Player Matchup

Cerberus
Cerberus
PandaRUS004
Cerberus
Level 26
God Stats
0W - 3L
1,316 SR
Queue Stats
131W - 181L
1,310 Elo+
Solo
Thanatos
Thanatos
adamsito
Thanatos
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
48W - 78L
1,217 Elo+
Party 1
Kukulkan
Kukulkan
iAmBiG nOoB 83
Kukulkan
Level 41
God Stats
34W - 33L
1,526 SR
Queue Stats
95W - 137L
1,323 Elo+
Party 1
Team Averages
Level 28
1,447 SR
1,283 Elo+

VS

Team Averages
Level 51
1,267 SR
1,407 Elo+
Anubis
Anubis
Alteser
Anubis
Level 29
God Stats
10W - 6L
1,256 SR
Queue Stats
21W - 17L
1,500 Elo+
Party 2
King Arthur
King Arthur
Trinidat
King Arthur
Level 36
God Stats
3W - 2L
1,306 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Neith
Neith
joker606
Neith
Level 87
God Stats
1W - 1L
1,240 SR
Queue Stats
3W - 5L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PandaRUS004
Cerberus
17
3 / 9 / 8
14,292
596
7,228
32,008
38,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
adamsito
Thanatos
17
3 / 13 / 6
14,131
589
7,732
20,580
8,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
20
8 / 5 / 4
16,612
692
29,530
14,793
6,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alteser
Anubis
19
8 / 6 / 14
15,981
666
20,752
21,137
9,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Trinidat
King Arthur
17
7 / 5 / 12
15,363
640
13,960
20,793
21,517
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
joker606
Neith
20
12 / 3 / 12
17,892
746
22,986
17,723
7,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
14
Kills
27
27
Deaths
14
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alteser
Anubis
8
6
14
2.5
L
Cerberus
PandaRUS004
Cerberus
3
9
8
0.78
W
King Arthur
Trinidat
King Arthur
7
5
12
2.6
L
Thanatos
adamsito
Thanatos
3
13
6
0.46
L
Kukulkan
8
5
4
2
W
Neith
joker606
Neith
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,490
Damage
57,698
67,381
Taken
59,653
53,534
Mitigated
38,306
13,505
Healing
16,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alteser
Anubis
20,752
607
0
8,598
21,137
9,330
0
15,655
5,482
72,475
0
L
Cerberus
PandaRUS004
Cerberus
7,228
561
0
7,372
32,008
38,059
479
11,422
19,942
29,207
0
W
King Arthur
Trinidat
King Arthur
13,960
2,414
0
1,845
20,793
21,517
388
11,668
9,125
78
42,798
L
Thanatos
adamsito
Thanatos
7,732
564
0
5,784
20,580
8,663
1,075
6,145
14,070
0
26,703
L
Kukulkan
29,530
1,761
0
349
14,793
6,812
806
2,288
12,505
136,042
0
W
Neith
joker606
Neith
22,986
14,554
0
6,262
17,723
7,459
4,042
9,445
8,278
0
146,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,035
Gold Earned
49,236
250
Minions Killed
275
0
Camps Cleared
0
1,210,857
Distance Traveled
1,087,662
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,981
666
65
3
0
358,047
1
L
Cerberus
14,292
596
37
2
0
418,218
3
W
King Arthur
15,363
640
34
1
0
341,435
3
L
Thanatos
14,131
589
32
1
0
379,161
2
L
Kukulkan
16,612
692
181
8
0
413,478
0
W
Neith
17,892
746
176
7
0
388,180
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role