Player Matchup

Hachiman
Hachiman
Chaotaka
Hachiman
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,153 Elo+
Solo
Aphrodite
Aphrodite
Fatupen225
Aphrodite
Level 29
God Stats
1W - 1L
1,602 SR
Queue Stats
12W - 16L
1,298 Elo+
Solo
Chiron
Chiron
Smarran
Chiron
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,236 Elo+
Party 2
Thanatos
Thanatos
Xyu73
Thanatos
Level 25
God Stats
5W - 12L
1,354 SR
Queue Stats
60W - 66L
1,467 Elo+
Solo
Bellona
Bellona
kessachta
Bellona
Level 10
God Stats
0W - 3L
1,196 SR
Queue Stats
28W - 23L
1,336 Elo+
Party 2
Team Averages
Level 20
1,430 SR
1,298 Elo+

VS

Team Averages
Level 20
1,525 SR
1,430 Elo+
Cerberus
Cerberus
MFGHOST
Cerberus
Level 27
God Stats
5W - 10L
1,301 SR
Queue Stats
93W - 94L
1,415 Elo+
Solo
Ymir
Ymir
Nieube
Ymir
Level 25
God Stats
9W - 5L
1,425 SR
Queue Stats
260W - 242L
1,406 Elo+
Solo
Kali
Kali
ZenithPoem
Kali
Level 17
God Stats
15W - 2L
1,896 SR
Queue Stats
72W - 61L
1,531 Elo+
Solo
Sylvanus
Sylvanus
darkgomer
Sylvanus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,389 Elo+
Party 1
Medusa
Medusa
topgameri
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chaotaka
Hachiman
12
2 / 4 / 2
7,598
400
4,836
8,394
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Fatupen225
Aphrodite
13
2 / 5 / 6
8,138
428
6,523
13,812
5,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Smarran
Chiron
12
2 / 9 / 4
7,571
398
8,847
15,690
4,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Xyu73
Thanatos
15
6 / 5 / 4
9,592
505
8,588
15,434
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
kessachta
Bellona
16
6 / 8 / 1
10,117
532
9,929
15,818
12,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MFGHOST
Cerberus
17
2 / 3 / 2
10,600
558
4,650
12,741
7,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Nieube
Ymir
18
13 / 2 / 7
12,148
639
16,000
14,702
7,853
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 5 / 7
11,660
614
14,393
17,570
10,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
darkgomer
Sylvanus
16
6 / 4 / 8
9,585
504
6,456
11,059
9,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
topgameri
Medusa
16
3 / 4 / 10
9,483
499
12,554
10,221
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
18
Kills
31
31
Deaths
18
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Chaotaka
Hachiman
2
4
2
0.75
L
Aphrodite
Fatupen225
Aphrodite
2
5
6
1
W
Cerberus
MFGHOST
Cerberus
2
3
2
1
W
Ymir
Nieube
Ymir
13
2
7
8.25
L
Chiron
Smarran
Chiron
2
9
4
0.44
L
Thanatos
Xyu73
Thanatos
6
5
4
1.6
W
7
5
7
2.1
W
Sylvanus
darkgomer
Sylvanus
6
4
8
2.5
L
Bellona
kessachta
Bellona
6
8
1
0.81
W
Medusa
topgameri
Medusa
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,723
Damage
54,053
69,148
Taken
66,293
29,442
Mitigated
38,220
23,130
Healing
21,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Chaotaka
Hachiman
4,836
2,135
0
1,390
8,394
2,275
353
4,315
3,995
0
32,316
L
Aphrodite
Fatupen225
Aphrodite
6,523
1,108
2,790
5,665
13,812
5,074
154
6,575
7,097
37,699
0
W
Cerberus
MFGHOST
Cerberus
4,650
111
147
6,397
12,741
7,109
1,479
0
12,480
64,682
0
W
Ymir
Nieube
Ymir
16,000
2,550
0
2,013
14,702
7,853
0
1,029
13,581
71,434
0
L
Chiron
Smarran
Chiron
8,847
4,049
320
2,416
15,690
4,052
425
4,319
11,247
0
36,077
L
Thanatos
Xyu73
Thanatos
8,588
2,457
0
9,467
15,434
5,168
0
4,628
10,610
0
50,222
W
14,393
8,453
0
6,706
17,570
10,051
0
847
16,723
0
101,487
W
Sylvanus
darkgomer
Sylvanus
6,456
1,847
750
2,617
11,059
9,178
640
2,896
8,163
24,436
3,951
L
Bellona
kessachta
Bellona
9,929
3,678
0
1,082
15,818
12,873
521
6,102
9,466
0
36,353
W
Medusa
topgameri
Medusa
12,554
5,364
0
3,042
10,221
4,029
2,014
1,751
8,470
0
66,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,016
Gold Earned
53,476
374
Minions Killed
597
0
Camps Cleared
0
1,527,566
Distance Traveled
1,603,757
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,598
400
57
3
0
245,589
0
L
Aphrodite
8,138
428
91
5
0
319,273
0
W
Cerberus
10,600
558
171
9
0
326,391
0
W
Ymir
12,148
639
127
7
0
336,066
3
L
Chiron
7,571
398
62
3
0
330,449
0
L
Thanatos
9,592
505
89
5
0
307,755
4
W
Kali
11,660
614
133
7
0
364,608
0
W
Sylvanus
9,585
504
63
3
0
291,628
0
L
Bellona
10,117
532
75
4
0
324,500
1
W
Medusa
9,483
499
103
5
0
285,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role