Player Matchup

Cernunnos
Cernunnos
Destination7F
Cernunnos
Level 133
God Stats
9W - 11L
1,573 SR
Queue Stats
314W - 331L
1,585 Elo+
Solo
Bastet
Bastet
Jalx
Bastet
Level 109
God Stats
4W - 4L
1,767 SR
Queue Stats
144W - 151L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
Jofke
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 345L
1,629 Elo+
Party 1
Baron Samedi
Baron Samedi
PAD00
Baron Samedi
Level 157
God Stats
11W - 7L
1,822 SR
Queue Stats
288W - 280L
1,563 Elo+
Solo
Janus
Janus
emkryyy
Janus
Level 140
God Stats
32W - 34L
1,521 SR
Queue Stats
207W - 219L
1,537 Elo+
Party 1
Team Averages
Level 121
1,637 SR
1,572 Elo+

VS

Team Averages
Level 113
1,363 SR
1,608 Elo+
Artio
Artio
CD Olimpia Hn
Artio
Level 69
God Stats
3W - 5L
1,175 SR
Queue Stats
337W - 346L
1,543 Elo+
Solo
Tyr
Tyr
Crims0nDem0n
Tyr
Level 128
God Stats
16W - 27L
1,478 SR
Queue Stats
881W - 711L
1,645 Elo+
Party 3
Cupid
Cupid
Jokersf
Cupid
Level 102
God Stats
1W - 0L
1,297 SR
Queue Stats
6W - 5L
1,569 Elo+
Party 2
Hera
Hera
MasterDogR
Hera
Level 141
God Stats
1W - 3L
1,272 SR
Queue Stats
198W - 185L
1,631 Elo+
Party 2
Ne Zha
Ne Zha
ZeeSpartan
Ne Zha
Level 125
God Stats
24W - 14L
1,591 SR
Queue Stats
498W - 397L
1,652 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Destination7F
Cernunnos
18
3 / 3 / 2
11,480
604
14,654
14,441
5,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Jalx
Bastet
16
3 / 4 / 5
9,474
499
9,764
14,643
4,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Jofke
Cthulhu
16
2 / 2 / 1
9,258
487
11,744
22,859
13,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
PAD00
Baron Samedi
14
3 / 6 / 6
8,540
449
8,770
13,315
10,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
emkryyy
Janus
15
7 / 6 / 4
10,154
534
15,412
12,949
4,233
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 12
10,453
550
6,864
21,282
12,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
3 / 2 / 5
10,818
569
10,614
14,603
10,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
Jokersf
Cupid
17
2 / 4 / 4
10,419
548
9,350
16,784
6,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 7 / 7
10,883
573
14,571
14,588
6,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
ZeeSpartan
Ne Zha
17
8 / 1 / 4
10,677
562
15,702
13,371
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
53
18
Kills
21
21
Deaths
18
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
4
12
2
W
3
2
5
2.75
L
Cernunnos
Destination7F
Cernunnos
3
3
2
1.33
L
Bastet
Jalx
Bastet
3
4
5
1.38
L
Cthulhu
Jofke
Cthulhu
2
2
1
1.25
W
Cupid
Jokersf
Cupid
2
4
4
1
W
6
7
7
1.36
L
Baron Samedi
PAD00
Baron Samedi
3
6
6
1
W
Ne Zha
ZeeSpartan
Ne Zha
8
1
4
10
L
Janus
emkryyy
Janus
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,344
Damage
57,101
78,207
Taken
80,628
38,861
Mitigated
42,030
25,280
Healing
26,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,864
1,037
972
4,850
21,282
12,846
0
10,594
10,513
26,329
0
W
10,614
2,338
0
5,680
14,603
10,644
275
5,258
8,770
0
66,350
L
Cernunnos
Destination7F
Cernunnos
14,654
7,259
0
6,956
14,441
5,397
168
1,620
12,819
0
96,854
L
Bastet
Jalx
Bastet
9,764
2,717
0
1,511
14,643
4,786
0
1,886
12,753
0
63,652
L
Cthulhu
Jofke
Cthulhu
11,744
734
50
10,374
22,859
13,908
0
6,335
16,402
57,021
0
W
Cupid
Jokersf
Cupid
9,350
6,362
62
7,582
16,784
6,407
0
4,078
12,681
0
73,098
W
14,571
5,837
224
1,925
14,588
6,006
199
10,438
4,150
65,364
0
L
Baron Samedi
PAD00
Baron Samedi
8,770
1,645
1,185
3,818
13,315
10,537
0
5,303
7,872
42,633
0
W
Ne Zha
ZeeSpartan
Ne Zha
15,702
5,028
0
4,712
13,371
6,127
504
4,783
8,588
0
69,381
L
Janus
emkryyy
Janus
15,412
1,888
0
1,386
12,949
4,233
441
5,807
6,926
68,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,906
Gold Earned
53,250
539
Minions Killed
524
0
Camps Cleared
0
1,720,192
Distance Traveled
1,907,690
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,453
550
35
2
0
382,332
6
W
Tyr
10,818
569
124
7
0
400,248
3
L
Cernunnos
11,480
604
161
8
0
314,952
6
L
Bastet
9,474
499
100
5
0
399,260
6
L
Cthulhu
9,258
487
112
6
0
365,185
4
W
Cupid
10,419
548
140
7
0
316,418
3
W
Hera
10,883
573
125
7
0
355,719
0
L
Baron Samedi
8,540
449
44
2
0
311,252
6
W
Ne Zha
10,677
562
100
5
0
452,973
7
L
Janus
10,154
534
122
6
0
329,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role