyislam
Kukulkan
17
9 / 1 / 7
11,056
1,106
13,233
5,754
2,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

261

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
4 / 8 / 1
9,551
955
9,701
12,906
5,631
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
I00na
Heimdallr
16
1 / 5 / 4
9,730
973
9,014
13,178
5,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 5 / 2
9,536
954
11,766
13,258
5,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
15
0 / 7 / 3
8,973
897
2,001
10,334
5,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
stress96
Bellona
15
0 / 4 / 3
8,792
879
4,481
19,516
12,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
20
29
Kills
7
7
Deaths
29
65
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Asemblend
Hachiman
10
1
12
16
L
Da Ji
4
8
1
0.56
L
Heimdallr
I00na
Heimdallr
1
5
4
0.6
W
Cthulhu
LuxSanktus
Cthulhu
5
1
20
15
W
Chang'e
PeachLich
Chang'e
2
1
12
8
L
2
5
2
0.6
L
Anubis
0
7
3
0.21
W
3
3
14
3.33
W
Kukulkan
eazyislam
Kukulkan
9
1
7
12.5
L
Bellona
stress96
Bellona
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,626
Damage
36,963
39,376
Taken
69,192
22,201
Mitigated
34,929
9,238
Healing
4,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Asemblend
Hachiman
15,759
9,846
0
1,478
7,895
3,991
0
2,078
5,817
0
28,317
L
Da Ji
9,701
4,070
0
0
12,906
5,631
0
7,020
5,886
0
11,800
L
Heimdallr
I00na
Heimdallr
9,014
2,407
0
0
13,178
5,772
0
9,197
3,981
0
37,337
W
Cthulhu
LuxSanktus
Cthulhu
15,676
656
1,011
683
9,197
8,699
0
4,200
4,997
27,228
0
W
Chang'e
PeachLich
Chang'e
8,882
1,615
1,370
2,070
10,167
4,222
0
3,230
6,930
18,039
0
L
11,766
408
1,290
1,645
13,258
5,557
0
11,020
2,238
34,630
0
L
Anubis
2,001
51
0
404
10,334
5,376
0
6,244
4,090
21,384
0
W
9,076
1,190
1,401
652
6,363
2,697
0
3,373
2,990
30,643
0
W
Kukulkan
eazyislam
Kukulkan
13,233
128
342
231
5,754
2,592
0
1,063
4,691
36,597
0
L
Bellona
stress96
Bellona
4,481
1,330
0
869
19,516
12,593
0
13,386
6,130
177
13,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,556
Gold Earned
46,582
193
Minions Killed
187
5
Camps Cleared
5
1,050,944
Distance Traveled
877,561
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,603
1,160
22
2
2
188,838
0
L
Da Ji
9,551
955
5
1
2
181,494
0
L
Heimdallr
9,730
973
64
6
2
175,619
0
W
Cthulhu
11,059
1,106
25
3
0
222,696
0
W
Chang'e
9,434
943
18
2
2
258,299
0
L
Ra
9,536
954
54
5
0
180,980
0
L
Anubis
8,973
897
46
5
0
180,528
0
W
Ra
10,404
1,040
63
6
0
188,473
0
W
Kukulkan
11,056
1,106
65
7
1
192,638
0
L
Bellona
8,792
879
18
2
1
158,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role